My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
RIP

5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Three Musketeers Witch Executioner Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tombstone Three Musketeers Witch Executioner Giant Skeleton Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Three Musketeers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Giant Skeleton Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Three Musketeers Clone Giant Skeleton
Giant Snowball
Tombstone Three Musketeers Clone Witch
Zap
Tombstone Three Musketeers Clone Witch
Barbarian Barrel
Tombstone Three Musketeers Clone Witch Executioner Giant Skeleton Electro Wizard
The Log
Tombstone Three Musketeers Clone Witch Giant Skeleton
Earthquake
Tombstone Clone Witch
Arrows
Tombstone Clone Witch
Royal Delivery
Three Musketeers Clone Witch Executioner Giant Skeleton Electro Wizard
Fireball
Tombstone Three Musketeers Clone Witch Executioner Electro Wizard
Poison
Tombstone Three Musketeers Clone Witch Executioner Electro Wizard
Lightning
Tombstone Three Musketeers Witch Executioner Electro Wizard
Rocket
Three Musketeers Witch Executioner

Against air swarms

Spells and units that can counter air swarms.

Fireball Witch Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tombstone Clone Executioner Giant Skeleton

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Three Musketeers Witch Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Tombstone Clone Fireball Electro Wizard Witch Executioner Giant Skeleton Three Musketeers

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Tombstone Clone Fireball Electro Wizard

Attack Synergies 1 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Tombstone
Fireball
Electro Wizard
Three Musketeers
Clone
Clone
Giant Skeleton Three Musketeers Witch Electro Wizard
Witch
Clone Giant Skeleton
Executioner
Giant Skeleton
Clone Witch Electro Wizard
Electro Wizard
Fireball Clone Giant Skeleton

Defense Synergies 0 7

Tombstone
Fireball Electro Wizard
Fireball
Tombstone Electro Wizard
Three Musketeers
Clone
Witch
Giant Skeleton Electro Wizard
Executioner
Giant Skeleton
Giant Skeleton
Witch Executioner Electro Wizard
Electro Wizard
Tombstone Fireball Witch Giant Skeleton

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tombstone Fireball Executioner Electro Wizard
Tombstone Three Musketeers Witch Executioner Electro Wizard
Three Musketeers Witch Tombstone Executioner Giant Skeleton Electro Wizard
Three Musketeers Witch Tombstone Electro Wizard
Tombstone Fireball Giant Skeleton
Fireball Executioner Electro Wizard
Three Musketeers Electro Wizard Tombstone Fireball Witch Executioner
Fireball Giant Skeleton Electro Wizard
Three Musketeers Witch Tombstone
Giant Skeleton Electro Wizard
Witch Executioner Electro Wizard Tombstone Fireball Giant Skeleton
Three Musketeers Executioner Fireball Witch Electro Wizard
Tombstone Fireball Three Musketeers Witch Giant Skeleton Electro Wizard
Fireball Three Musketeers Executioner Tombstone Witch Electro Wizard
Tombstone Three Musketeers Electro Wizard
Fireball Three Musketeers Electro Wizard
Three Musketeers Tombstone Fireball Witch Executioner Electro Wizard
Tombstone Fireball Three Musketeers Witch Executioner Electro Wizard
Witch Executioner Tombstone Fireball Giant Skeleton Electro Wizard
Three Musketeers Electro Wizard
Fireball Witch Executioner Giant Skeleton Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Tombstone Fireball Witch Giant Skeleton Electro Wizard
Fireball Electro Wizard Executioner
Tombstone Giant Skeleton Witch Electro Wizard
Giant Skeleton Fireball Electro Wizard
Giant Skeleton Tombstone Three Musketeers Witch Executioner
Fireball Executioner Three Musketeers Witch Electro Wizard
Tombstone Fireball Witch Giant Skeleton Electro Wizard
Giant Skeleton
Giant Skeleton Electro Wizard Tombstone Fireball Witch
Witch Tombstone Three Musketeers
Tombstone Witch Giant Skeleton
Fireball Giant Skeleton Electro Wizard
Giant Skeleton Tombstone Fireball Three Musketeers Witch Executioner
Fireball Three Musketeers Witch Executioner
Tombstone Witch Electro Wizard Fireball Three Musketeers Executioner Giant Skeleton
Executioner Fireball Witch Giant Skeleton Electro Wizard
Tombstone Fireball Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Giant Skeleton
Fireball Executioner Electro Wizard
Fireball Giant Skeleton
Fireball Giant Skeleton
Fireball Executioner
Fireball Executioner Witch
Witch Executioner
Fireball Executioner
Fireball
Fireball Three Musketeers Electro Wizard
Fireball Electro Wizard
Fireball Executioner
Fireball Three Musketeers Executioner
Fireball
Fireball
Fireball Three Musketeers Witch Executioner
Fireball Three Musketeers Executioner
Fireball Three Musketeers
Fireball Three Musketeers Executioner Electro Wizard
Fireball Witch
Fireball Giant Skeleton
Fireball
Fireball
Fireball Witch Executioner
Witch
Fireball Witch Executioner Electro Wizard
Fireball Witch
Fireball
Fireball Witch Executioner Electro Wizard
Electro Wizard Fireball Witch
Fireball
Fireball
Fireball Electro Wizard
Giant Skeleton
Fireball
Electro Wizard Tombstone Fireball Witch
Fireball Three Musketeers Witch Executioner Electro Wizard
Fireball
Fireball Three Musketeers Executioner Electro Wizard
Fireball Executioner
Fireball Giant Skeleton
Three Musketeers Executioner
Fireball Witch Giant Skeleton Electro Wizard
Fireball Witch Executioner Electro Wizard
Fireball Witch Executioner Giant Skeleton Electro Wizard
Fireball

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