My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
Mediocre

1 warnings Why?

Missing cards in your collection

Mighty Miner

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Wizard Goblin Giant

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Prince Goblin Giant

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows Goblin Curse

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Goblin Barrel Prince Goblin Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Prince Goblin Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Goblin Curse Goblin Barrel Prince
Giant Snowball
Goblin Gang Goblin Curse Goblin Barrel
Zap
Goblin Gang Goblin Curse Goblin Barrel Prince Goblin Giant
Barbarian Barrel
Goblin Gang Wizard Goblin Curse Goblin Barrel
The Log
Goblin Gang Goblin Curse Goblin Barrel Prince
Earthquake
Goblin Gang Goblin Barrel
Arrows
Goblin Gang Goblin Curse Goblin Barrel
Royal Delivery
Goblin Gang Wizard Goblin Barrel Prince
Fireball
Goblin Gang Wizard Goblin Barrel
Poison
Goblin Gang Wizard Goblin Curse
Lightning
Wizard Prince
Rocket
Wizard Prince

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Wizard

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Goblin Curse Prince

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Wizard Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Goblin Curse Arrows Goblin Gang Goblin Barrel Wizard Prince Goblin Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap Goblin Curse Arrows Goblin Gang

Attack Synergies 7 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Arrows Goblin Curse Prince Goblin Giant
Arrows
Zap Goblin Curse Goblin Barrel Prince Goblin Giant
Goblin Gang
Goblin Barrel Prince Goblin Giant
Wizard
Prince Goblin Giant
Goblin Curse
Zap Arrows
Goblin Barrel
Goblin Gang Prince Arrows Goblin Giant
Prince
Zap Goblin Barrel Arrows Goblin Gang Wizard
Goblin Giant
Zap Arrows Goblin Gang Wizard Goblin Barrel

Defense Synergies 1 6

Zap
Goblin Giant Arrows Goblin Gang Prince
Arrows
Zap Prince
Goblin Gang
Zap Prince
Wizard
Prince
Goblin Curse
Goblin Barrel
Prince
Zap Arrows Goblin Gang Wizard
Goblin Giant
Zap

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Wizard Goblin Giant
Zap Goblin Gang Goblin Curse Prince
Goblin Gang Prince Goblin Curse
Prince Goblin Gang Goblin Curse
Arrows Prince
Arrows Goblin Gang Zap
Zap Arrows Goblin Gang Wizard Goblin Curse
Zap Arrows Goblin Giant
Goblin Gang Goblin Curse Prince
Goblin Gang Prince
Goblin Gang Goblin Curse Zap Arrows Wizard Goblin Giant
Arrows Zap Goblin Gang Wizard Goblin Curse
Prince Zap Goblin Gang Wizard Goblin Curse
Wizard Zap Arrows Goblin Gang Goblin Curse Prince
Goblin Gang Goblin Curse Prince
Zap Goblin Gang Goblin Curse Prince
Wizard Arrows Goblin Gang Prince
Arrows Zap Goblin Gang Wizard Prince
Zap Arrows Wizard Goblin Curse
Goblin Curse Prince
Goblin Gang Wizard Arrows Goblin Curse Prince Goblin Giant

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Zap Prince
Zap Arrows Goblin Gang Wizard Prince
Goblin Gang Zap Prince Goblin Giant
Goblin Gang Prince Zap Goblin Giant
Goblin Gang Goblin Curse Prince Goblin Giant
Arrows Wizard Zap Goblin Gang Goblin Curse Goblin Giant
Goblin Gang Prince Goblin Giant
Goblin Curse Prince Goblin Giant
Zap Prince
Goblin Gang Goblin Curse Goblin Giant
Prince
Zap Arrows Prince Goblin Giant
Prince Goblin Gang Wizard Goblin Curse Goblin Giant
Wizard Goblin Curse
Goblin Gang Zap Prince Goblin Giant
Arrows Zap Wizard Goblin Curse

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows
Arrows Zap Goblin Curse
Arrows Goblin Giant
Arrows Prince
Wizard Zap Arrows Goblin Curse
Arrows Wizard Zap Goblin Curse Goblin Giant
Arrows Wizard
Arrows Zap Wizard Goblin Curse
Arrows Zap Wizard
Goblin Gang Prince
Zap Arrows Wizard Prince
Zap Arrows Wizard Goblin Curse
Arrows
Zap Arrows Prince
Zap Arrows Wizard
Arrows Wizard
Arrows
Zap Arrows Wizard Prince
Zap Arrows Wizard Goblin Curse
Prince
Arrows Wizard
Prince
Zap Arrows
Zap Arrows Goblin Curse Wizard
Arrows Zap Wizard
Zap Arrows Wizard Prince
Zap Arrows Goblin Curse
Zap Arrows Wizard Goblin Curse
Zap Wizard
Zap Arrows Wizard
Zap Arrows
Prince
Arrows Wizard Goblin Curse
Zap Goblin Gang Prince
Zap Arrows Wizard Goblin Curse
Arrows
Goblin Gang Wizard Prince
Arrows Zap Wizard
Zap Arrows
Prince
Zap Goblin Gang
Zap
Zap Prince Goblin Giant

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