My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Mediocre
F2P score
Good

3 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Bomber Firecracker Valkyrie Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Valkyrie Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Bomber
Giant Snowball
Skeletons Bomber Barbarians
Zap
Skeletons Bomber Firecracker
Barbarian Barrel
Skeletons Bomber Firecracker Barbarians Valkyrie
The Log
Skeletons Bomber Firecracker Barbarians
Earthquake
Skeletons Bomber Firecracker Barbarians
Arrows
Skeletons Bomber Firecracker
Royal Delivery
Skeletons Bomber Firecracker Barbarians Valkyrie
Fireball
Bomber Firecracker Barbarians
Poison
Bomber Firecracker Barbarians
Lightning
Valkyrie
Rocket
Barbarians Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Arrows Firecracker Valkyrie The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Bomber The Log Arrows Firecracker Valkyrie Barbarians Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Skeletons Bomber The Log Arrows

Attack Synergies 0 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Bomber
Valkyrie Mega Knight
Arrows
Mega Knight
Firecracker
Valkyrie Mega Knight
Barbarians
Valkyrie
Bomber Firecracker
The Log
Mega Knight
Mega Knight
Bomber Arrows Firecracker The Log

Defense Synergies 3 10

Skeletons
Bomber Firecracker The Log
Bomber
Skeletons Valkyrie The Log
Arrows
Mega Knight Barbarians Valkyrie
Firecracker
Valkyrie The Log Skeletons Mega Knight
Barbarians
Arrows
Valkyrie
Firecracker Bomber Arrows The Log
The Log
Firecracker Skeletons Bomber Valkyrie Mega Knight
Mega Knight
Arrows Firecracker The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Firecracker Valkyrie The Log
Barbarians Skeletons Firecracker Valkyrie The Log Mega Knight
Barbarians Mega Knight Skeletons Bomber Valkyrie
Barbarians Skeletons Firecracker Valkyrie Mega Knight
Bomber Arrows Firecracker Barbarians Valkyrie The Log Mega Knight
Arrows The Log Skeletons Bomber Firecracker Valkyrie Mega Knight
Arrows Firecracker
Arrows Barbarians Valkyrie The Log Mega Knight
Barbarians Skeletons
Skeletons Bomber Firecracker Barbarians Valkyrie Mega Knight
Barbarians Valkyrie Skeletons Bomber Arrows Firecracker The Log Mega Knight
Arrows Firecracker
Barbarians Mega Knight Skeletons Bomber Valkyrie The Log
Bomber Valkyrie Mega Knight Arrows Firecracker Barbarians The Log
Barbarians Mega Knight
Barbarians The Log Mega Knight
Barbarians Mega Knight Skeletons Bomber Arrows Firecracker Valkyrie
Arrows Valkyrie Mega Knight Bomber Firecracker Barbarians The Log
Arrows Valkyrie The Log Bomber Firecracker Barbarians Mega Knight
Barbarians
Bomber Valkyrie Mega Knight Arrows Firecracker Barbarians The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Valkyrie Mega Knight Skeletons
Bomber Arrows Firecracker Valkyrie The Log Mega Knight
Barbarians Mega Knight Skeletons Valkyrie The Log
Valkyrie Mega Knight Barbarians The Log
Barbarians Skeletons Valkyrie Mega Knight
Arrows Firecracker Skeletons
Skeletons Barbarians Valkyrie
Mega Knight Barbarians Valkyrie
Mega Knight Skeletons Firecracker Barbarians Valkyrie The Log
Skeletons Barbarians
Mega Knight Barbarians Valkyrie
Mega Knight Arrows Barbarians Valkyrie The Log
Barbarians Mega Knight Skeletons Valkyrie
Bomber Firecracker Barbarians Valkyrie Mega Knight
Barbarians Skeletons Bomber Firecracker Valkyrie The Log
Arrows Valkyrie Mega Knight Bomber Firecracker Barbarians The Log
Bomber Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker Valkyrie The Log
Arrows Firecracker The Log
Arrows The Log
Arrows Firecracker Barbarians Valkyrie The Log
Bomber Arrows Firecracker Valkyrie The Log Mega Knight
Arrows Firecracker
Bomber Arrows Firecracker The Log
Arrows The Log Firecracker
Arrows The Log Firecracker
Firecracker Arrows Valkyrie The Log
Arrows Firecracker
Firecracker The Log
Arrows Firecracker
Arrows Firecracker The Log
Bomber Arrows Firecracker The Log
Arrows Firecracker The Log Mega Knight
Arrows
Bomber
Bomber Arrows Firecracker The Log Mega Knight
Bomber Arrows Firecracker Valkyrie The Log Mega Knight
The Log Mega Knight
Arrows
The Log
Arrows Barbarians The Log
Arrows Firecracker The Log Bomber Valkyrie Mega Knight
Arrows Firecracker The Log
Arrows The Log Mega Knight
Arrows Firecracker The Log
Arrows Firecracker
Firecracker
Bomber Arrows The Log Mega Knight
Arrows Firecracker
Mega Knight
Arrows Firecracker The Log
Barbarians
Arrows Firecracker
Arrows The Log
Firecracker Valkyrie Mega Knight
Arrows The Log Bomber Firecracker
Arrows
Firecracker Mega Knight
Firecracker The Log
Firecracker
Firecracker The Log Mega Knight
Firecracker Mega Knight

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