My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
RIP

3 warnings Why?

Missing cards in your collection

Goblin Curse Mighty Miner

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Witch Lava Hound Golden Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Lava Hound

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Barbarian Barrel Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Golden Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Minion Horde Barbarian Barrel Lava Hound

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Lava Hound
Giant Snowball
Barbarians Minion Horde Witch Lava Hound
Zap
Minion Horde Witch Lava Hound
Barbarian Barrel
Barbarians Witch
The Log
Barbarians Witch
Earthquake
Barbarians Witch
Arrows
Minion Horde Witch Lava Hound
Royal Delivery
Barbarians Minion Horde Witch Lava Hound
Fireball
Barbarians Minion Horde Witch Lava Hound
Poison
Barbarians Minion Horde Witch Lava Hound
Lightning
Witch
Rocket
Barbarians Minion Horde Witch

Against air swarms

Spells and units that can counter air swarms.

Arrows Witch

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Barbarian Barrel

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Rage

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Minion Horde Witch Lava Hound

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Barbarian Barrel Rage Arrows Golden Knight Barbarians Minion Horde Witch Lava Hound

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Barbarian Barrel Rage Arrows Golden Knight

Attack Synergies 4 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Lava Hound
Barbarians
Minion Horde
Rage Lava Hound Barbarian Barrel
Barbarian Barrel
Minion Horde Lava Hound
Rage
Minion Horde Witch Golden Knight
Witch
Rage Lava Hound
Lava Hound
Arrows Minion Horde Barbarian Barrel Witch
Golden Knight
Rage

Defense Synergies 0 6

Arrows
Barbarians Barbarian Barrel Golden Knight
Barbarians
Arrows Minion Horde
Minion Horde
Barbarians Barbarian Barrel
Barbarian Barrel
Arrows Minion Horde Witch
Rage
Witch
Barbarian Barrel
Lava Hound
Golden Knight
Arrows

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minion Horde Barbarian Barrel Golden Knight
Barbarians Minion Horde Witch
Barbarians Minion Horde Witch
Barbarians Minion Horde Witch
Arrows Barbarians Barbarian Barrel
Arrows Barbarian Barrel
Minion Horde Arrows Witch
Arrows Barbarians Barbarian Barrel Golden Knight
Barbarians Minion Horde Witch
Barbarians Minion Horde Barbarian Barrel
Barbarians Minion Horde Witch Arrows Barbarian Barrel
Arrows Minion Horde Witch
Barbarians Minion Horde Witch
Arrows Barbarians Minion Horde Barbarian Barrel Witch Golden Knight
Barbarians Minion Horde
Barbarians Minion Horde
Barbarians Minion Horde Arrows Witch
Arrows Barbarians Minion Horde Barbarian Barrel Witch Golden Knight
Arrows Barbarian Barrel Witch Barbarians
Barbarians
Arrows Barbarians Minion Horde Barbarian Barrel Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Barbarian Barrel Witch
Arrows Barbarian Barrel
Barbarians Minion Horde Witch Golden Knight
Barbarians Minion Horde Barbarian Barrel
Barbarians Minion Horde Witch
Arrows Minion Horde Witch
Barbarians Minion Horde Witch
Barbarians Minion Horde
Minion Horde Barbarians Barbarian Barrel Witch
Witch Barbarians Minion Horde
Barbarians Minion Horde Witch Golden Knight
Arrows Barbarians
Barbarians Minion Horde Witch Golden Knight
Barbarians Minion Horde Witch
Barbarians Witch Minion Horde Barbarian Barrel Golden Knight
Arrows Barbarians Minion Horde Barbarian Barrel Witch Golden Knight

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Minion Horde Barbarian Barrel Golden Knight
Arrows Barbarian Barrel Golden Knight
Arrows Minion Horde Barbarian Barrel
Arrows Barbarians Barbarian Barrel
Arrows Minion Horde Barbarian Barrel
Arrows Minion Horde Witch
Arrows Minion Horde Witch
Arrows Barbarian Barrel
Arrows Golden Knight
Minion Horde
Arrows Minion Horde Barbarian Barrel Golden Knight
Arrows
Barbarian Barrel Golden Knight
Arrows Minion Horde Barbarian Barrel
Arrows Barbarian Barrel
Arrows Minion Horde Barbarian Barrel Witch Golden Knight
Arrows Minion Horde Barbarian Barrel
Arrows Barbarian Barrel
Minion Horde
Arrows Barbarian Barrel
Arrows Barbarian Barrel Witch Golden Knight
Minion Horde
Arrows
Arrows Barbarians Minion Horde Barbarian Barrel
Arrows Barbarian Barrel Witch
Minion Horde Witch
Arrows Barbarian Barrel Witch Golden Knight
Arrows Witch Golden Knight
Arrows Barbarian Barrel Golden Knight
Arrows Minion Horde Witch
Minion Horde Witch
Minion Horde
Arrows Minion Horde
Arrows Minion Horde
Minion Horde
Arrows
Minion Horde Barbarians Barbarian Barrel Witch
Arrows Witch
Arrows Barbarian Barrel
Minion Horde
Arrows
Arrows
Minion Horde
Minion Horde Witch Golden Knight
Witch
Barbarian Barrel Witch Golden Knight

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