My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Good
Synergy
Godly!
Versatility
Godly!
F2P score
Mediocre

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Musketeer Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Knight Musketeer Balloon Executioner

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Hog Rider Balloon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Balloon Goblin Machine

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Hog Rider Balloon
Giant Snowball
Bats Musketeer Hog Rider Balloon
Zap
Bats Balloon
Barbarian Barrel
Knight Musketeer Executioner
The Log
Musketeer Hog Rider
Earthquake
Hog Rider
Arrows
Bats
Royal Delivery
Bats Knight Musketeer Hog Rider Balloon Executioner
Fireball
Musketeer Hog Rider Balloon Executioner
Poison
Bats Musketeer Balloon Executioner
Lightning
Knight Musketeer Balloon Executioner
Rocket
Musketeer Hog Rider Balloon Executioner

Against air swarms

Spells and units that can counter air swarms.

Executioner Goblin Machine

Against ground swarms

Spells and units that can counter ground swarms.

Executioner Goblin Machine

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Knight Executioner Goblin Machine

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Bats Knight Musketeer Hog Rider Balloon Executioner Goblin Machine

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Mirror Bats Knight Musketeer

Attack Synergies 8 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Knight Hog Rider Balloon
Knight
Bats Musketeer Hog Rider Balloon Executioner
Musketeer
Knight Hog Rider Mirror Balloon
Hog Rider
Bats Knight Musketeer Mirror Balloon Executioner
Mirror
Musketeer Hog Rider Balloon
Balloon
Bats Knight Musketeer Hog Rider Mirror Executioner
Executioner
Knight Hog Rider Balloon
Goblin Machine

Defense Synergies 3 3

Bats
Knight Musketeer
Knight
Bats Musketeer Executioner
Musketeer
Knight Bats Mirror
Hog Rider
Mirror
Musketeer Executioner
Balloon
Executioner
Knight Mirror
Goblin Machine

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Musketeer Executioner
Bats Knight Musketeer Executioner
Bats Knight Musketeer Executioner
Bats Knight Musketeer
Bats Musketeer Executioner
Bats Musketeer Executioner
Musketeer
Musketeer
Knight Musketeer
Bats Executioner Knight Musketeer
Musketeer Executioner Bats
Bats Knight Musketeer
Executioner Bats
Knight
Bats Knight Musketeer Executioner
Bats Knight Musketeer Executioner
Executioner Bats Knight Musketeer
Musketeer
Bats Knight Musketeer Executioner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight
Knight Musketeer Executioner
Bats Knight Musketeer
Bats Knight Musketeer
Knight Musketeer Executioner
Executioner Bats Musketeer
Bats Knight Musketeer
Knight
Bats Knight
Musketeer
Bats Knight Musketeer
Knight Executioner
Musketeer Executioner
Bats Knight Musketeer Executioner
Bats Executioner Musketeer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Musketeer
Musketeer Executioner
Knight Musketeer
Executioner
Executioner Bats Musketeer Goblin Machine
Musketeer Executioner
Executioner
Bats Musketeer
Knight Musketeer Goblin Machine
Musketeer Executioner
Knight Musketeer Executioner
Musketeer
Musketeer
Musketeer Executioner
Musketeer Executioner
Bats
Musketeer Executioner Goblin Machine
Goblin Machine
Musketeer
Musketeer
Musketeer
Executioner Goblin Machine
Musketeer Executioner
Musketeer
Musketeer
Bats Musketeer Executioner
Bats Musketeer
Musketeer
Bats Musketeer
Musketeer Executioner
Knight Musketeer Executioner
Musketeer Executioner
Musketeer Executioner
Bats Musketeer
Bats Musketeer Executioner
Musketeer Executioner

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