My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
Good

1 problems Why?

Missing cards in your collection

Goblin Demolisher Goblin Curse Goblin Machine Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Valkyrie Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Void Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Royal Hogs

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Void

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Elite Barbarians Valkyrie Royal Hogs

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit Firecracker Elite Barbarians Valkyrie Royal Hogs Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Royal Hogs
Giant Snowball
Royal Hogs
Zap
Firecracker Royal Hogs
Barbarian Barrel
Electro Spirit Firecracker Elite Barbarians Valkyrie Royal Hogs Electro Wizard
The Log
Electro Spirit Firecracker Elite Barbarians Royal Hogs
Earthquake
Firecracker Royal Hogs
Arrows
Electro Spirit Firecracker Royal Hogs
Royal Delivery
Electro Spirit Firecracker Elite Barbarians Valkyrie Royal Hogs Electro Wizard
Fireball
Firecracker Elite Barbarians Royal Hogs Electro Wizard
Poison
Firecracker Royal Hogs Electro Wizard
Lightning
Elite Barbarians Valkyrie Electro Wizard
Rocket
Elite Barbarians Valkyrie Royal Hogs

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Firecracker Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Firecracker Valkyrie Freeze

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Valkyrie Freeze

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Electro Spirit Firecracker Void Valkyrie Freeze Electro Wizard Royal Hogs Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Electro Spirit Firecracker Void Valkyrie

Attack Synergies 1 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Electro Spirit
Elite Barbarians
Firecracker
Elite Barbarians Valkyrie Royal Hogs
Elite Barbarians
Valkyrie Electro Spirit Firecracker
Valkyrie
Elite Barbarians Firecracker Royal Hogs Electro Wizard
Royal Hogs
Firecracker Valkyrie Electro Wizard
Void
Freeze
Electro Wizard
Valkyrie Royal Hogs

Defense Synergies 2 5

Electro Spirit
Electro Wizard
Firecracker
Valkyrie Electro Wizard
Elite Barbarians
Valkyrie
Valkyrie
Firecracker Elite Barbarians Freeze Electro Wizard
Royal Hogs
Void
Freeze
Valkyrie Electro Wizard
Electro Wizard
Electro Spirit Firecracker Valkyrie Freeze

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Valkyrie Void Electro Wizard
Elite Barbarians Firecracker Valkyrie Electro Wizard
Elite Barbarians Valkyrie Void Freeze Electro Wizard
Elite Barbarians Firecracker Valkyrie Electro Wizard
Firecracker Elite Barbarians Valkyrie
Freeze Electro Spirit Firecracker Valkyrie Electro Wizard
Electro Wizard Electro Spirit Firecracker Void Freeze
Electro Spirit Valkyrie Void Electro Wizard
Elite Barbarians
Elite Barbarians Firecracker Valkyrie Electro Wizard
Valkyrie Electro Wizard Electro Spirit Firecracker Freeze
Firecracker Electro Wizard
Elite Barbarians Valkyrie Freeze Electro Wizard
Valkyrie Electro Spirit Firecracker Freeze Electro Wizard
Elite Barbarians Electro Wizard
Elite Barbarians Freeze Electro Wizard
Firecracker Elite Barbarians Valkyrie Electro Wizard
Electro Spirit Firecracker Elite Barbarians Valkyrie Electro Wizard
Valkyrie Freeze Electro Spirit Firecracker Electro Wizard
Elite Barbarians Electro Wizard
Valkyrie Electro Spirit Firecracker Elite Barbarians Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Elite Barbarians Void Electro Wizard
Void Electro Wizard Firecracker Elite Barbarians Valkyrie
Elite Barbarians Valkyrie Electro Wizard
Valkyrie Elite Barbarians Electro Wizard
Elite Barbarians Valkyrie
Firecracker Electro Spirit Freeze Electro Wizard
Elite Barbarians Valkyrie Void Electro Wizard
Elite Barbarians Valkyrie
Void Freeze Electro Wizard Electro Spirit Firecracker Elite Barbarians Valkyrie
Elite Barbarians Valkyrie
Elite Barbarians Valkyrie Void Electro Wizard
Elite Barbarians Valkyrie
Firecracker Valkyrie
Elite Barbarians Electro Wizard Electro Spirit Firecracker Valkyrie Freeze
Valkyrie Electro Spirit Firecracker Elite Barbarians Freeze Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Void Firecracker Valkyrie Freeze
Firecracker Void Electro Wizard
Void
Firecracker Valkyrie Void Freeze
Firecracker Valkyrie
Firecracker Electro Spirit Freeze
Firecracker
Firecracker Freeze
Void Firecracker
Elite Barbarians Void Electro Wizard
Firecracker Void Valkyrie Electro Wizard
Void Firecracker
Firecracker Elite Barbarians Void
Firecracker Void Freeze
Firecracker Elite Barbarians
Firecracker
Firecracker
Freeze
Void Firecracker Electro Wizard
Firecracker Valkyrie
Void
Void
Void
Void
Firecracker Freeze Electro Spirit Valkyrie
Firecracker Void Electro Wizard
Void
Void Firecracker
Elite Barbarians Firecracker Electro Wizard
Electro Wizard Electro Spirit Firecracker Void Freeze
Elite Barbarians Void
Void
Void Electro Spirit Firecracker Freeze Electro Wizard
Firecracker
Electro Wizard Electro Spirit Void Freeze
Firecracker Electro Wizard
Freeze
Void Firecracker Valkyrie Electro Wizard
Firecracker
Void
Firecracker Elite Barbarians
Electro Spirit Firecracker Elite Barbarians Freeze Electro Wizard
Firecracker Void Electro Wizard
Void Firecracker Freeze Electro Wizard

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: