My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Good

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Firecracker Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Firecracker Battle Ram Baby Dragon Giant Skeleton Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Battle Ram Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Mini P.E.K.K.A Battle Ram Baby Dragon Giant Skeleton Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A Giant Skeleton Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Battle Ram Giant Skeleton Bandit
Giant Snowball
Bats Barbarians Battle Ram Baby Dragon
Zap
Bats Firecracker Battle Ram Bandit
Barbarian Barrel
Firecracker Barbarians Battle Ram Giant Skeleton Bandit
The Log
Firecracker Barbarians Mini P.E.K.K.A Battle Ram Giant Skeleton Bandit
Earthquake
Firecracker Barbarians
Arrows
Bats Firecracker
Royal Delivery
Bats Firecracker Barbarians Mini P.E.K.K.A Battle Ram Baby Dragon Giant Skeleton Bandit
Fireball
Firecracker Barbarians Battle Ram Baby Dragon Bandit
Poison
Bats Firecracker Barbarians
Lightning
Mini P.E.K.K.A Battle Ram Baby Dragon Bandit
Rocket
Barbarians

Against air swarms

Spells and units that can counter air swarms.

Firecracker Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Baby Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Mini P.E.K.K.A Battle Ram Baby Dragon Giant Skeleton

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Firecracker Bandit Mini P.E.K.K.A Battle Ram Baby Dragon Barbarians Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Bats Firecracker Bandit Mini P.E.K.K.A

Attack Synergies 2 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Giant Skeleton Firecracker Mini P.E.K.K.A Battle Ram Baby Dragon Bandit
Firecracker
Bats Mini P.E.K.K.A Battle Ram Baby Dragon Giant Skeleton Bandit
Barbarians
Mini P.E.K.K.A
Bats Firecracker Baby Dragon Giant Skeleton
Battle Ram
Bandit Bats Firecracker Baby Dragon
Baby Dragon
Bats Firecracker Mini P.E.K.K.A Battle Ram Giant Skeleton Bandit
Giant Skeleton
Bats Firecracker Mini P.E.K.K.A Baby Dragon Bandit
Bandit
Battle Ram Bats Firecracker Baby Dragon Giant Skeleton

Defense Synergies 0 12

Bats
Firecracker Mini P.E.K.K.A Baby Dragon Giant Skeleton Bandit
Firecracker
Bats Mini P.E.K.K.A Baby Dragon Giant Skeleton Bandit
Barbarians
Mini P.E.K.K.A
Bats Firecracker Baby Dragon
Battle Ram
Baby Dragon
Bats Firecracker Mini P.E.K.K.A Giant Skeleton Bandit
Giant Skeleton
Bats Firecracker Baby Dragon
Bandit
Bats Firecracker Baby Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Baby Dragon
Barbarians Mini P.E.K.K.A Bats Firecracker Bandit
Barbarians Mini P.E.K.K.A Bats Giant Skeleton Bandit
Barbarians Mini P.E.K.K.A Bats Firecracker Bandit
Firecracker Barbarians Mini P.E.K.K.A Giant Skeleton
Bats Firecracker Baby Dragon Bandit
Bats Firecracker Baby Dragon
Barbarians Baby Dragon Giant Skeleton Bandit
Barbarians Mini P.E.K.K.A
Firecracker Barbarians Mini P.E.K.K.A Giant Skeleton Bandit
Bats Barbarians Firecracker Baby Dragon Giant Skeleton Bandit
Bats Firecracker Baby Dragon
Barbarians Mini P.E.K.K.A Bats Giant Skeleton Bandit
Bats Firecracker Barbarians Mini P.E.K.K.A Baby Dragon
Barbarians Mini P.E.K.K.A Bandit
Barbarians Mini P.E.K.K.A Bandit
Barbarians Bats Firecracker Mini P.E.K.K.A
Bats Firecracker Barbarians Baby Dragon Bandit
Baby Dragon Bats Firecracker Barbarians Giant Skeleton Bandit
Barbarians Mini P.E.K.K.A
Bats Firecracker Barbarians Mini P.E.K.K.A Baby Dragon Giant Skeleton Bandit
Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Mini P.E.K.K.A Giant Skeleton Bandit
Bandit Firecracker Mini P.E.K.K.A Baby Dragon
Barbarians Giant Skeleton Bandit Bats Mini P.E.K.K.A
Mini P.E.K.K.A Giant Skeleton Bats Barbarians Bandit
Barbarians Giant Skeleton Mini P.E.K.K.A Bandit
Firecracker Bats Baby Dragon
Mini P.E.K.K.A Bats Barbarians Giant Skeleton Bandit
Mini P.E.K.K.A Giant Skeleton Barbarians
Giant Skeleton Bats Firecracker Barbarians Mini P.E.K.K.A Baby Dragon Bandit
Barbarians
Bats Barbarians Mini P.E.K.K.A Giant Skeleton
Barbarians Giant Skeleton
Barbarians Mini P.E.K.K.A Giant Skeleton Bandit
Firecracker Barbarians Baby Dragon
Barbarians Bats Firecracker Mini P.E.K.K.A Baby Dragon Giant Skeleton
Bats Firecracker Barbarians Mini P.E.K.K.A Baby Dragon Giant Skeleton

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Baby Dragon Giant Skeleton Bandit
Firecracker Baby Dragon Bandit
Baby Dragon Giant Skeleton Bandit
Firecracker Barbarians Giant Skeleton
Firecracker Baby Dragon
Firecracker Bats Baby Dragon
Firecracker Baby Dragon
Firecracker Baby Dragon
Firecracker Bandit
Bats Mini P.E.K.K.A
Firecracker Bandit
Firecracker Baby Dragon
Firecracker Baby Dragon Bandit
Firecracker Baby Dragon Bandit
Firecracker Baby Dragon
Firecracker Baby Dragon Bandit
Firecracker Baby Dragon Bandit
Bats Mini P.E.K.K.A
Firecracker Mini P.E.K.K.A Baby Dragon Bandit
Firecracker Baby Dragon
Baby Dragon Giant Skeleton
Barbarians Baby Dragon
Firecracker Baby Dragon
Firecracker Baby Dragon Bandit
Baby Dragon Bandit
Firecracker Baby Dragon Bandit
Bats Firecracker Baby Dragon
Bats Firecracker
Mini P.E.K.K.A
Bandit
Firecracker
Giant Skeleton
Firecracker
Bats Barbarians Bandit
Firecracker Baby Dragon
Firecracker Mini P.E.K.K.A Baby Dragon
Firecracker Baby Dragon
Giant Skeleton
Firecracker
Bats Firecracker Baby Dragon Giant Skeleton
Firecracker Bats
Firecracker Baby Dragon Giant Skeleton Bandit
Firecracker

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