My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Bad

4 warnings Why?

Missing cards in your collection

Goblin Curse Mighty Miner Archer Queen

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin Furnace Zappies Electro Wizard Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Recruits Furnace Zappies Electro Wizard Magic Archer Lava Hound

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Lava Hound

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Recruits Dart Goblin Magic Archer Lava Hound

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Wizard Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Recruits Lava Hound
Giant Snowball
Royal Recruits Dart Goblin Furnace Zappies Lava Hound
Zap
Dart Goblin Furnace Zappies Lava Hound
Barbarian Barrel
Royal Recruits Dart Goblin Furnace Zappies Electro Wizard Magic Archer
The Log
Royal Recruits Dart Goblin Furnace Zappies
Earthquake
Furnace Zappies
Arrows
Royal Recruits Dart Goblin Furnace Zappies Lava Hound
Royal Delivery
Royal Recruits Dart Goblin Zappies Electro Wizard Magic Archer Lava Hound
Fireball
Dart Goblin Furnace Zappies Electro Wizard Magic Archer Lava Hound
Poison
Royal Recruits Dart Goblin Furnace Zappies Electro Wizard Magic Archer Lava Hound
Lightning
Furnace Electro Wizard Magic Archer
Rocket
Furnace Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Arrows Furnace Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Furnace Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Royal Recruits

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Furnace Electro Wizard Lava Hound

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Dart Goblin Furnace Zappies Electro Wizard Magic Archer Royal Recruits Lava Hound

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Arrows Dart Goblin Furnace Zappies

Attack Synergies 2 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Lava Hound
Royal Recruits
Dart Goblin Furnace Zappies Electro Wizard Magic Archer
Dart Goblin
Lava Hound Royal Recruits
Furnace
Royal Recruits Lava Hound
Zappies
Royal Recruits Lava Hound
Electro Wizard
Royal Recruits Magic Archer
Magic Archer
Royal Recruits Electro Wizard Lava Hound
Lava Hound
Arrows Dart Goblin Furnace Zappies Magic Archer

Defense Synergies 0 11

Arrows
Furnace
Royal Recruits
Dart Goblin
Dart Goblin
Royal Recruits Furnace Zappies Electro Wizard Magic Archer
Furnace
Arrows Dart Goblin Zappies Electro Wizard Magic Archer
Zappies
Dart Goblin Furnace Electro Wizard
Electro Wizard
Dart Goblin Furnace Zappies Magic Archer
Magic Archer
Dart Goblin Furnace Electro Wizard
Lava Hound

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Royal Recruits Dart Goblin Zappies Electro Wizard Magic Archer
Royal Recruits Dart Goblin Furnace Zappies Electro Wizard
Furnace Royal Recruits Dart Goblin Zappies Electro Wizard
Royal Recruits Dart Goblin Furnace Zappies Electro Wizard
Arrows Royal Recruits
Arrows Dart Goblin Furnace Zappies Electro Wizard Magic Archer
Dart Goblin Furnace Electro Wizard Arrows Zappies Magic Archer
Arrows Royal Recruits Dart Goblin Electro Wizard Magic Archer
Zappies Royal Recruits Furnace
Royal Recruits Dart Goblin Zappies Electro Wizard
Dart Goblin Electro Wizard Arrows Royal Recruits Furnace Zappies Magic Archer
Arrows Dart Goblin Furnace Zappies Electro Wizard Magic Archer
Royal Recruits Furnace Zappies Electro Wizard
Arrows Royal Recruits Dart Goblin Furnace Zappies Electro Wizard Magic Archer
Royal Recruits Furnace Zappies Electro Wizard
Royal Recruits Furnace Zappies Electro Wizard
Arrows Royal Recruits Furnace Zappies Electro Wizard
Arrows Royal Recruits Dart Goblin Furnace Zappies Electro Wizard Magic Archer
Arrows Furnace Royal Recruits Dart Goblin Zappies Electro Wizard Magic Archer
Royal Recruits Dart Goblin Zappies Electro Wizard
Royal Recruits Arrows Dart Goblin Furnace Zappies Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Furnace Zappies Electro Wizard
Electro Wizard Arrows Magic Archer
Royal Recruits Zappies Furnace Electro Wizard
Royal Recruits Zappies Electro Wizard
Royal Recruits Zappies
Arrows Furnace Dart Goblin Zappies Electro Wizard Magic Archer
Royal Recruits Dart Goblin Furnace Zappies Electro Wizard
Royal Recruits Zappies
Royal Recruits Electro Wizard Zappies Magic Archer
Royal Recruits Dart Goblin Zappies
Royal Recruits Dart Goblin Zappies
Royal Recruits Arrows Electro Wizard
Royal Recruits Zappies
Royal Recruits Dart Goblin Furnace Zappies Magic Archer
Royal Recruits Zappies Electro Wizard Dart Goblin Furnace Magic Archer
Arrows Royal Recruits Dart Goblin Zappies Electro Wizard Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Arrows Royal Recruits Dart Goblin
Arrows Dart Goblin Electro Wizard Magic Archer
Arrows Dart Goblin Magic Archer
Arrows Royal Recruits Dart Goblin
Arrows Furnace Magic Archer
Arrows Dart Goblin Furnace Magic Archer
Arrows Dart Goblin Furnace Magic Archer
Arrows Dart Goblin Magic Archer
Arrows Dart Goblin
Electro Wizard
Arrows Royal Recruits Dart Goblin Electro Wizard Magic Archer
Arrows Dart Goblin Magic Archer
Dart Goblin Magic Archer
Arrows Dart Goblin Magic Archer
Arrows Dart Goblin Furnace Magic Archer
Arrows Dart Goblin Furnace Magic Archer
Magic Archer Arrows Royal Recruits Dart Goblin Furnace
Arrows
Arrows Dart Goblin Electro Wizard Magic Archer
Arrows Dart Goblin Magic Archer
Magic Archer
Arrows
Arrows Royal Recruits
Arrows Furnace Magic Archer
Arrows Dart Goblin Electro Wizard Magic Archer
Arrows Magic Archer
Arrows Dart Goblin Magic Archer
Arrows Dart Goblin Furnace Electro Wizard Magic Archer
Electro Wizard Dart Goblin Zappies
Arrows Dart Goblin Magic Archer
Arrows Zappies Electro Wizard Magic Archer
Arrows Magic Archer
Electro Wizard Royal Recruits Dart Goblin Zappies Magic Archer
Arrows Dart Goblin Zappies Electro Wizard Magic Archer
Arrows
Dart Goblin Electro Wizard Magic Archer
Arrows Dart Goblin Magic Archer
Arrows
Royal Recruits Dart Goblin
Royal Recruits Dart Goblin Zappies Electro Wizard Magic Archer
Dart Goblin Zappies Electro Wizard Magic Archer
Royal Recruits Dart Goblin Electro Wizard Magic Archer

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