My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
Bad

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Wizard Executioner Electro Wizard Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Executioner Electro Wizard Mother Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Mini P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Fire Spirit
Zap
Fire Spirit
Barbarian Barrel
Fire Spirit Wizard Executioner Electro Wizard
The Log
Fire Spirit Mini P.E.K.K.A
Earthquake
Arrows
Fire Spirit
Royal Delivery
Fire Spirit Mini P.E.K.K.A Wizard Executioner Electro Wizard Mother Witch
Fireball
Wizard Executioner Electro Wizard Mother Witch
Poison
Wizard Executioner Electro Wizard Mother Witch
Lightning
Mini P.E.K.K.A Wizard Executioner Electro Wizard Mother Witch
Rocket
Wizard Executioner

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Fireball Wizard Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Fireball Wizard Executioner

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Mini P.E.K.K.A Executioner Mother Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Fireball Wizard Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Fire Spirit Fireball Mini P.E.K.K.A Electro Wizard Mother Witch Wizard Executioner

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Mirror Fire Spirit Fireball Mini P.E.K.K.A

Attack Synergies 1 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Mini P.E.K.K.A Mother Witch
Fireball
Mirror Electro Wizard
Mini P.E.K.K.A
Fire Spirit Wizard Mirror Electro Wizard
Wizard
Mini P.E.K.K.A
Mirror
Fireball Mini P.E.K.K.A
Executioner
Electro Wizard
Fireball Mini P.E.K.K.A
Mother Witch
Fire Spirit

Defense Synergies 2 11

Fire Spirit
Mini P.E.K.K.A Electro Wizard
Fireball
Mirror Mini P.E.K.K.A Electro Wizard
Mini P.E.K.K.A
Electro Wizard Fire Spirit Fireball Wizard Mirror Executioner Mother Witch
Wizard
Mini P.E.K.K.A Electro Wizard
Mirror
Fireball Mini P.E.K.K.A Executioner Electro Wizard
Executioner
Mini P.E.K.K.A Mirror
Electro Wizard
Mini P.E.K.K.A Fire Spirit Fireball Wizard Mirror
Mother Witch
Mini P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Wizard Executioner Electro Wizard
Mini P.E.K.K.A Executioner Electro Wizard
Mini P.E.K.K.A Fire Spirit Executioner Electro Wizard
Mini P.E.K.K.A Electro Wizard
Fireball Mini P.E.K.K.A
Fireball Fire Spirit Executioner Electro Wizard Mother Witch
Electro Wizard Fire Spirit Fireball Wizard Executioner
Fireball Electro Wizard
Mini P.E.K.K.A
Fire Spirit Mini P.E.K.K.A Electro Wizard
Executioner Electro Wizard Mother Witch Fireball Wizard
Executioner Fireball Wizard Electro Wizard
Mini P.E.K.K.A Fire Spirit Fireball Wizard Electro Wizard
Fire Spirit Fireball Wizard Executioner Mini P.E.K.K.A Electro Wizard
Mini P.E.K.K.A Electro Wizard
Fireball Mini P.E.K.K.A Electro Wizard
Wizard Fireball Mini P.E.K.K.A Executioner Electro Wizard
Fire Spirit Fireball Wizard Executioner Electro Wizard
Wizard Executioner Fire Spirit Fireball Electro Wizard Mother Witch
Mini P.E.K.K.A Electro Wizard
Wizard Fire Spirit Fireball Mini P.E.K.K.A Executioner Electro Wizard Mother Witch
Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Fireball Electro Wizard
Fireball Electro Wizard Mini P.E.K.K.A Wizard Executioner
Mini P.E.K.K.A Electro Wizard
Mini P.E.K.K.A Fireball Electro Wizard
Mini P.E.K.K.A Executioner
Fire Spirit Fireball Wizard Executioner Mother Witch Electro Wizard
Mini P.E.K.K.A Fireball Electro Wizard
Mini P.E.K.K.A
Electro Wizard Fireball Mini P.E.K.K.A
Mini P.E.K.K.A
Fireball Electro Wizard
Mini P.E.K.K.A Fireball Wizard Executioner
Wizard Fireball Executioner
Electro Wizard Fireball Mini P.E.K.K.A Executioner
Executioner Fireball Mini P.E.K.K.A Wizard Electro Wizard Mother Witch
Fireball Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball
Fireball Executioner Electro Wizard
Fireball
Fireball
Fireball Wizard Executioner Fire Spirit
Fireball Wizard Executioner Mother Witch Fire Spirit
Fire Spirit Wizard Executioner
Fireball Fire Spirit Wizard Executioner
Fireball Wizard
Fire Spirit Fireball Mini P.E.K.K.A Electro Wizard
Fireball Wizard Electro Wizard
Fireball Fire Spirit Wizard Executioner
Fire Spirit Fireball Executioner
Fireball
Fireball
Fireball Wizard Executioner
Fireball Wizard Executioner
Fireball
Mini P.E.K.K.A
Fire Spirit Fireball Mini P.E.K.K.A Wizard Executioner Electro Wizard
Fire Spirit Fireball Wizard Mother Witch
Fireball
Fireball Wizard
Fireball
Mother Witch Fire Spirit Fireball Wizard Executioner
Fireball Wizard Executioner Electro Wizard
Fireball Wizard
Fireball
Fire Spirit Fireball Wizard Executioner Electro Wizard Mother Witch
Electro Wizard Fireball Wizard
Fireball Mini P.E.K.K.A
Fireball Wizard
Fireball Electro Wizard
Fireball Wizard
Electro Wizard Fire Spirit Fireball
Fireball Fire Spirit Wizard Executioner Electro Wizard
Fireball
Fireball Mini P.E.K.K.A Wizard Executioner Electro Wizard
Fireball Wizard Executioner
Fireball
Executioner
Fireball Electro Wizard
Fireball Executioner Electro Wizard
Fireball Executioner Electro Wizard
Fireball Wizard

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: