My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
RIP

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Baby Dragon Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Baby Dragon Bandit Ram Rider Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Bandit Ram Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Baby Dragon Bandit Ram Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Bandit Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Goblin Gang Bandit Ram Rider
Giant Snowball
Skeletons Cannon Goblin Gang Baby Dragon Ram Rider
Zap
Skeletons Cannon Goblin Gang Bandit Ram Rider
Barbarian Barrel
Skeletons Cannon Goblin Gang Bandit
The Log
Skeletons Cannon Goblin Gang Bandit Ram Rider
Earthquake
Skeletons Cannon Goblin Gang
Arrows
Skeletons Goblin Gang
Royal Delivery
Skeletons Goblin Gang Baby Dragon Bandit Ram Rider
Fireball
Cannon Goblin Gang Baby Dragon Bandit Ram Rider
Poison
Cannon Goblin Gang
Lightning
Cannon Baby Dragon Bandit Ram Rider
Rocket
Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Baby Dragon The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Baby Dragon Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons The Log Cannon Goblin Gang Bandit Baby Dragon Ram Rider Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Skeletons The Log Cannon Goblin Gang

Attack Synergies 0 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Cannon
Goblin Gang
Baby Dragon Bandit
Baby Dragon
Goblin Gang Bandit Ram Rider Mega Knight
The Log
Bandit Ram Rider Mega Knight
Bandit
Goblin Gang Baby Dragon The Log Ram Rider Mega Knight
Ram Rider
Baby Dragon The Log Bandit Mega Knight
Mega Knight
Baby Dragon The Log Bandit Ram Rider

Defense Synergies 2 17

Skeletons
Cannon Baby Dragon The Log Bandit Ram Rider
Cannon
Skeletons The Log Goblin Gang Baby Dragon Bandit
Goblin Gang
Cannon The Log Bandit
Baby Dragon
Skeletons Cannon The Log Bandit Mega Knight
The Log
Cannon Skeletons Goblin Gang Baby Dragon Bandit Ram Rider Mega Knight
Bandit
Skeletons Cannon Goblin Gang Baby Dragon The Log Ram Rider Mega Knight
Ram Rider
Skeletons The Log Bandit
Mega Knight
Baby Dragon The Log Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Baby Dragon The Log Ram Rider
Skeletons Cannon Goblin Gang The Log Bandit Ram Rider Mega Knight
Cannon Goblin Gang Ram Rider Mega Knight Skeletons Bandit
Cannon Skeletons Goblin Gang Bandit Ram Rider Mega Knight
The Log Mega Knight
Goblin Gang The Log Skeletons Cannon Baby Dragon Bandit Mega Knight
Ram Rider Cannon Goblin Gang Baby Dragon
Cannon Baby Dragon The Log Bandit Ram Rider Mega Knight
Cannon Skeletons Goblin Gang
Goblin Gang Skeletons Cannon Bandit Mega Knight
Goblin Gang Skeletons Cannon Baby Dragon The Log Bandit Ram Rider Mega Knight
Goblin Gang Baby Dragon Ram Rider
Cannon Mega Knight Skeletons Goblin Gang The Log Bandit Ram Rider
Mega Knight Cannon Goblin Gang Baby Dragon The Log
Cannon Goblin Gang Bandit Ram Rider Mega Knight
Cannon Goblin Gang The Log Bandit Ram Rider Mega Knight
Mega Knight Skeletons Cannon Goblin Gang
Cannon Mega Knight Goblin Gang Baby Dragon The Log Bandit Ram Rider
Baby Dragon The Log Cannon Bandit Ram Rider Mega Knight
Cannon Ram Rider
Goblin Gang Mega Knight Cannon Baby Dragon The Log Bandit
Cannon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mega Knight Skeletons Bandit
Bandit Goblin Gang Baby Dragon The Log Mega Knight
Goblin Gang Bandit Mega Knight Skeletons The Log Ram Rider
Goblin Gang Mega Knight The Log Bandit Ram Rider
Skeletons Cannon Goblin Gang Bandit Ram Rider Mega Knight
Skeletons Goblin Gang Baby Dragon Ram Rider
Goblin Gang Skeletons Bandit Ram Rider
Mega Knight
Mega Knight Skeletons Baby Dragon The Log Bandit
Skeletons Cannon Goblin Gang
Mega Knight
Mega Knight The Log
Mega Knight Skeletons Cannon Goblin Gang Bandit Ram Rider
Cannon Baby Dragon Mega Knight
Goblin Gang Skeletons Baby Dragon The Log
Mega Knight Cannon Baby Dragon The Log
Cannon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Baby Dragon The Log Bandit
Baby Dragon The Log Bandit Ram Rider
Baby Dragon The Log Bandit
The Log
Baby Dragon The Log Mega Knight
Baby Dragon Ram Rider
Baby Dragon The Log
The Log Baby Dragon Ram Rider
The Log Bandit Ram Rider
Goblin Gang
The Log Bandit Ram Rider
Baby Dragon
Baby Dragon The Log Bandit
Baby Dragon Bandit
Baby Dragon The Log
Baby Dragon The Log Bandit
Baby Dragon The Log Bandit Mega Knight
Baby Dragon The Log Bandit Mega Knight
Baby Dragon The Log Mega Knight
Baby Dragon The Log Mega Knight
The Log
Baby Dragon The Log
The Log Baby Dragon Mega Knight
The Log Baby Dragon Bandit Ram Rider
Baby Dragon The Log Bandit Ram Rider Mega Knight
Baby Dragon The Log Bandit
Baby Dragon
The Log Bandit Mega Knight
Mega Knight
The Log
Goblin Gang Bandit
Baby Dragon Ram Rider
The Log
Goblin Gang Baby Dragon Mega Knight
The Log Baby Dragon
Mega Knight
Goblin Gang Baby Dragon The Log
Baby Dragon The Log Bandit Mega Knight
Mega Knight

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