My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Great!
Synergy
Good
Versatility
Bad
F2P score
RIP

4 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-ground high-damage unit!

You don't have a unit, that attacks ground and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air splash!

You don't have a card, that attacks air and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Rascals Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Rascals Goblin Demolisher Giant Giant Skeleton Ram Rider Skeleton King

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant Ram Rider Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Void

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant Ram Rider Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Void Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Rascals Giant Giant Skeleton Ram Rider Skeleton King

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Giant Skeleton Ram Rider Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Demolisher Giant Giant Skeleton Ram Rider Graveyard Skeleton King
Giant Snowball
Ram Rider Graveyard Skeleton King
Zap
Ram Rider Graveyard Skeleton King
Barbarian Barrel
Rascals Giant Skeleton Graveyard Skeleton King
The Log
Rascals Goblin Demolisher Giant Skeleton Ram Rider Graveyard Skeleton King
Earthquake
Graveyard Skeleton King
Arrows
Rascals Graveyard Skeleton King
Royal Delivery
Rascals Goblin Demolisher Giant Skeleton Ram Rider Graveyard Skeleton King
Fireball
Rascals Ram Rider Skeleton King
Poison
Rascals Graveyard Skeleton King
Lightning
Ram Rider Skeleton King
Rocket
Rascals Ram Rider Skeleton King

Against air swarms

Spells and units that can counter air swarms.

Missing

Against ground swarms

Spells and units that can counter ground swarms.

Goblin Demolisher Skeleton King

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Goblin Demolisher Giant Skeleton

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Graveyard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Void Goblin Demolisher Skeleton King Rascals Giant Ram Rider Graveyard Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

16 Void Goblin Demolisher Skeleton King Rascals

Attack Synergies 3 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Rascals
Ram Rider Graveyard
Goblin Demolisher
Giant Giant Skeleton Ram Rider
Giant
Goblin Demolisher Graveyard Void
Void
Giant
Giant Skeleton
Goblin Demolisher Graveyard
Ram Rider
Rascals Goblin Demolisher Graveyard
Graveyard
Giant Skeleton King Rascals Giant Skeleton Ram Rider
Skeleton King
Graveyard

Defense Synergies 0 0

Rascals
Goblin Demolisher
Giant
Void
Giant Skeleton
Ram Rider
Graveyard
Skeleton King

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Goblin Demolisher Void Ram Rider
Rascals Ram Rider
Ram Rider Rascals Void Giant Skeleton
Rascals Ram Rider Skeleton King
Goblin Demolisher Giant Skeleton
Rascals Goblin Demolisher
Ram Rider Rascals Void
Rascals Void Giant Skeleton Ram Rider
Rascals Skeleton King
Rascals Giant Skeleton
Rascals Goblin Demolisher Giant Skeleton Ram Rider Skeleton King
Rascals Ram Rider
Rascals Giant Skeleton Ram Rider
Rascals Goblin Demolisher Skeleton King
Rascals Ram Rider Skeleton King
Rascals Ram Rider
Rascals
Rascals Goblin Demolisher Ram Rider
Rascals Goblin Demolisher Giant Skeleton Ram Rider
Ram Rider
Rascals Goblin Demolisher Giant Skeleton

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Rascals Void Giant Skeleton
Void
Giant Skeleton Rascals Ram Rider
Giant Skeleton Rascals Ram Rider
Giant Skeleton Rascals Ram Rider
Rascals Goblin Demolisher Ram Rider
Rascals Void Giant Skeleton Ram Rider
Giant Skeleton Rascals
Void Giant Skeleton
Rascals Giant Skeleton
Void Giant Skeleton
Rascals Giant Skeleton Ram Rider Skeleton King
Rascals Goblin Demolisher
Rascals Giant Skeleton Skeleton King
Rascals Giant Skeleton Skeleton King
Void

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Void Rascals Giant Skeleton
Void Ram Rider
Void Giant Skeleton
Rascals Void Giant Skeleton
Goblin Demolisher
Ram Rider
Goblin Demolisher
Goblin Demolisher Ram Rider
Void Ram Rider
Void
Void Ram Rider
Void
Void
Void
Goblin Demolisher
Goblin Demolisher
Void Goblin Demolisher
Goblin Demolisher Void
Void Giant Skeleton
Void
Void
Void
Goblin Demolisher
Void Ram Rider
Void Ram Rider
Void
Void
Void
Void
Void
Void
Giant Skeleton
Void
Ram Rider
Void Rascals
Skeleton King
Void Giant Skeleton
Rascals Giant Skeleton Skeleton King
Void
Void Giant Skeleton
Void
Void

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