My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Good
F2P score
Good

3 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air splash!

You don't have a card, that attacks air and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-ground splash!

You don't have a card, that attacks ground and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Archers Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Archers Knight Giant Golem Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Knight Mini P.E.K.K.A Giant Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Golem

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Archers Giant Night Witch
Giant Snowball
Spear Goblins Archers Night Witch
Zap
Spear Goblins Archers Night Witch
Barbarian Barrel
Spear Goblins Archers Knight Night Witch
The Log
Spear Goblins Archers Mini P.E.K.K.A
Earthquake
Spear Goblins Archers
Arrows
Spear Goblins Archers Night Witch
Royal Delivery
Spear Goblins Archers Knight Mini P.E.K.K.A Night Witch
Fireball
Archers Night Witch
Poison
Spear Goblins Archers Night Witch
Lightning
Knight Mini P.E.K.K.A Night Witch
Rocket
Night Witch

Against air swarms

Spells and units that can counter air swarms.

Missing

Against ground swarms

Spells and units that can counter ground swarms.

Missing

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Knight Mini P.E.K.K.A Golem Night Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Archers Knight Mini P.E.K.K.A Night Witch Giant Lightning Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Spear Goblins Archers Knight Mini P.E.K.K.A

Attack Synergies 7 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Knight Mini P.E.K.K.A Giant Golem
Archers
Knight Mini P.E.K.K.A Giant Golem
Knight
Spear Goblins Archers Night Witch
Mini P.E.K.K.A
Giant Spear Goblins Archers Lightning Golem
Giant
Mini P.E.K.K.A Lightning Night Witch Spear Goblins Archers
Lightning
Giant Golem Mini P.E.K.K.A
Golem
Lightning Night Witch Spear Goblins Archers Mini P.E.K.K.A
Night Witch
Giant Golem Knight

Defense Synergies 2 6

Spear Goblins
Knight Archers Mini P.E.K.K.A Night Witch
Archers
Knight Spear Goblins Mini P.E.K.K.A
Knight
Spear Goblins Archers Mini P.E.K.K.A Night Witch
Mini P.E.K.K.A
Spear Goblins Archers Knight
Giant
Lightning
Golem
Night Witch
Spear Goblins Knight

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Spear Goblins Knight
Mini P.E.K.K.A Knight Night Witch
Mini P.E.K.K.A Archers Knight Lightning Night Witch
Mini P.E.K.K.A Night Witch Knight
Lightning Mini P.E.K.K.A
Spear Goblins Archers Night Witch
Lightning Spear Goblins Archers Night Witch
Lightning
Mini P.E.K.K.A Night Witch
Knight Spear Goblins Archers Mini P.E.K.K.A Night Witch
Archers Spear Goblins Knight Night Witch
Spear Goblins Archers Night Witch
Mini P.E.K.K.A Night Witch Knight Lightning
Mini P.E.K.K.A Night Witch
Mini P.E.K.K.A Knight
Mini P.E.K.K.A Lightning
Knight Mini P.E.K.K.A Night Witch
Spear Goblins Archers Knight Night Witch
Spear Goblins Archers Knight
Mini P.E.K.K.A
Spear Goblins Archers Knight Mini P.E.K.K.A Night Witch
Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mini P.E.K.K.A Spear Goblins Archers
Archers Knight Mini P.E.K.K.A Lightning
Spear Goblins Knight Mini P.E.K.K.A Lightning
Mini P.E.K.K.A Lightning Knight Night Witch
Knight Mini P.E.K.K.A Night Witch
Archers
Mini P.E.K.K.A Spear Goblins Archers Knight Lightning Night Witch
Mini P.E.K.K.A Knight
Lightning Spear Goblins Knight Mini P.E.K.K.A
Knight Mini P.E.K.K.A
Lightning
Mini P.E.K.K.A Lightning Knight Night Witch
Archers
Spear Goblins Archers Knight Mini P.E.K.K.A Lightning Night Witch
Archers Mini P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Knight
Lightning
Lightning Knight
Spear Goblins
Archers
Lightning
Lightning
Lightning Mini P.E.K.K.A Night Witch
Lightning Knight
Lightning Archers
Lightning Knight
Lightning
Lightning
Lightning Spear Goblins
Lightning
Lightning
Mini P.E.K.K.A Lightning Night Witch
Lightning Archers Mini P.E.K.K.A
Lightning
Lightning Night Witch
Lightning
Lightning
Lightning
Lightning
Lightning
Lightning
Lightning Archers Night Witch
Lightning
Lightning Mini P.E.K.K.A Night Witch
Lightning Night Witch
Lightning
Lightning
Lightning Spear Goblins Archers Night Witch
Lightning Archers
Lightning Knight Mini P.E.K.K.A
Lightning
Lightning
Lightning
Lightning
Lightning
Lightning

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