My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

2 warnings Why?

Missing cards in your collection

Bandit

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Mega Minion Goblin Giant Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Mega Minion Goblin Giant Fisherman Sparky Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Goblin Giant

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Fisherman Sparky
Giant Snowball
Barbarians Mega Minion Fisherman Little Prince
Zap
Goblin Giant Fisherman Sparky Little Prince
Barbarian Barrel
Barbarians Sparky Little Prince
The Log
Barbarians Fisherman Sparky Little Prince
Earthquake
Barbarians
Arrows
Little Prince
Royal Delivery
Barbarians Mega Minion Fisherman Sparky Little Prince
Fireball
Barbarians Mega Minion Fisherman Sparky Little Prince
Poison
Barbarians Mega Minion Fisherman Sparky Little Prince
Lightning
Mega Minion Fisherman Sparky Little Prince
Rocket
Barbarians Sparky Little Prince

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Sparky

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mega Minion Sparky

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Mega Minion Fisherman Little Prince Barbarians Lightning Goblin Giant Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Arrows Mega Minion Fisherman Little Prince

Attack Synergies 3 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Sparky Mega Minion Lightning Goblin Giant
Barbarians
Mega Minion
Goblin Giant Arrows Sparky
Lightning
Arrows Goblin Giant
Goblin Giant
Mega Minion Sparky Arrows Lightning Fisherman Little Prince
Fisherman
Goblin Giant Sparky
Sparky
Arrows Goblin Giant Mega Minion Fisherman
Little Prince
Goblin Giant

Defense Synergies 0 8

Arrows
Barbarians Mega Minion Lightning Sparky Little Prince
Barbarians
Arrows
Mega Minion
Arrows Fisherman Sparky
Lightning
Arrows
Goblin Giant
Sparky
Fisherman
Mega Minion
Sparky
Arrows Mega Minion Goblin Giant
Little Prince
Arrows

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Mega Minion Goblin Giant Sparky
Barbarians Sparky Mega Minion Fisherman
Barbarians Fisherman Sparky Mega Minion Lightning
Barbarians Sparky Mega Minion Fisherman
Lightning Arrows Barbarians Sparky
Arrows Mega Minion
Mega Minion Lightning Arrows Little Prince
Lightning Arrows Barbarians Goblin Giant Sparky
Barbarians Sparky Fisherman
Barbarians Fisherman Sparky Little Prince
Barbarians Arrows Mega Minion Goblin Giant Fisherman
Arrows Mega Minion
Barbarians Sparky Lightning
Sparky Arrows Barbarians Mega Minion
Barbarians Sparky
Barbarians Lightning Fisherman Sparky
Barbarians Sparky Arrows Fisherman
Arrows Barbarians Mega Minion Fisherman Little Prince
Arrows Barbarians Mega Minion Fisherman Little Prince
Barbarians Sparky Fisherman
Arrows Barbarians Goblin Giant Fisherman Sparky Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Fisherman Sparky
Arrows Mega Minion Lightning Fisherman
Barbarians Lightning Goblin Giant Fisherman Sparky
Lightning Barbarians Goblin Giant Fisherman Sparky
Barbarians Goblin Giant Fisherman Sparky
Arrows Goblin Giant
Sparky Barbarians Mega Minion Lightning Goblin Giant
Barbarians Goblin Giant Fisherman Sparky
Lightning Barbarians Mega Minion Sparky
Barbarians Mega Minion Goblin Giant Sparky
Barbarians Mega Minion Sparky
Lightning Arrows Barbarians Goblin Giant
Barbarians Lightning Goblin Giant Sparky
Barbarians Sparky
Barbarians Sparky Mega Minion Lightning Goblin Giant Fisherman Little Prince
Arrows Barbarians Mega Minion Sparky
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Arrows Sparky
Arrows Fisherman
Lightning Arrows Goblin Giant Sparky
Lightning Arrows Barbarians Sparky
Arrows Sparky
Arrows Mega Minion Goblin Giant
Arrows Sparky
Arrows Lightning
Arrows Lightning Fisherman
Lightning Fisherman Sparky
Lightning Arrows Fisherman Sparky
Lightning Arrows
Lightning Fisherman Sparky
Lightning Arrows Fisherman
Lightning Arrows Fisherman Sparky
Lightning Arrows Sparky
Lightning Arrows Sparky
Lightning Arrows Sparky
Lightning Fisherman Sparky
Lightning Arrows Mega Minion Fisherman Sparky
Lightning Arrows Little Prince
Lightning Sparky
Lightning Arrows
Lightning Fisherman Sparky
Lightning Arrows Barbarians
Arrows Sparky Little Prince
Mega Minion Fisherman
Arrows Lightning Fisherman Sparky
Lightning Arrows Fisherman Sparky
Lightning Arrows Fisherman Sparky
Lightning Arrows Sparky Little Prince
Lightning Mega Minion
Lightning Mega Minion Sparky
Lightning Arrows Sparky
Lightning Arrows Sparky
Sparky
Arrows Lightning Sparky
Lightning Barbarians
Lightning Arrows Mega Minion
Arrows
Lightning Mega Minion Sparky
Arrows Lightning
Lightning Arrows Sparky
Mega Minion Sparky
Lightning Sparky
Lightning
Lightning Goblin Giant Sparky Little Prince
Sparky
Lightning Sparky

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