My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Bad

2 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Hut

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut X-Bow

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Giant Goblin Hut Prince Bowler X-Bow Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant X-Bow

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant Prince X-Bow Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Giant Prince X-Bow Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Prince Bandit
Giant Snowball
Barbarians Goblin Hut
Zap
Goblin Hut Prince X-Bow Bandit
Barbarian Barrel
Barbarians Goblin Hut X-Bow Bandit
The Log
Barbarians Goblin Hut Prince X-Bow Bandit
Earthquake
Barbarians Goblin Hut X-Bow
Arrows
Goblin Hut
Royal Delivery
Barbarians Goblin Hut Prince Bowler Bandit
Fireball
Barbarians Goblin Hut Bowler X-Bow Bandit
Poison
Barbarians Goblin Hut X-Bow
Lightning
Goblin Hut Prince Bowler X-Bow Bandit
Rocket
Barbarians Goblin Hut Prince Bowler X-Bow

Against air swarms

Spells and units that can counter air swarms.

Rocket

Against ground swarms

Spells and units that can counter ground swarms.

Rocket Bowler

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rocket Prince Bowler

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bandit Barbarians Giant Goblin Hut Prince Bowler Rocket X-Bow

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

18 Bandit Barbarians Giant Goblin Hut

Attack Synergies 1 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Barbarians
Giant
Prince Goblin Hut Rocket Bowler Bandit
Goblin Hut
Giant Prince Bowler X-Bow Bandit
Rocket
Giant X-Bow
Prince
Giant Goblin Hut Bowler
Bowler
Giant Goblin Hut Prince
X-Bow
Goblin Hut Rocket Bandit
Bandit
Giant Goblin Hut X-Bow

Defense Synergies 0 6

Barbarians
Giant
Goblin Hut
Bowler X-Bow Bandit
Rocket
Prince
Bowler
Bowler
Goblin Hut Prince Bandit
X-Bow
Goblin Hut Bandit
Bandit
Goblin Hut Bowler X-Bow

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Bowler Goblin Hut X-Bow
Barbarians Goblin Hut Prince X-Bow Bandit
Barbarians Goblin Hut Rocket Prince Bowler Bandit
Barbarians Goblin Hut Prince Bowler Bandit
Barbarians Rocket Prince Bowler X-Bow
Bowler X-Bow Bandit
Rocket Goblin Hut X-Bow
Rocket Bowler Barbarians X-Bow Bandit
Barbarians Goblin Hut Prince X-Bow
Barbarians Prince Bowler Bandit
Barbarians Goblin Hut Bowler X-Bow Bandit
Goblin Hut
Barbarians Goblin Hut Prince Bowler Rocket X-Bow Bandit
Rocket Bowler Barbarians Goblin Hut Prince X-Bow
Barbarians Goblin Hut Prince X-Bow Bandit
Barbarians Rocket Goblin Hut Prince Bowler X-Bow Bandit
Barbarians Goblin Hut Prince Bowler X-Bow
Barbarians Goblin Hut Prince Bowler X-Bow Bandit
Barbarians Goblin Hut Bowler Bandit
Barbarians Goblin Hut Prince
Bowler Barbarians Prince Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Goblin Hut Prince Bowler X-Bow Bandit
Bandit Rocket Prince Bowler X-Bow
Barbarians Bandit Goblin Hut Rocket Prince Bowler
Rocket Prince Bowler Barbarians X-Bow Bandit
Barbarians Goblin Hut Prince Bowler Bandit
Rocket Goblin Hut
Rocket Prince Barbarians Goblin Hut Bowler Bandit
Barbarians Prince
Rocket Barbarians Goblin Hut Prince X-Bow Bandit
Barbarians Goblin Hut
Barbarians Goblin Hut Prince Bowler
Rocket Barbarians Prince Bowler
Barbarians Rocket Prince Bowler Bandit
Barbarians Bowler
Barbarians Goblin Hut Rocket Prince Bowler X-Bow
Bowler Barbarians Goblin Hut
Goblin Hut

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Rocket X-Bow Bandit
Bowler X-Bow Bandit
Rocket Goblin Hut X-Bow Bandit
Barbarians Rocket Prince
Rocket Bowler
Rocket
Bowler
X-Bow Bowler
X-Bow Bandit
Rocket Prince Bowler X-Bow
Rocket Prince Bowler X-Bow Bandit
Rocket
Rocket Goblin Hut Bowler Bandit
Rocket X-Bow Bandit
Goblin Hut Prince X-Bow
Rocket X-Bow Goblin Hut Bowler Bandit
Goblin Hut Rocket Bowler X-Bow Bandit
Rocket
Rocket
Rocket Prince Bowler X-Bow Bandit
Rocket Bowler X-Bow
Rocket Prince Bowler X-Bow
Rocket
Rocket Prince Bowler X-Bow
Rocket Barbarians X-Bow
Bowler
X-Bow Bowler Bandit
Prince Bowler X-Bow Bandit
Rocket X-Bow Bandit
X-Bow
Rocket Goblin Hut
Bowler
Rocket X-Bow Bandit
Rocket
Prince
Rocket Bowler
Barbarians Goblin Hut Rocket Prince X-Bow Bandit
Rocket
Rocket Prince Bowler
Bowler
Rocket
Prince
Rocket Bowler
Rocket
Rocket Prince Bowler X-Bow Bandit
Prince
Rocket Bowler

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: