My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
RIP

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Minion Horde Witch Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Witch Fisherman Mega Knight Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Minion Horde Mega Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Minion Horde Fisherman
Giant Snowball
Goblin Gang Minion Horde Witch Fisherman Little Prince
Zap
Goblin Gang Minion Horde Witch Fisherman Little Prince
Barbarian Barrel
Goblin Gang Witch Little Prince
The Log
Goblin Gang Witch Fisherman Little Prince
Earthquake
Goblin Gang Witch
Arrows
Goblin Gang Minion Horde Witch Little Prince
Royal Delivery
Goblin Gang Minion Horde Witch Fisherman Little Prince
Fireball
Goblin Gang Minion Horde Witch Fisherman Little Prince
Poison
Goblin Gang Minion Horde Witch Fisherman Little Prince
Lightning
Witch Fisherman Little Prince
Rocket
Minion Horde Witch Little Prince

Against air swarms

Spells and units that can counter air swarms.

Fireball Witch

Against ground swarms

Spells and units that can counter ground swarms.

Fireball The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Minion Horde Fireball Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Goblin Gang Fisherman Little Prince Fireball Minion Horde Witch Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Goblin Gang Fisherman Little Prince

Attack Synergies 1 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Minion Horde
Mega Knight
Fireball
The Log Mega Knight Little Prince
Witch
Mega Knight
The Log
Fireball Fisherman Mega Knight Little Prince
Fisherman
The Log Mega Knight
Mega Knight
Minion Horde Fireball Witch The Log Fisherman
Little Prince
Fireball The Log

Defense Synergies 1 12

Goblin Gang
The Log Fisherman
Minion Horde
The Log
Fireball
The Log Mega Knight Little Prince
Witch
The Log Fisherman Mega Knight
The Log
Fireball Goblin Gang Minion Horde Witch Fisherman Mega Knight Little Prince
Fisherman
Goblin Gang Witch The Log Mega Knight
Mega Knight
Fireball Witch The Log Fisherman
Little Prince
Fireball The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minion Horde Fireball The Log
Minion Horde Goblin Gang Witch The Log Fisherman Mega Knight
Goblin Gang Minion Horde Witch Fisherman Mega Knight
Minion Horde Witch Goblin Gang Fisherman Mega Knight
Fireball The Log Mega Knight
Goblin Gang Fireball The Log Mega Knight
Minion Horde Goblin Gang Fireball Witch Little Prince
Fireball The Log Mega Knight
Minion Horde Witch Goblin Gang Fisherman
Goblin Gang Minion Horde Fisherman Mega Knight Little Prince
Goblin Gang Minion Horde Witch Fireball The Log Fisherman Mega Knight
Minion Horde Goblin Gang Fireball Witch
Minion Horde Mega Knight Goblin Gang Fireball Witch The Log
Fireball Mega Knight Goblin Gang Minion Horde Witch The Log
Goblin Gang Minion Horde Mega Knight
Minion Horde Goblin Gang Fireball The Log Fisherman Mega Knight
Minion Horde Mega Knight Goblin Gang Fireball Witch Fisherman
Fireball Mega Knight Goblin Gang Minion Horde Witch The Log Fisherman Little Prince
Witch The Log Fireball Fisherman Mega Knight Little Prince
Fisherman
Goblin Gang Mega Knight Minion Horde Fireball Witch The Log Fisherman Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mega Knight Fireball Witch Fisherman
Fireball Goblin Gang The Log Fisherman Mega Knight
Goblin Gang Mega Knight Minion Horde Witch The Log Fisherman
Goblin Gang Mega Knight Minion Horde Fireball The Log Fisherman
Goblin Gang Minion Horde Witch Fisherman Mega Knight
Fireball Goblin Gang Minion Horde Witch
Goblin Gang Minion Horde Fireball Witch
Mega Knight Minion Horde Fisherman
Minion Horde Mega Knight Fireball Witch The Log
Witch Goblin Gang Minion Horde
Mega Knight Minion Horde Witch
Mega Knight Fireball The Log
Mega Knight Goblin Gang Minion Horde Fireball Witch
Minion Horde Fireball Witch Mega Knight
Goblin Gang Witch Minion Horde Fireball The Log Fisherman Little Prince
Mega Knight Minion Horde Fireball Witch The Log
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Minion Horde The Log
Fireball The Log Fisherman
Minion Horde Fireball The Log
Fireball The Log
Fireball Minion Horde The Log Mega Knight
Fireball Minion Horde Witch
Minion Horde Witch The Log
Fireball The Log
Fireball The Log Fisherman
Goblin Gang Minion Horde Fireball Fisherman
Minion Horde Fireball The Log Fisherman
Fireball
Fireball The Log Fisherman
Minion Horde Fireball Fisherman
Fireball The Log Fisherman
Minion Horde Fireball Witch The Log
Minion Horde Fireball The Log Mega Knight
Fireball
Minion Horde Fisherman
Fireball The Log Fisherman Mega Knight
Fireball Witch The Log Mega Knight Little Prince
Minion Horde Fireball The Log Mega Knight
Fireball
The Log Fisherman
Minion Horde Fireball The Log
The Log Fireball Witch Mega Knight Little Prince
Minion Horde Witch Fisherman
Fireball The Log Witch Fisherman
Fireball Witch The Log Fisherman Mega Knight
Fireball The Log Fisherman
Minion Horde Fireball Witch Little Prince
Minion Horde Fireball Witch
Minion Horde Fireball
Minion Horde Fireball The Log Mega Knight
Minion Horde Fireball
Minion Horde Mega Knight
Fireball The Log
Minion Horde Goblin Gang Fireball Witch
Fireball Witch
The Log Fireball
Fireball Goblin Gang Minion Horde Mega Knight
The Log Fireball
Fireball
Minion Horde Mega Knight
Goblin Gang Minion Horde Fireball Witch The Log
Fireball Witch
Fireball Witch The Log Mega Knight Little Prince
Fireball Mega Knight

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