My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Mediocre
Synergy
Good
Versatility
RIP
F2P score
RIP

2 problems 2 warnings Why?

Missing cards in your collection

Goblin Curse Archer Queen

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Ice Golem

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Golem Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Wall Breakers Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Barbarian Barrel Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Wall Breakers Goblin Barrel Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Golem Hog Rider Barbarian Barrel Wall Breakers Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Goblin Barrel Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Wall Breakers Goblin Barrel Clone Bandit
Giant Snowball
Hog Rider Wall Breakers Goblin Barrel Clone
Zap
Wall Breakers Goblin Barrel Clone Bandit
Barbarian Barrel
Wall Breakers Goblin Barrel Clone Bandit
The Log
Hog Rider Wall Breakers Goblin Barrel Clone Bandit
Earthquake
Hog Rider Goblin Barrel Clone
Arrows
Wall Breakers Goblin Barrel Clone
Royal Delivery
Hog Rider Wall Breakers Goblin Barrel Clone Bandit
Fireball
Hog Rider Wall Breakers Goblin Barrel Clone Bandit
Poison
Clone
Lightning
Ice Golem Bandit
Rocket
Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Ice Golem Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Ice Golem Barbarian Barrel Tornado

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Golem Clone Tornado

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Golem Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Golem Barbarian Barrel Wall Breakers Goblin Barrel Clone Tornado Bandit Hog Rider

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Ice Golem Barbarian Barrel Wall Breakers Goblin Barrel

Attack Synergies 3 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Golem
Hog Rider Wall Breakers Goblin Barrel Barbarian Barrel
Hog Rider
Ice Golem Barbarian Barrel Goblin Barrel Tornado Bandit
Barbarian Barrel
Ice Golem Hog Rider Wall Breakers Goblin Barrel Tornado Bandit
Wall Breakers
Ice Golem Barbarian Barrel
Goblin Barrel
Ice Golem Hog Rider Barbarian Barrel Clone Bandit
Clone
Goblin Barrel
Tornado
Hog Rider Barbarian Barrel
Bandit
Hog Rider Barbarian Barrel Goblin Barrel

Defense Synergies 0 5

Ice Golem
Barbarian Barrel Tornado Bandit
Hog Rider
Barbarian Barrel
Ice Golem Tornado Bandit
Wall Breakers
Goblin Barrel
Clone
Tornado
Ice Golem Barbarian Barrel
Bandit
Ice Golem Barbarian Barrel

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Ice Golem Barbarian Barrel
Bandit
Tornado Bandit
Bandit
Barbarian Barrel Tornado
Barbarian Barrel Tornado Bandit
Tornado
Ice Golem Barbarian Barrel Bandit
Tornado
Tornado Ice Golem Barbarian Barrel Bandit
Ice Golem Barbarian Barrel Tornado Bandit
Tornado
Bandit
Barbarian Barrel Tornado
Bandit
Tornado Bandit
Tornado
Barbarian Barrel Tornado Bandit
Barbarian Barrel Tornado Ice Golem Bandit
Tornado
Barbarian Barrel Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Ice Golem Barbarian Barrel Bandit
Bandit Ice Golem Barbarian Barrel
Bandit Ice Golem
Ice Golem Barbarian Barrel Tornado Bandit
Bandit
Ice Golem Tornado
Ice Golem Bandit
Ice Golem Barbarian Barrel Tornado Bandit
Tornado
Ice Golem Bandit
Ice Golem Barbarian Barrel Tornado
Ice Golem Barbarian Barrel

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Ice Golem Barbarian Barrel Bandit
Barbarian Barrel Tornado Bandit
Barbarian Barrel Bandit
Ice Golem Barbarian Barrel
Barbarian Barrel
Ice Golem Tornado
Tornado
Ice Golem Barbarian Barrel Tornado
Tornado Bandit
Tornado
Barbarian Barrel Tornado Bandit
Tornado
Ice Golem Barbarian Barrel Bandit
Barbarian Barrel Bandit
Ice Golem Barbarian Barrel
Barbarian Barrel Bandit
Barbarian Barrel Bandit
Barbarian Barrel Tornado
Barbarian Barrel Bandit
Barbarian Barrel Tornado
Tornado
Tornado
Barbarian Barrel
Ice Golem Tornado Barbarian Barrel
Barbarian Barrel Tornado Bandit
Tornado Bandit
Barbarian Barrel Tornado Bandit
Ice Golem Tornado
Bandit
Barbarian Barrel Bandit
Tornado
Barbarian Barrel
Ice Golem
Tornado
Tornado
Tornado
Barbarian Barrel Tornado Bandit

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