My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
RIP

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bowler Executioner Golem Fisherman

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Golem

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Guards Fisherman
Giant Snowball
Dart Goblin Guards Fisherman
Zap
Dart Goblin Guards Fisherman
Barbarian Barrel
Dart Goblin Guards Executioner
The Log
Dart Goblin Guards Fisherman
Earthquake
Guards
Arrows
Dart Goblin Guards
Royal Delivery
Dart Goblin Guards Bowler Executioner Fisherman
Fireball
Dart Goblin Bowler Executioner Fisherman
Poison
Dart Goblin Guards Executioner Fisherman
Lightning
Bowler Executioner Fisherman
Rocket
Bowler Executioner

Against air swarms

Spells and units that can counter air swarms.

Arrows Fireball Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Fireball Bowler Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Guards Bowler Executioner Golem

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Dart Goblin Guards Fisherman Fireball Bowler Executioner Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Arrows Dart Goblin Guards Fisherman

Attack Synergies 3 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Fireball Golem Bowler
Dart Goblin
Bowler Golem
Fireball
Arrows Golem
Guards
Bowler
Arrows Dart Goblin Executioner Fisherman
Executioner
Bowler Golem
Golem
Arrows Fireball Dart Goblin Executioner
Fisherman
Bowler

Defense Synergies 1 6

Arrows
Fireball Bowler
Dart Goblin
Guards Bowler Fisherman
Fireball
Arrows
Guards
Fisherman Dart Goblin Executioner
Bowler
Arrows Dart Goblin
Executioner
Guards
Golem
Fisherman
Guards Dart Goblin

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Dart Goblin Fireball Executioner
Dart Goblin Executioner Fisherman
Bowler Fisherman Dart Goblin Executioner
Dart Goblin Guards Bowler Fisherman
Arrows Fireball Bowler
Arrows Fireball Bowler Dart Goblin Guards Executioner
Dart Goblin Arrows Fireball Executioner
Bowler Arrows Dart Goblin Fireball
Fisherman
Guards Dart Goblin Bowler Fisherman
Dart Goblin Guards Executioner Arrows Fireball Bowler Fisherman
Arrows Executioner Dart Goblin Fireball
Bowler Fireball Guards
Fireball Bowler Executioner Arrows Dart Goblin Guards
Fireball Bowler Fisherman
Arrows Fireball Bowler Executioner Fisherman
Arrows Fireball Dart Goblin Guards Bowler Executioner Fisherman
Arrows Executioner Dart Goblin Fireball Guards Bowler Fisherman
Dart Goblin Fisherman
Bowler Arrows Dart Goblin Fireball Guards Executioner Fisherman
Guards Fisherman

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Fireball Bowler Fisherman
Fireball Arrows Bowler Executioner Fisherman
Guards Bowler Fisherman
Guards Bowler Fireball Fisherman
Guards Bowler Executioner Fisherman
Arrows Fireball Executioner Dart Goblin
Guards Dart Goblin Fireball Bowler
Fisherman
Fireball
Dart Goblin Guards
Dart Goblin Guards Bowler
Arrows Fireball Guards Bowler
Bowler Fireball Guards Executioner
Dart Goblin Fireball Bowler Executioner
Guards Dart Goblin Fireball Bowler Executioner Fisherman
Arrows Bowler Executioner Dart Goblin Fireball
Arrows Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows Dart Goblin Guards
Arrows Fireball Dart Goblin Bowler Executioner Fisherman
Arrows Dart Goblin Fireball
Arrows Dart Goblin Fireball Guards
Fireball Executioner Arrows Bowler
Arrows Fireball Executioner Dart Goblin
Arrows Dart Goblin Bowler Executioner
Arrows Fireball Dart Goblin Bowler Executioner
Arrows Fireball Dart Goblin Fisherman
Fireball Guards Bowler Fisherman
Arrows Dart Goblin Fireball Bowler Fisherman
Fireball Arrows Dart Goblin Executioner
Dart Goblin Fireball Bowler Executioner Fisherman
Arrows Dart Goblin Fireball Fisherman
Arrows Dart Goblin Fireball Fisherman
Arrows Dart Goblin Fireball Bowler Executioner
Arrows Dart Goblin Fireball Bowler Executioner
Arrows Fireball
Fisherman
Arrows Dart Goblin Fireball Bowler Executioner Fisherman
Arrows Dart Goblin Fireball Bowler
Fireball Bowler
Arrows Fireball
Bowler Fisherman
Arrows Fireball
Arrows Fireball Bowler Executioner
Fisherman
Arrows Fireball Dart Goblin Bowler Executioner Fisherman
Fireball Arrows Bowler Fisherman
Fireball Arrows Dart Goblin Fisherman
Arrows Dart Goblin Fireball Executioner
Dart Goblin Fireball Guards
Fireball Bowler
Arrows Dart Goblin Fireball
Arrows Fireball
Arrows Fireball Bowler
Dart Goblin Fireball Guards
Fireball Arrows Dart Goblin Executioner
Arrows Fireball
Fireball Dart Goblin Bowler Executioner
Arrows Dart Goblin Fireball Bowler Executioner
Arrows Fireball
Dart Goblin Executioner
Dart Goblin Fireball Guards Bowler
Dart Goblin Fireball Executioner
Dart Goblin Fireball Bowler Executioner
Fireball Dart Goblin Bowler
Fisherman

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