My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
RIP

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin Inferno Tower

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Elixir Golem Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Void Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem Goblin Barrel Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel Void

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Elixir Golem Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elixir Golem Goblin Barrel Guards
Giant Snowball
Dart Goblin Goblin Barrel Guards
Zap
Dart Goblin Inferno Tower Goblin Barrel Guards
Barbarian Barrel
Dart Goblin Elixir Golem Inferno Tower Goblin Barrel Guards
The Log
Dart Goblin Elixir Golem Goblin Barrel Guards
Earthquake
Elixir Golem Inferno Tower Goblin Barrel Guards
Arrows
Dart Goblin Goblin Barrel Guards
Royal Delivery
Dart Goblin Elixir Golem Goblin Barrel Guards
Fireball
Dart Goblin Elixir Golem Inferno Tower Goblin Barrel
Poison
Dart Goblin Elixir Golem Inferno Tower Guards
Lightning
Inferno Tower
Rocket
Inferno Tower

Against air swarms

Spells and units that can counter air swarms.

Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Freeze Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Elixir Golem Inferno Tower Guards Freeze Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Dart Goblin Elixir Golem Goblin Barrel Guards Void Freeze Inferno Tower Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Dart Goblin Elixir Golem Goblin Barrel Guards

Attack Synergies 1 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Dart Goblin
Goblin Barrel Elixir Golem Mega Knight
Elixir Golem
Dart Goblin Goblin Barrel
Inferno Tower
Goblin Barrel
Dart Goblin Elixir Golem Guards Mega Knight
Guards
Goblin Barrel
Void
Freeze
Mega Knight
Dart Goblin Goblin Barrel

Defense Synergies 1 5

Dart Goblin
Inferno Tower Guards Mega Knight
Elixir Golem
Inferno Tower
Guards Dart Goblin Mega Knight
Goblin Barrel
Guards
Inferno Tower Dart Goblin
Void
Freeze
Mega Knight
Mega Knight
Dart Goblin Inferno Tower Freeze

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Dart Goblin Inferno Tower Void
Inferno Tower Dart Goblin Mega Knight
Inferno Tower Mega Knight Dart Goblin Void Freeze
Inferno Tower Dart Goblin Guards Mega Knight
Mega Knight
Freeze Dart Goblin Guards Mega Knight
Dart Goblin Inferno Tower Void Freeze
Dart Goblin Inferno Tower Void Mega Knight
Inferno Tower
Guards Dart Goblin Inferno Tower Mega Knight
Dart Goblin Guards Freeze Mega Knight
Inferno Tower Dart Goblin
Inferno Tower Mega Knight Guards Freeze
Mega Knight Dart Goblin Guards Freeze
Inferno Tower Mega Knight
Inferno Tower Freeze Mega Knight
Mega Knight Inferno Tower
Mega Knight Dart Goblin Guards
Freeze Dart Goblin Guards Mega Knight
Dart Goblin Inferno Tower
Mega Knight Dart Goblin Guards

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Mega Knight Inferno Tower Void
Void Mega Knight
Guards Mega Knight Inferno Tower
Guards Mega Knight Inferno Tower
Inferno Tower Guards Mega Knight
Dart Goblin Freeze
Guards Dart Goblin Inferno Tower Void
Inferno Tower Mega Knight
Void Freeze Mega Knight Inferno Tower
Inferno Tower Dart Goblin Guards
Mega Knight Dart Goblin Inferno Tower Guards
Mega Knight Guards Void
Mega Knight Inferno Tower Guards
Dart Goblin Mega Knight
Inferno Tower Guards Dart Goblin Freeze
Mega Knight Dart Goblin Inferno Tower Freeze
Inferno Tower Void

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Void Dart Goblin Guards Freeze
Void Dart Goblin
Dart Goblin Void
Dart Goblin Guards Void Freeze
Mega Knight
Dart Goblin Freeze
Dart Goblin
Dart Goblin Freeze
Void Dart Goblin
Guards Void
Void Dart Goblin
Void Dart Goblin
Dart Goblin Void
Dart Goblin Void Freeze
Dart Goblin
Dart Goblin
Dart Goblin Mega Knight
Freeze
Void Dart Goblin Mega Knight
Dart Goblin Void Mega Knight
Void Mega Knight
Void
Void
Void
Freeze Mega Knight
Void Dart Goblin
Void Mega Knight
Void Dart Goblin
Dart Goblin Void
Dart Goblin Guards Void Freeze
Void
Void Dart Goblin Mega Knight
Void Freeze
Mega Knight
Dart Goblin Guards Void Freeze
Dart Goblin
Freeze
Void Dart Goblin Mega Knight
Dart Goblin
Void
Dart Goblin Mega Knight
Dart Goblin Guards Freeze
Dart Goblin Void
Void Dart Goblin Freeze Mega Knight
Dart Goblin Void Mega Knight
Void

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