My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Godly!
Versatility
Good
F2P score
Good

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Bats

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Bats Valkyrie

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Wall Breakers Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Valkyrie Wall Breakers

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Bats Wall Breakers Miner
Giant Snowball
Spear Goblins Bats Cannon Wall Breakers Miner
Zap
Spear Goblins Bats Cannon Wall Breakers
Barbarian Barrel
Spear Goblins Cannon Valkyrie Wall Breakers
The Log
Spear Goblins Cannon Wall Breakers
Earthquake
Spear Goblins Cannon
Arrows
Spear Goblins Bats Wall Breakers
Royal Delivery
Spear Goblins Bats Valkyrie Wall Breakers Miner
Fireball
Cannon Wall Breakers
Poison
Spear Goblins Bats Cannon
Lightning
Cannon Valkyrie
Rocket
Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Valkyrie The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Bats Valkyrie Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Bats Wall Breakers The Log Cannon Miner Fireball Valkyrie

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Spear Goblins Bats Wall Breakers The Log

Attack Synergies 5 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Valkyrie Miner Wall Breakers
Bats
Valkyrie Miner Wall Breakers
Cannon
Fireball
Wall Breakers The Log Miner
Valkyrie
Spear Goblins Bats Wall Breakers
Wall Breakers
Miner Spear Goblins Bats Fireball Valkyrie The Log
The Log
Fireball Wall Breakers Miner
Miner
Spear Goblins Bats Wall Breakers Fireball The Log

Defense Synergies 2 13

Spear Goblins
Bats Cannon Valkyrie The Log
Bats
Spear Goblins Cannon Valkyrie The Log
Cannon
The Log Spear Goblins Bats Fireball Valkyrie
Fireball
The Log Cannon Valkyrie Miner
Valkyrie
Spear Goblins Bats Cannon Fireball The Log
Wall Breakers
The Log
Cannon Fireball Spear Goblins Bats Valkyrie Miner
Miner
Fireball The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Cannon Fireball Valkyrie The Log
Bats Cannon Valkyrie The Log
Cannon Bats Valkyrie
Cannon Bats Valkyrie
Fireball Valkyrie The Log
Fireball The Log Spear Goblins Bats Cannon Valkyrie
Bats Spear Goblins Cannon Fireball
Cannon Fireball Valkyrie The Log
Cannon
Spear Goblins Cannon Valkyrie Miner
Bats Valkyrie Spear Goblins Cannon Fireball The Log
Spear Goblins Bats Fireball
Cannon Bats Fireball Valkyrie The Log
Fireball Valkyrie Bats Cannon The Log
Cannon
Cannon Fireball The Log
Bats Cannon Fireball Valkyrie
Cannon Fireball Spear Goblins Bats Valkyrie The Log
Valkyrie The Log Spear Goblins Bats Cannon Fireball
Cannon
Valkyrie Spear Goblins Bats Cannon Fireball The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Spear Goblins Fireball
Fireball Valkyrie The Log Miner
Spear Goblins Bats Valkyrie The Log
Valkyrie Bats Fireball The Log
Cannon Valkyrie
Fireball Bats
Spear Goblins Bats Fireball Valkyrie
Valkyrie
Spear Goblins Bats Fireball Valkyrie The Log
Cannon
Bats Valkyrie
Fireball Valkyrie The Log
Cannon Fireball Valkyrie
Cannon Fireball Valkyrie
Spear Goblins Bats Fireball Valkyrie The Log
Bats Valkyrie Cannon Fireball The Log
Cannon Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Valkyrie The Log
Fireball The Log Miner
Fireball The Log Miner
Fireball Valkyrie The Log
Fireball Valkyrie The Log
Fireball Spear Goblins Bats
The Log
Fireball The Log
Fireball The Log Miner
Bats Fireball
Miner Fireball Valkyrie The Log
Fireball
Fireball The Log Miner
Fireball
Fireball The Log
Spear Goblins Fireball The Log
Fireball The Log
Fireball
Bats
Fireball The Log
Fireball Valkyrie The Log Miner
Fireball The Log
Fireball
The Log
Fireball The Log
The Log Fireball Valkyrie
Fireball The Log Miner
Fireball The Log Miner
Fireball Miner The Log
Bats Fireball
Bats Fireball
Fireball
Fireball The Log Miner
Fireball
Fireball The Log
Spear Goblins Bats Fireball
Fireball
The Log Fireball
Fireball Miner Valkyrie
The Log Fireball
Fireball
Bats Fireball The Log
Bats Fireball
Fireball The Log Miner
Fireball

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