My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
RIP

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Bats Electro Wizard Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Skeleton Barrel Electro Wizard Inferno Dragon Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel Goblin Barrel Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Skeleton Barrel Barbarian Barrel Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Goblin Barrel Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Skeleton Barrel Goblin Barrel Inferno Dragon
Giant Snowball
Fire Spirit Bats Skeleton Barrel Goblin Barrel Inferno Dragon
Zap
Fire Spirit Bats Skeleton Barrel Goblin Barrel Inferno Dragon
Barbarian Barrel
Fire Spirit Skeleton Barrel Goblin Barrel Electro Wizard
The Log
Fire Spirit Skeleton Barrel Goblin Barrel
Earthquake
Goblin Barrel
Arrows
Fire Spirit Bats Skeleton Barrel Goblin Barrel
Royal Delivery
Fire Spirit Bats Skeleton Barrel Goblin Barrel Electro Wizard Inferno Dragon
Fireball
Skeleton Barrel Goblin Barrel Electro Wizard Inferno Dragon
Poison
Bats Skeleton Barrel Electro Wizard
Lightning
Electro Wizard Inferno Dragon
Rocket
Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Barbarian Barrel Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Bats Skeleton Barrel Inferno Dragon Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Goblin Barrel Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Bats Barbarian Barrel Skeleton Barrel Goblin Barrel Electro Wizard Inferno Dragon Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Fire Spirit Bats Barbarian Barrel Skeleton Barrel

Attack Synergies 4 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Skeleton Barrel Goblin Barrel Inferno Dragon
Bats
Skeleton Barrel Mega Knight Barbarian Barrel Goblin Barrel Inferno Dragon
Skeleton Barrel
Bats Goblin Barrel Fire Spirit Inferno Dragon Mega Knight
Barbarian Barrel
Bats Goblin Barrel Mega Knight
Goblin Barrel
Skeleton Barrel Fire Spirit Bats Barbarian Barrel Mega Knight
Electro Wizard
Mega Knight
Inferno Dragon
Mega Knight Fire Spirit Bats Skeleton Barrel
Mega Knight
Bats Inferno Dragon Skeleton Barrel Barbarian Barrel Goblin Barrel Electro Wizard

Defense Synergies 0 11

Fire Spirit
Electro Wizard
Bats
Barbarian Barrel Electro Wizard Inferno Dragon Mega Knight
Skeleton Barrel
Mega Knight
Barbarian Barrel
Bats Electro Wizard Mega Knight
Goblin Barrel
Electro Wizard
Fire Spirit Bats Barbarian Barrel Inferno Dragon Mega Knight
Inferno Dragon
Bats Electro Wizard Mega Knight
Mega Knight
Bats Skeleton Barrel Barbarian Barrel Electro Wizard Inferno Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Skeleton Barrel Barbarian Barrel Electro Wizard
Inferno Dragon Bats Electro Wizard Mega Knight
Mega Knight Fire Spirit Bats Electro Wizard Inferno Dragon
Inferno Dragon Bats Electro Wizard Mega Knight
Barbarian Barrel Mega Knight
Barbarian Barrel Fire Spirit Bats Electro Wizard Mega Knight
Bats Electro Wizard Inferno Dragon Fire Spirit
Skeleton Barrel Barbarian Barrel Electro Wizard Mega Knight
Inferno Dragon
Fire Spirit Barbarian Barrel Electro Wizard Mega Knight
Bats Electro Wizard Barbarian Barrel Mega Knight
Inferno Dragon Bats Electro Wizard
Mega Knight Fire Spirit Bats Electro Wizard
Fire Spirit Mega Knight Bats Barbarian Barrel Electro Wizard
Inferno Dragon Electro Wizard Mega Knight
Electro Wizard Inferno Dragon Mega Knight
Mega Knight Bats Electro Wizard
Fire Spirit Mega Knight Bats Barbarian Barrel Electro Wizard
Barbarian Barrel Fire Spirit Bats Electro Wizard Inferno Dragon Mega Knight
Electro Wizard Inferno Dragon
Mega Knight Fire Spirit Bats Barbarian Barrel Electro Wizard
Inferno Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Barbarian Barrel Electro Wizard
Electro Wizard Skeleton Barrel Barbarian Barrel Inferno Dragon Mega Knight
Mega Knight Bats Electro Wizard
Mega Knight Bats Barbarian Barrel Electro Wizard
Inferno Dragon Mega Knight
Fire Spirit Bats Skeleton Barrel Electro Wizard
Bats Electro Wizard
Mega Knight Inferno Dragon
Electro Wizard Mega Knight Bats Barbarian Barrel Inferno Dragon
Inferno Dragon
Inferno Dragon Mega Knight Bats
Mega Knight Electro Wizard
Mega Knight
Mega Knight
Electro Wizard Bats Barbarian Barrel Inferno Dragon
Bats Mega Knight Barbarian Barrel Electro Wizard Inferno Dragon
Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Barbarian Barrel
Skeleton Barrel Barbarian Barrel Electro Wizard
Skeleton Barrel Barbarian Barrel
Skeleton Barrel Barbarian Barrel
Fire Spirit Barbarian Barrel Mega Knight
Fire Spirit Bats Skeleton Barrel
Fire Spirit
Fire Spirit Skeleton Barrel Barbarian Barrel
Skeleton Barrel
Fire Spirit Bats Electro Wizard
Skeleton Barrel Barbarian Barrel Electro Wizard
Fire Spirit
Fire Spirit Skeleton Barrel Barbarian Barrel
Skeleton Barrel Barbarian Barrel
Skeleton Barrel Barbarian Barrel
Skeleton Barrel Barbarian Barrel
Skeleton Barrel Barbarian Barrel Mega Knight
Barbarian Barrel
Bats
Fire Spirit Skeleton Barrel Barbarian Barrel Electro Wizard Mega Knight
Fire Spirit Skeleton Barrel Barbarian Barrel Mega Knight
Mega Knight
Skeleton Barrel Barbarian Barrel
Fire Spirit Barbarian Barrel Mega Knight
Inferno Dragon
Skeleton Barrel Barbarian Barrel Electro Wizard
Skeleton Barrel Mega Knight
Skeleton Barrel Barbarian Barrel
Fire Spirit Bats Electro Wizard
Electro Wizard Bats Skeleton Barrel
Mega Knight
Electro Wizard
Mega Knight
Skeleton Barrel Electro Wizard Fire Spirit Bats Barbarian Barrel
Fire Spirit Electro Wizard
Barbarian Barrel
Electro Wizard Mega Knight
Skeleton Barrel
Mega Knight
Bats Electro Wizard
Bats Electro Wizard
Skeleton Barrel Barbarian Barrel Electro Wizard Mega Knight
Inferno Dragon
Mega Knight

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