My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Musketeer Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeleton Barrel Tesla Musketeer Wizard Dark Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel Goblin Barrel Dark Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Skeleton Barrel Dark Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Goblin Barrel Dark Prince

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Barrel Goblin Barrel Guards Dark Prince
Giant Snowball
Skeleton Barrel Musketeer Goblin Barrel Guards
Zap
Skeleton Barrel Goblin Barrel Guards Dark Prince
Barbarian Barrel
Skeleton Barrel Tesla Musketeer Wizard Goblin Barrel Guards Dark Prince
The Log
Skeleton Barrel Musketeer Goblin Barrel Guards Dark Prince
Earthquake
Tesla Goblin Barrel Guards
Arrows
Skeleton Barrel Goblin Barrel Guards
Royal Delivery
Skeleton Barrel Musketeer Wizard Goblin Barrel Guards Dark Prince
Fireball
Skeleton Barrel Tesla Musketeer Wizard Goblin Barrel
Poison
Skeleton Barrel Musketeer Wizard Guards
Lightning
Tesla Musketeer Wizard Dark Prince
Rocket
Musketeer Wizard

Against air swarms

Spells and units that can counter air swarms.

Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Dark Prince The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Barrel Guards Dark Prince

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer Wizard Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Skeleton Barrel Goblin Barrel Guards Tesla Musketeer Dark Prince Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Skeleton Barrel Goblin Barrel Guards

Attack Synergies 2 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeleton Barrel
Goblin Barrel Musketeer Guards Dark Prince
Tesla
Musketeer
Skeleton Barrel Dark Prince The Log
Wizard
Dark Prince
Goblin Barrel
Skeleton Barrel Dark Prince Guards
Guards
Skeleton Barrel Goblin Barrel The Log
Dark Prince
Goblin Barrel Skeleton Barrel Musketeer Wizard
The Log
Musketeer Guards

Defense Synergies 4 10

Skeleton Barrel
Musketeer
Tesla
Musketeer The Log Wizard Guards Dark Prince
Musketeer
Tesla Guards The Log Skeleton Barrel Dark Prince
Wizard
Tesla Guards Dark Prince The Log
Goblin Barrel
Guards
Musketeer Tesla Wizard The Log
Dark Prince
Tesla Musketeer Wizard The Log
The Log
Tesla Musketeer Wizard Guards Dark Prince

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Skeleton Barrel Tesla Musketeer Wizard The Log
Tesla Musketeer Dark Prince The Log
Tesla Musketeer Dark Prince
Tesla Musketeer Guards Dark Prince
Dark Prince The Log
The Log Tesla Musketeer Guards Dark Prince
Tesla Musketeer Wizard
Skeleton Barrel Tesla Musketeer The Log
Tesla Musketeer
Guards Tesla Musketeer Dark Prince
Guards Tesla Musketeer Wizard Dark Prince The Log
Tesla Musketeer Wizard
Tesla Musketeer Wizard Guards Dark Prince The Log
Wizard Tesla Guards Dark Prince The Log
Tesla
Tesla The Log
Tesla Wizard Musketeer Dark Prince
Tesla Musketeer Wizard Guards Dark Prince The Log
Wizard The Log Tesla Musketeer Guards Dark Prince
Tesla Musketeer
Wizard Dark Prince Tesla Musketeer Guards The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Tesla Dark Prince
Skeleton Barrel Tesla Musketeer Wizard The Log
Guards Musketeer Dark Prince The Log
Guards Dark Prince Tesla Musketeer The Log
Tesla Musketeer Guards Dark Prince
Wizard Skeleton Barrel Tesla Musketeer
Guards Dark Prince Tesla Musketeer
Tesla Dark Prince
Dark Prince The Log
Tesla Musketeer Guards
Tesla Musketeer Guards Dark Prince
Guards Dark Prince The Log
Dark Prince Tesla Wizard Guards
Wizard Tesla Musketeer
Tesla Guards Musketeer Dark Prince The Log
Tesla Musketeer Wizard Dark Prince The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Musketeer Guards The Log
Skeleton Barrel Musketeer The Log
Skeleton Barrel The Log
Skeleton Barrel Musketeer Guards Dark Prince The Log
Wizard Dark Prince The Log
Wizard Skeleton Barrel Musketeer
Musketeer Wizard The Log
The Log Skeleton Barrel Wizard
The Log Skeleton Barrel Wizard
Musketeer Guards
Skeleton Barrel Musketeer Wizard Dark Prince The Log
Musketeer Wizard
Skeleton Barrel Musketeer The Log
Skeleton Barrel Musketeer
Skeleton Barrel Musketeer The Log
Skeleton Barrel Musketeer Wizard The Log
Skeleton Barrel Musketeer Wizard The Log
Skeleton Barrel Musketeer Wizard Dark Prince The Log
Skeleton Barrel Wizard The Log
Musketeer The Log
Wizard
Musketeer The Log
Skeleton Barrel Musketeer The Log
The Log Wizard Dark Prince
The Log Skeleton Barrel Musketeer Wizard
Skeleton Barrel Musketeer Wizard The Log
Skeleton Barrel Musketeer The Log
Musketeer Wizard
Skeleton Barrel Musketeer Wizard Guards
Musketeer Wizard The Log
Wizard The Log
Skeleton Barrel Musketeer Guards Dark Prince
Musketeer Wizard
The Log
Musketeer Wizard Dark Prince
The Log Skeleton Barrel Musketeer Wizard
Musketeer Dark Prince
Musketeer Guards The Log
Musketeer
Skeleton Barrel Musketeer Dark Prince The Log

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