My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Bad

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Baby Dragon Witch Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Wizard Baby Dragon Witch Princess Fisherman

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Barbarians Baby Dragon Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel Fisherman
Giant Snowball
Barbarians Goblin Barrel Baby Dragon Witch Princess Fisherman
Zap
Goblin Barrel Witch Princess Fisherman
Barbarian Barrel
Knight Barbarians Wizard Goblin Barrel Witch Princess
The Log
Barbarians Goblin Barrel Witch Princess Fisherman
Earthquake
Barbarians Goblin Barrel Witch
Arrows
Goblin Barrel Witch Princess
Royal Delivery
Knight Barbarians Wizard Goblin Barrel Baby Dragon Witch Princess Fisherman
Fireball
Barbarians Wizard Goblin Barrel Baby Dragon Witch Princess Fisherman
Poison
Barbarians Wizard Witch Princess Fisherman
Lightning
Knight Wizard Baby Dragon Witch Fisherman
Rocket
Barbarians Wizard Witch

Against air swarms

Spells and units that can counter air swarms.

Wizard Baby Dragon Witch Princess

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Baby Dragon Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Baby Dragon Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Wizard Goblin Barrel Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Knight Goblin Barrel Princess Fisherman Baby Dragon Barbarians Wizard Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Knight Goblin Barrel Princess Fisherman

Attack Synergies 3 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Goblin Barrel Baby Dragon Princess Wizard Witch
Barbarians
Wizard
Knight
Goblin Barrel
Knight Baby Dragon Princess
Baby Dragon
Knight Goblin Barrel Witch Fisherman
Witch
Knight Baby Dragon
Princess
Knight Goblin Barrel
Fisherman
Baby Dragon

Defense Synergies 1 6

Knight
Princess Wizard Baby Dragon Witch Fisherman
Barbarians
Wizard
Knight
Goblin Barrel
Baby Dragon
Knight Witch
Witch
Knight Baby Dragon Fisherman
Princess
Knight
Fisherman
Knight Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Wizard Baby Dragon
Barbarians Knight Witch Fisherman
Barbarians Witch Fisherman Knight
Barbarians Witch Knight Fisherman
Barbarians Princess
Baby Dragon
Wizard Baby Dragon Witch Princess
Barbarians Baby Dragon
Barbarians Witch Princess Fisherman
Knight Barbarians Fisherman
Barbarians Witch Knight Wizard Baby Dragon Princess Fisherman
Wizard Baby Dragon Witch Princess
Barbarians Knight Wizard Witch
Wizard Barbarians Baby Dragon Witch Princess
Barbarians Knight
Barbarians Fisherman
Barbarians Wizard Knight Witch Fisherman
Knight Barbarians Wizard Baby Dragon Witch Fisherman
Wizard Baby Dragon Witch Knight Barbarians Princess Fisherman
Barbarians Fisherman
Wizard Knight Barbarians Baby Dragon Witch Fisherman

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Barbarians Witch Fisherman
Knight Wizard Baby Dragon Fisherman
Barbarians Knight Witch Fisherman
Knight Barbarians Fisherman
Barbarians Knight Witch Fisherman
Wizard Baby Dragon Witch Princess
Knight Barbarians Witch
Knight Barbarians Fisherman
Knight Barbarians Baby Dragon Witch
Witch Barbarians
Knight Barbarians Witch
Barbarians
Barbarians Knight Wizard Witch
Wizard Barbarians Baby Dragon Witch Princess
Barbarians Witch Knight Baby Dragon Fisherman
Barbarians Wizard Baby Dragon Witch Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Knight Baby Dragon
Baby Dragon Princess Fisherman
Baby Dragon
Knight Barbarians
Wizard Baby Dragon
Wizard Baby Dragon Witch Princess
Wizard Baby Dragon Witch Princess
Wizard Baby Dragon Princess
Wizard Fisherman
Fisherman
Knight Wizard Princess Fisherman
Wizard Baby Dragon Princess
Knight Baby Dragon Princess Fisherman
Baby Dragon Princess Fisherman
Princess Baby Dragon Fisherman
Wizard Baby Dragon Witch Princess
Wizard Baby Dragon Princess
Fisherman
Wizard Baby Dragon Princess Fisherman
Wizard Baby Dragon Witch Princess
Baby Dragon
Wizard Princess
Fisherman
Barbarians Baby Dragon
Wizard Baby Dragon Witch Princess
Witch Fisherman
Wizard Baby Dragon Witch Princess Fisherman
Wizard Baby Dragon Witch Princess Fisherman
Baby Dragon Fisherman
Wizard Baby Dragon Witch Princess
Wizard Witch
Wizard
Princess
Wizard Princess
Barbarians Witch Princess
Wizard Baby Dragon Witch Princess
Knight Wizard Baby Dragon Princess
Wizard Baby Dragon Princess
Baby Dragon Witch Princess
Witch Princess
Baby Dragon Witch Princess
Wizard

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