My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Great!
Synergy
Mediocre
Versatility
Mediocre
F2P score
Mediocre

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-ground high-damage unit!

You don't have a unit, that attacks ground and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Ice Golem Baby Dragon Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Ice Golem Baby Dragon Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball Arrows Goblin Curse

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Ice Golem Baby Dragon Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Curse Miner
Giant Snowball
Goblin Curse Baby Dragon Miner
Zap
Goblin Curse
Barbarian Barrel
Knight Goblin Curse Magic Archer
The Log
Goblin Curse
Earthquake
Arrows
Goblin Curse
Royal Delivery
Knight Baby Dragon Miner Magic Archer
Fireball
Baby Dragon Magic Archer
Poison
Goblin Curse Magic Archer
Lightning
Knight Ice Golem Baby Dragon Magic Archer
Rocket
Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Giant Snowball Arrows Ice Golem Baby Dragon Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Giant Snowball Arrows Ice Golem Baby Dragon Magic Archer

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Ice Golem Goblin Curse Baby Dragon Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Golem

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Giant Snowball Ice Golem Goblin Curse Arrows Knight Miner Baby Dragon Magic Archer

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Giant Snowball Ice Golem Goblin Curse Arrows

Attack Synergies 3 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Giant Snowball
Goblin Curse Knight Ice Golem Baby Dragon Miner Magic Archer
Arrows
Goblin Curse Knight Miner
Knight
Baby Dragon Giant Snowball Arrows Miner Magic Archer
Ice Golem
Giant Snowball Baby Dragon Miner Magic Archer
Goblin Curse
Giant Snowball Arrows Magic Archer
Baby Dragon
Knight Giant Snowball Ice Golem Miner
Miner
Giant Snowball Arrows Knight Ice Golem Baby Dragon Magic Archer
Magic Archer
Giant Snowball Knight Ice Golem Goblin Curse Miner

Defense Synergies 1 10

Giant Snowball
Knight Ice Golem Baby Dragon Miner Magic Archer
Arrows
Knight Ice Golem
Knight
Magic Archer Giant Snowball Arrows Baby Dragon
Ice Golem
Giant Snowball Arrows Baby Dragon Magic Archer
Goblin Curse
Baby Dragon
Giant Snowball Knight Ice Golem
Miner
Giant Snowball
Magic Archer
Knight Giant Snowball Ice Golem

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Ice Golem Baby Dragon Magic Archer
Knight Goblin Curse
Giant Snowball Knight Goblin Curse
Knight Goblin Curse
Arrows
Arrows Giant Snowball Baby Dragon Magic Archer
Giant Snowball Arrows Goblin Curse Baby Dragon Magic Archer
Arrows Ice Golem Baby Dragon Magic Archer
Goblin Curse
Knight Giant Snowball Ice Golem Miner
Goblin Curse Giant Snowball Arrows Knight Ice Golem Baby Dragon Magic Archer
Arrows Giant Snowball Goblin Curse Baby Dragon Magic Archer
Giant Snowball Knight Goblin Curse
Giant Snowball Arrows Goblin Curse Baby Dragon Magic Archer
Knight Goblin Curse
Giant Snowball Goblin Curse
Arrows Knight
Arrows Giant Snowball Knight Baby Dragon Magic Archer
Giant Snowball Arrows Baby Dragon Knight Ice Golem Goblin Curse Magic Archer
Goblin Curse
Giant Snowball Arrows Knight Goblin Curse Baby Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Giant Snowball Ice Golem
Giant Snowball Arrows Knight Ice Golem Baby Dragon Miner Magic Archer
Knight Ice Golem
Knight Ice Golem
Knight Goblin Curse
Arrows Giant Snowball Ice Golem Goblin Curse Baby Dragon Magic Archer
Knight Ice Golem
Knight Goblin Curse
Giant Snowball Knight Ice Golem Baby Dragon Magic Archer
Goblin Curse
Knight
Giant Snowball Arrows
Knight Ice Golem Goblin Curse
Goblin Curse Baby Dragon Magic Archer
Knight Ice Golem Baby Dragon Magic Archer
Arrows Giant Snowball Ice Golem Goblin Curse Baby Dragon Magic Archer
Giant Snowball Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Arrows Knight Ice Golem Baby Dragon
Arrows Giant Snowball Goblin Curse Baby Dragon Miner Magic Archer
Arrows Baby Dragon Miner Magic Archer
Arrows Knight Ice Golem
Giant Snowball Arrows Goblin Curse Baby Dragon Magic Archer
Arrows Giant Snowball Ice Golem Goblin Curse Baby Dragon Magic Archer
Arrows Baby Dragon Magic Archer
Arrows Giant Snowball Ice Golem Goblin Curse Baby Dragon Magic Archer
Arrows Miner Giant Snowball
Giant Snowball
Miner Arrows Knight Magic Archer
Giant Snowball Arrows Goblin Curse Baby Dragon Magic Archer
Giant Snowball Knight Ice Golem Baby Dragon Miner Magic Archer
Arrows Baby Dragon Magic Archer
Giant Snowball Arrows Ice Golem Baby Dragon Magic Archer
Giant Snowball Arrows Baby Dragon Magic Archer
Magic Archer Arrows Baby Dragon
Giant Snowball Arrows
Giant Snowball Arrows Baby Dragon Magic Archer
Giant Snowball Arrows Goblin Curse Baby Dragon Miner Magic Archer
Baby Dragon Magic Archer
Giant Snowball Arrows
Giant Snowball Arrows Baby Dragon
Giant Snowball Arrows Ice Golem Goblin Curse Baby Dragon Magic Archer
Arrows Miner Giant Snowball Baby Dragon Magic Archer
Giant Snowball Arrows Baby Dragon Miner Magic Archer
Miner Arrows Goblin Curse Baby Dragon Magic Archer
Giant Snowball Arrows Ice Golem Goblin Curse Baby Dragon Magic Archer
Giant Snowball
Giant Snowball
Giant Snowball Arrows Miner Magic Archer
Giant Snowball Arrows Magic Archer
Giant Snowball Arrows Goblin Curse Magic Archer
Magic Archer
Giant Snowball Arrows Goblin Curse Baby Dragon Magic Archer
Arrows
Miner Knight Baby Dragon Magic Archer
Arrows Giant Snowball Ice Golem Baby Dragon Magic Archer
Giant Snowball Arrows
Giant Snowball Baby Dragon Magic Archer
Giant Snowball Magic Archer
Giant Snowball Baby Dragon Miner Magic Archer

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