My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
RIP

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Bowler Cannon Cart Princess Skeleton King

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Cannon Cart Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Cannon Cart Princess Skeleton King

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Skeleton Army Cannon Cart Skeleton King
Giant Snowball
Bats Skeleton Army Princess Skeleton King
Zap
Bats Skeleton Army Cannon Cart Princess Skeleton King
Barbarian Barrel
Skeleton Army Cannon Cart Princess Skeleton King
The Log
Skeleton Army Cannon Cart Princess Skeleton King
Earthquake
Skeleton Army Skeleton King
Arrows
Bats Skeleton Army Princess Skeleton King
Royal Delivery
Bats Skeleton Army Bowler Cannon Cart Princess Skeleton King
Fireball
Skeleton Army Bowler Cannon Cart Princess Skeleton King
Poison
Bats Skeleton Army Princess Skeleton King
Lightning
Bowler Cannon Cart Skeleton King
Rocket
Bowler Cannon Cart Skeleton King

Against air swarms

Spells and units that can counter air swarms.

Arrows Freeze Princess

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Freeze Bowler Princess Skeleton King

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Skeleton Army Freeze Bowler Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army Princess

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Arrows Skeleton Army Princess Freeze Skeleton King Bowler Cannon Cart

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Arrows Skeleton Army Princess

Attack Synergies 1 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Bowler Cannon Cart Skeleton King
Arrows
Freeze Bowler Cannon Cart
Skeleton Army
Skeleton King
Freeze
Arrows
Bowler
Bats Arrows Princess
Cannon Cart
Bats Arrows
Princess
Bowler
Skeleton King
Skeleton Army Bats

Defense Synergies 0 12

Bats
Freeze Bowler Cannon Cart Skeleton King
Arrows
Bowler Cannon Cart
Skeleton Army
Freeze Cannon Cart Princess Skeleton King
Freeze
Bats Skeleton Army
Bowler
Bats Arrows
Cannon Cart
Bats Arrows Skeleton Army Princess
Princess
Skeleton Army Cannon Cart Skeleton King
Skeleton King
Bats Skeleton Army Princess

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Cannon Cart
Skeleton Army Bats Cannon Cart
Skeleton Army Bowler Bats Freeze Cannon Cart
Skeleton Army Bats Bowler Cannon Cart Skeleton King
Arrows Skeleton Army Bowler Princess
Arrows Skeleton Army Freeze Bowler Bats Cannon Cart
Bats Arrows Freeze Princess
Bowler Arrows Cannon Cart
Skeleton Army Princess Skeleton King
Skeleton Army Bowler Cannon Cart
Bats Skeleton Army Arrows Freeze Bowler Cannon Cart Princess Skeleton King
Arrows Bats Princess
Skeleton Army Bowler Bats Freeze Cannon Cart
Skeleton Army Bowler Bats Arrows Freeze Cannon Cart Princess Skeleton King
Skeleton Army Cannon Cart Skeleton King
Skeleton Army Freeze Bowler
Bats Arrows Skeleton Army Bowler Cannon Cart
Arrows Bats Skeleton Army Bowler Cannon Cart
Arrows Freeze Bats Bowler Cannon Cart Princess
Cannon Cart
Skeleton Army Bowler Bats Arrows Cannon Cart

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Bowler Cannon Cart
Arrows Bowler Cannon Cart
Skeleton Army Bats Bowler Cannon Cart
Skeleton Army Bowler Bats Cannon Cart
Skeleton Army Bowler Cannon Cart
Arrows Bats Freeze Princess
Skeleton Army Bats Bowler Cannon Cart
Skeleton Army Cannon Cart
Freeze Bats Skeleton Army Cannon Cart
Skeleton Army
Bats Bowler Cannon Cart
Skeleton Army Arrows Bowler
Skeleton Army Bowler Cannon Cart Skeleton King
Skeleton Army Bowler Cannon Cart Princess
Skeleton Army Bats Freeze Bowler Cannon Cart Skeleton King
Bats Arrows Bowler Freeze Cannon Cart Princess Skeleton King
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Arrows Freeze
Arrows Bowler Princess
Arrows Cannon Cart
Cannon Cart Arrows Freeze
Arrows Bowler
Arrows Bats Freeze Princess
Arrows Bowler Princess
Arrows Freeze Bowler Princess
Arrows
Bats Bowler
Arrows Bowler Cannon Cart Princess
Arrows Princess
Bowler Cannon Cart Princess
Arrows Freeze Cannon Cart Princess
Princess Arrows Cannon Cart
Arrows Bowler Cannon Cart Princess
Arrows Bowler Cannon Cart Princess
Arrows Freeze
Bats
Arrows Bowler Princess
Arrows Bowler Princess
Bowler
Arrows Princess
Bowler
Arrows Cannon Cart
Arrows Freeze Bowler Princess
Arrows Bowler Princess
Arrows Bowler Princess
Arrows
Bats Arrows Princess
Bats Freeze
Bowler
Arrows
Arrows Freeze Princess
Arrows Bowler Princess
Bats Skeleton Army Freeze Cannon Cart Princess
Arrows Princess
Freeze
Arrows
Bowler Cannon Cart Princess
Arrows Bowler Princess Skeleton King
Arrows
Cannon Cart
Bats Freeze Bowler Princess Skeleton King
Bats Princess
Freeze Bowler Cannon Cart Princess
Cannon Cart
Bowler

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