My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
RIP

1 problems 6 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Witch Princess Ice Wizard Archer Queen

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeleton Barrel Witch Princess Ice Wizard Archer Queen

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel Hog Rider Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Skeleton Barrel Barbarians Hog Rider Princess Archer Queen

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Barrel Hog Rider
Giant Snowball
Skeleton Barrel Barbarians Hog Rider Witch Princess
Zap
Skeleton Barrel Witch Princess
Barbarian Barrel
Skeleton Barrel Barbarians Witch Princess Ice Wizard
The Log
Skeleton Barrel Barbarians Hog Rider Witch Princess
Earthquake
Barbarians Hog Rider Witch
Arrows
Skeleton Barrel Witch Princess
Royal Delivery
Skeleton Barrel Barbarians Hog Rider Witch Princess Ice Wizard
Fireball
Skeleton Barrel Barbarians Hog Rider Witch Princess Ice Wizard
Poison
Skeleton Barrel Barbarians Witch Princess Ice Wizard
Lightning
Witch Ice Wizard Archer Queen
Rocket
Barbarians Hog Rider Witch Archer Queen

Against air swarms

Spells and units that can counter air swarms.

Witch Princess Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Princess Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Barrel Princess Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Witch Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Skeleton Barrel Princess Ice Wizard Hog Rider Barbarians Witch Archer Queen

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Mirror Skeleton Barrel Princess Ice Wizard

Attack Synergies 0 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeleton Barrel
Hog Rider Mirror Witch Princess
Barbarians
Hog Rider
Hog Rider
Skeleton Barrel Barbarians Mirror Witch Princess Archer Queen
Mirror
Skeleton Barrel Hog Rider Princess
Witch
Skeleton Barrel Hog Rider
Princess
Skeleton Barrel Hog Rider Mirror
Ice Wizard
Archer Queen
Hog Rider

Defense Synergies 0 4

Skeleton Barrel
Barbarians
Hog Rider
Mirror
Princess Ice Wizard
Witch
Ice Wizard
Princess
Mirror Ice Wizard
Ice Wizard
Mirror Witch Princess
Archer Queen

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Skeleton Barrel
Barbarians Witch Ice Wizard
Barbarians Witch Ice Wizard
Barbarians Witch Ice Wizard
Barbarians Princess
Ice Wizard
Witch Princess Ice Wizard
Skeleton Barrel Barbarians
Barbarians Witch Princess Ice Wizard Archer Queen
Barbarians Ice Wizard
Barbarians Witch Ice Wizard Princess
Witch Princess Ice Wizard
Barbarians Witch Ice Wizard
Barbarians Witch Princess
Barbarians
Barbarians
Barbarians Witch
Barbarians Witch Ice Wizard
Witch Barbarians Princess Ice Wizard
Barbarians
Barbarians Witch
Archer Queen

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Witch
Skeleton Barrel
Barbarians Witch
Barbarians
Barbarians Witch
Skeleton Barrel Witch Princess Ice Wizard
Barbarians Witch Ice Wizard
Barbarians
Barbarians Witch
Witch Barbarians
Barbarians Witch
Barbarians Archer Queen
Barbarians Witch
Barbarians Witch Princess
Barbarians Witch Archer Queen
Barbarians Witch Princess Ice Wizard Archer Queen
Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Princess
Skeleton Barrel Princess Ice Wizard
Skeleton Barrel
Skeleton Barrel Barbarians
Skeleton Barrel Witch Princess Ice Wizard
Witch Princess
Skeleton Barrel Princess Ice Wizard
Skeleton Barrel
Skeleton Barrel Princess
Princess Archer Queen
Skeleton Barrel Princess
Skeleton Barrel Princess
Princess Skeleton Barrel
Skeleton Barrel Witch Princess
Skeleton Barrel Princess
Skeleton Barrel Princess
Skeleton Barrel Witch Princess
Princess
Skeleton Barrel Barbarians
Witch Princess Ice Wizard
Witch
Skeleton Barrel Witch Princess Ice Wizard
Skeleton Barrel Witch Princess
Skeleton Barrel
Witch Princess Ice Wizard
Skeleton Barrel Witch
Princess
Princess
Skeleton Barrel Barbarians Witch Princess
Witch Princess Ice Wizard Archer Queen
Princess
Skeleton Barrel Princess
Archer Queen
Archer Queen
Witch Princess Archer Queen
Witch Princess Archer Queen
Skeleton Barrel Witch Princess Archer Queen

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