My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

1 problems 2 warnings Why?

Missing cards in your collection

Goblin Curse

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Tesla Rascals

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Rascals Royal Giant Dark Prince Electro Giant

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Dark Prince Electro Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Rascals Royal Giant Barbarian Barrel Dark Prince Electro Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit Dark Prince

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Royal Giant Dark Prince
Giant Snowball
Minions
Zap
Minions Royal Giant Dark Prince
Barbarian Barrel
Electro Spirit Tesla Rascals Dark Prince
The Log
Electro Spirit Rascals Royal Giant Dark Prince
Earthquake
Tesla
Arrows
Electro Spirit Minions Rascals
Royal Delivery
Electro Spirit Minions Rascals Dark Prince
Fireball
Minions Tesla Rascals
Poison
Minions Rascals
Lightning
Tesla Dark Prince
Rocket
Rascals

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Barbarian Barrel Dark Prince Electro Giant

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Dark Prince Electro Giant

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Electro Spirit Barbarian Barrel Minions Tesla Dark Prince Rascals Royal Giant Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Electro Spirit Barbarian Barrel Minions Tesla

Attack Synergies 3 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Electro Spirit
Royal Giant Electro Giant
Minions
Royal Giant Rascals Barbarian Barrel Dark Prince
Tesla
Rascals
Minions Dark Prince
Royal Giant
Minions Barbarian Barrel Electro Spirit Dark Prince
Barbarian Barrel
Royal Giant Minions Dark Prince Electro Giant
Dark Prince
Electro Giant Minions Rascals Royal Giant Barbarian Barrel
Electro Giant
Dark Prince Electro Spirit Barbarian Barrel

Defense Synergies 0 10

Electro Spirit
Dark Prince
Minions
Tesla Barbarian Barrel Dark Prince
Tesla
Minions Rascals Barbarian Barrel Dark Prince
Rascals
Tesla Barbarian Barrel
Royal Giant
Barbarian Barrel
Minions Tesla Rascals Dark Prince Electro Giant
Dark Prince
Electro Spirit Minions Tesla Barbarian Barrel
Electro Giant
Barbarian Barrel

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Tesla Barbarian Barrel
Minions Tesla Rascals Dark Prince
Tesla Minions Rascals Dark Prince
Tesla Minions Rascals Dark Prince
Barbarian Barrel Dark Prince
Barbarian Barrel Electro Spirit Minions Tesla Rascals Dark Prince
Minions Tesla Electro Spirit Rascals
Electro Spirit Tesla Rascals Barbarian Barrel Electro Giant
Tesla Minions Rascals
Tesla Rascals Barbarian Barrel Dark Prince
Minions Electro Spirit Tesla Rascals Barbarian Barrel Dark Prince Electro Giant
Minions Tesla Rascals
Tesla Minions Rascals Dark Prince
Electro Spirit Minions Tesla Rascals Barbarian Barrel Dark Prince
Tesla Rascals
Tesla Rascals Electro Giant
Tesla Minions Rascals Dark Prince
Tesla Electro Spirit Minions Rascals Barbarian Barrel Dark Prince
Barbarian Barrel Electro Spirit Minions Tesla Rascals Dark Prince
Tesla
Rascals Dark Prince Electro Spirit Minions Tesla Barbarian Barrel Electro Giant

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Rascals Tesla Barbarian Barrel Dark Prince Electro Giant
Tesla Barbarian Barrel
Minions Rascals Dark Prince
Dark Prince Tesla Rascals Barbarian Barrel
Tesla Rascals Dark Prince
Electro Giant Electro Spirit Minions Tesla Rascals
Rascals Dark Prince Minions Tesla
Tesla Rascals Dark Prince
Electro Spirit Minions Barbarian Barrel Dark Prince
Tesla
Minions Tesla Rascals Dark Prince
Dark Prince Electro Giant
Rascals Dark Prince Tesla
Tesla Rascals Electro Giant
Tesla Rascals Electro Giant Electro Spirit Minions Barbarian Barrel Dark Prince
Minions Electro Spirit Tesla Rascals Barbarian Barrel Dark Prince Electro Giant

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Rascals Barbarian Barrel
Barbarian Barrel
Barbarian Barrel
Rascals Barbarian Barrel Dark Prince
Barbarian Barrel Dark Prince
Electro Giant Electro Spirit Minions
Barbarian Barrel
Minions
Barbarian Barrel Dark Prince
Barbarian Barrel
Minions Barbarian Barrel
Barbarian Barrel
Barbarian Barrel
Barbarian Barrel
Barbarian Barrel
Minions
Barbarian Barrel Dark Prince
Barbarian Barrel Electro Giant
Minions
Barbarian Barrel
Electro Giant Electro Spirit Barbarian Barrel Dark Prince
Barbarian Barrel
Barbarian Barrel
Electro Giant
Electro Spirit Minions Electro Giant
Electro Spirit
Electro Spirit Minions Barbarian Barrel Dark Prince
Barbarian Barrel
Rascals Dark Prince
Electro Giant
Dark Prince
Electro Giant Electro Spirit Minions Rascals
Barbarian Barrel Dark Prince Electro Giant

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