My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Bad

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Witch Giant Skeleton Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Goblin Barrel Skeleton Army Giant Skeleton Sparky
Giant Snowball
Archers Goblin Barrel Skeleton Army Witch
Zap
Archers Goblin Barrel Skeleton Army Witch Sparky
Barbarian Barrel
Archers Goblin Barrel Skeleton Army Witch Giant Skeleton Sparky
The Log
Archers Goblin Barrel Skeleton Army Witch Giant Skeleton Sparky
Earthquake
Archers Goblin Barrel Skeleton Army Witch
Arrows
Archers Goblin Barrel Skeleton Army Witch
Royal Delivery
Archers Goblin Barrel Skeleton Army Witch Giant Skeleton Sparky
Fireball
Archers Goblin Barrel Skeleton Army Witch Sparky
Poison
Archers Skeleton Army Witch Sparky
Lightning
Witch Sparky
Rocket
Witch Sparky

Against air swarms

Spells and units that can counter air swarms.

Arrows Fireball Witch

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Fireball Sparky

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Skeleton Army Giant Skeleton Sparky

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Goblin Barrel Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Goblin Barrel Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Archers Arrows Goblin Barrel Skeleton Army Fireball Witch Giant Skeleton Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Archers Arrows Goblin Barrel Skeleton Army

Attack Synergies 2 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Arrows Giant Skeleton
Arrows
Fireball Sparky Archers Goblin Barrel Giant Skeleton
Fireball
Arrows Sparky
Goblin Barrel
Arrows Skeleton Army Giant Skeleton Sparky
Skeleton Army
Goblin Barrel Sparky
Witch
Giant Skeleton
Giant Skeleton
Archers Arrows Goblin Barrel Witch Sparky
Sparky
Arrows Fireball Goblin Barrel Skeleton Army Giant Skeleton

Defense Synergies 0 9

Archers
Skeleton Army Witch Giant Skeleton
Arrows
Fireball Giant Skeleton Sparky
Fireball
Arrows
Goblin Barrel
Skeleton Army
Archers Giant Skeleton Sparky
Witch
Archers Giant Skeleton
Giant Skeleton
Archers Arrows Skeleton Army Witch
Sparky
Arrows Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Sparky
Skeleton Army Sparky Witch
Skeleton Army Witch Sparky Archers Giant Skeleton
Skeleton Army Witch Sparky
Arrows Fireball Skeleton Army Giant Skeleton Sparky
Arrows Fireball Skeleton Army Archers
Archers Arrows Fireball Witch
Arrows Fireball Giant Skeleton Sparky
Witch Sparky Skeleton Army
Skeleton Army Archers Giant Skeleton Sparky
Archers Skeleton Army Witch Arrows Fireball Giant Skeleton
Arrows Archers Fireball Witch
Skeleton Army Sparky Fireball Witch Giant Skeleton
Fireball Skeleton Army Sparky Arrows Witch
Skeleton Army Sparky
Skeleton Army Fireball Sparky
Sparky Arrows Fireball Skeleton Army Witch
Arrows Fireball Archers Skeleton Army Witch
Arrows Witch Archers Fireball Giant Skeleton
Sparky
Skeleton Army Archers Arrows Fireball Witch Giant Skeleton Sparky
Skeleton Army Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Archers Fireball Witch Giant Skeleton Sparky
Fireball Archers Arrows
Skeleton Army Giant Skeleton Witch Sparky
Skeleton Army Giant Skeleton Fireball Sparky
Giant Skeleton Skeleton Army Witch Sparky
Arrows Fireball Archers Witch
Skeleton Army Sparky Archers Fireball Witch Giant Skeleton
Giant Skeleton Skeleton Army Sparky
Giant Skeleton Fireball Skeleton Army Witch Sparky
Witch Skeleton Army Sparky
Witch Giant Skeleton Sparky
Skeleton Army Arrows Fireball Giant Skeleton
Skeleton Army Giant Skeleton Fireball Witch Sparky
Archers Fireball Skeleton Army Witch Sparky
Skeleton Army Witch Sparky Archers Fireball Giant Skeleton
Arrows Archers Fireball Witch Giant Skeleton Sparky
Arrows Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows Giant Skeleton Sparky
Arrows Fireball
Arrows Fireball Giant Skeleton Sparky
Arrows Fireball Giant Skeleton Sparky
Fireball Arrows Sparky
Arrows Fireball Witch
Archers Arrows Witch Sparky
Arrows Fireball
Arrows Fireball
Fireball Sparky
Arrows Fireball Sparky
Fireball Archers Arrows
Fireball Sparky
Arrows Fireball
Arrows Fireball Sparky
Arrows Fireball Witch Sparky
Arrows Fireball Sparky
Arrows Fireball Sparky
Sparky
Archers Arrows Fireball Sparky
Arrows Fireball Witch
Fireball Giant Skeleton Sparky
Arrows Fireball
Sparky
Arrows Fireball
Arrows Fireball Witch Sparky
Witch
Arrows Fireball Witch Sparky
Fireball Arrows Witch Sparky
Fireball Arrows Sparky
Archers Arrows Fireball Witch Sparky
Fireball Witch
Fireball Sparky
Arrows Fireball Sparky
Arrows Fireball Sparky
Giant Skeleton Sparky
Arrows Fireball Sparky
Archers Fireball Skeleton Army Witch
Fireball Archers Arrows Witch
Arrows Fireball
Fireball Sparky
Arrows Fireball
Arrows Fireball Giant Skeleton Sparky
Sparky
Fireball Witch Giant Skeleton Sparky
Fireball Witch
Fireball Witch Giant Skeleton Sparky
Sparky
Fireball Sparky

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