My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
RIP

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Ice Wizard Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Dark Prince Ice Wizard Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Rocket Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Dark Prince Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Rocket Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarian Barrel Dark Prince Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Dark Prince Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Goblin Barrel Dark Prince Ram Rider
Giant Snowball
Archers Goblin Barrel Ram Rider
Zap
Archers Goblin Barrel Dark Prince Ram Rider
Barbarian Barrel
Archers Goblin Barrel Dark Prince Ice Wizard
The Log
Archers Goblin Barrel Dark Prince Ram Rider
Earthquake
Archers Goblin Barrel
Arrows
Archers Goblin Barrel
Royal Delivery
Archers Goblin Barrel Dark Prince Ice Wizard Ram Rider
Fireball
Archers Goblin Barrel Ice Wizard Ram Rider
Poison
Archers Ice Wizard
Lightning
Dark Prince Ice Wizard Ram Rider
Rocket
Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Fireball Rocket Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Rocket Barbarian Barrel Dark Prince Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rocket Dark Prince Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Goblin Barrel Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Barbarian Barrel Archers Goblin Barrel Ice Wizard Fireball Dark Prince Ram Rider Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Barbarian Barrel Archers Goblin Barrel Ice Wizard

Attack Synergies 1 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Barbarian Barrel Dark Prince Ram Rider
Fireball
Dark Prince Ram Rider
Rocket
Barbarian Barrel
Archers Goblin Barrel Dark Prince Ice Wizard Ram Rider
Goblin Barrel
Dark Prince Barbarian Barrel Ice Wizard Ram Rider
Dark Prince
Goblin Barrel Archers Fireball Barbarian Barrel Ice Wizard Ram Rider
Ice Wizard
Barbarian Barrel Goblin Barrel Dark Prince Ram Rider
Ram Rider
Archers Fireball Barbarian Barrel Goblin Barrel Dark Prince Ice Wizard

Defense Synergies 2 8

Archers
Barbarian Barrel Dark Prince Ice Wizard
Fireball
Barbarian Barrel Dark Prince Ice Wizard Ram Rider
Rocket
Barbarian Barrel
Archers Fireball Dark Prince Ice Wizard
Goblin Barrel
Dark Prince
Archers Fireball Barbarian Barrel Ice Wizard
Ice Wizard
Archers Fireball Barbarian Barrel Dark Prince
Ram Rider
Fireball

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Fireball Barbarian Barrel Ram Rider
Dark Prince Ice Wizard Ram Rider
Rocket Ram Rider Archers Dark Prince Ice Wizard
Dark Prince Ice Wizard Ram Rider
Fireball Rocket Barbarian Barrel Dark Prince
Fireball Barbarian Barrel Archers Dark Prince Ice Wizard
Rocket Ram Rider Archers Fireball Ice Wizard
Rocket Fireball Barbarian Barrel Ram Rider
Ice Wizard
Archers Barbarian Barrel Dark Prince Ice Wizard
Archers Ice Wizard Fireball Barbarian Barrel Dark Prince Ram Rider
Archers Fireball Ice Wizard Ram Rider
Fireball Rocket Dark Prince Ice Wizard Ram Rider
Fireball Rocket Barbarian Barrel Dark Prince
Ram Rider
Rocket Fireball Ram Rider
Fireball Dark Prince
Fireball Archers Barbarian Barrel Dark Prince Ice Wizard Ram Rider
Barbarian Barrel Archers Fireball Dark Prince Ice Wizard Ram Rider
Ram Rider
Dark Prince Archers Fireball Barbarian Barrel

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Archers Fireball Barbarian Barrel Dark Prince
Fireball Archers Rocket Barbarian Barrel
Rocket Dark Prince Ram Rider
Rocket Dark Prince Fireball Barbarian Barrel Ram Rider
Dark Prince Ram Rider
Fireball Rocket Archers Ice Wizard Ram Rider
Rocket Dark Prince Archers Fireball Ice Wizard Ram Rider
Dark Prince
Rocket Fireball Barbarian Barrel Dark Prince
Dark Prince
Rocket Fireball Dark Prince
Rocket Dark Prince Fireball Ram Rider
Archers Fireball
Archers Fireball Rocket Barbarian Barrel Dark Prince
Archers Fireball Barbarian Barrel Dark Prince Ice Wizard
Fireball Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Rocket Barbarian Barrel
Fireball Barbarian Barrel Ice Wizard Ram Rider
Rocket Fireball Barbarian Barrel
Fireball Rocket Barbarian Barrel Dark Prince
Fireball Rocket Barbarian Barrel Dark Prince
Fireball Rocket Ice Wizard Ram Rider
Archers
Fireball Barbarian Barrel Ice Wizard Ram Rider
Fireball Ram Rider
Rocket Fireball
Rocket Fireball Barbarian Barrel Dark Prince Ram Rider
Fireball Archers Rocket
Rocket Fireball Barbarian Barrel
Fireball Rocket Barbarian Barrel
Fireball Barbarian Barrel
Rocket Fireball Barbarian Barrel
Fireball Rocket Barbarian Barrel
Fireball Rocket Barbarian Barrel
Rocket
Rocket Archers Fireball Barbarian Barrel Dark Prince
Rocket Fireball Barbarian Barrel
Rocket Fireball
Rocket Fireball
Rocket
Rocket Fireball Barbarian Barrel
Fireball Barbarian Barrel Dark Prince Ice Wizard
Fireball Barbarian Barrel Ice Wizard Ram Rider
Fireball Ram Rider
Fireball Rocket Barbarian Barrel
Archers Fireball Ice Wizard
Rocket Fireball
Fireball
Fireball Rocket
Rocket Fireball
Rocket Fireball
Archers Fireball Rocket Barbarian Barrel Dark Prince
Fireball Rocket Archers Ice Wizard Ram Rider
Fireball Barbarian Barrel
Fireball Rocket Dark Prince
Fireball
Rocket Fireball
Dark Prince
Fireball Rocket
Fireball Rocket
Fireball Rocket Barbarian Barrel Dark Prince
Fireball Rocket

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