My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Dart Goblin Baby Dragon Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Royal Recruits Baby Dragon Golem Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Recruits Dart Goblin Baby Dragon Golem Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Golem Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Royal Recruits
Giant Snowball
Bats Royal Recruits Dart Goblin Baby Dragon
Zap
Bats Dart Goblin
Barbarian Barrel
Royal Recruits Dart Goblin Magic Archer
The Log
Royal Recruits Dart Goblin
Earthquake
Arrows
Bats Royal Recruits Dart Goblin
Royal Delivery
Bats Royal Recruits Dart Goblin Baby Dragon Magic Archer
Fireball
Dart Goblin Baby Dragon Magic Archer
Poison
Bats Royal Recruits Dart Goblin Magic Archer
Lightning
Baby Dragon Magic Archer
Rocket
Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Fireball Baby Dragon Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Baby Dragon The Log Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Royal Recruits Baby Dragon Golem

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats The Log Dart Goblin Fireball Baby Dragon Magic Archer Royal Recruits Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats The Log Dart Goblin Fireball

Attack Synergies 2 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Royal Recruits Baby Dragon Golem
Royal Recruits
Bats Dart Goblin Magic Archer
Dart Goblin
Royal Recruits Baby Dragon Golem The Log
Fireball
Golem Baby Dragon The Log Magic Archer
Baby Dragon
Golem Bats Dart Goblin Fireball
Golem
Fireball Baby Dragon Bats Dart Goblin The Log Magic Archer
The Log
Dart Goblin Fireball Golem Magic Archer
Magic Archer
Royal Recruits Fireball Golem The Log

Defense Synergies 1 11

Bats
Royal Recruits Dart Goblin Baby Dragon The Log
Royal Recruits
Bats Dart Goblin The Log
Dart Goblin
Bats Royal Recruits Baby Dragon The Log Magic Archer
Fireball
The Log
Baby Dragon
Bats Dart Goblin The Log
Golem
The Log
Fireball Bats Royal Recruits Dart Goblin Baby Dragon Magic Archer
Magic Archer
Dart Goblin The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Royal Recruits Dart Goblin Fireball Baby Dragon The Log Magic Archer
Bats Royal Recruits Dart Goblin The Log
Bats Royal Recruits Dart Goblin
Royal Recruits Bats Dart Goblin
Royal Recruits Fireball The Log
Fireball The Log Bats Dart Goblin Baby Dragon Magic Archer
Bats Dart Goblin Fireball Baby Dragon Magic Archer
Royal Recruits Dart Goblin Fireball Baby Dragon The Log Magic Archer
Royal Recruits
Royal Recruits Dart Goblin
Bats Dart Goblin Royal Recruits Fireball Baby Dragon The Log Magic Archer
Bats Dart Goblin Fireball Baby Dragon Magic Archer
Royal Recruits Bats Fireball The Log
Fireball Bats Royal Recruits Dart Goblin Baby Dragon The Log Magic Archer
Royal Recruits
Royal Recruits Fireball The Log
Bats Royal Recruits Fireball
Fireball Bats Royal Recruits Dart Goblin Baby Dragon The Log Magic Archer
Baby Dragon The Log Bats Royal Recruits Dart Goblin Fireball Magic Archer
Royal Recruits Dart Goblin
Royal Recruits Bats Dart Goblin Fireball Baby Dragon The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Fireball
Fireball Baby Dragon The Log Magic Archer
Royal Recruits Bats The Log
Royal Recruits Bats Fireball The Log
Royal Recruits
Fireball Bats Dart Goblin Baby Dragon Magic Archer
Royal Recruits Bats Dart Goblin Fireball
Royal Recruits
Royal Recruits Bats Fireball Baby Dragon The Log Magic Archer
Royal Recruits Dart Goblin
Bats Royal Recruits Dart Goblin
Royal Recruits Fireball The Log
Royal Recruits Fireball
Royal Recruits Dart Goblin Fireball Baby Dragon Magic Archer
Royal Recruits Bats Dart Goblin Fireball Baby Dragon The Log Magic Archer
Bats Royal Recruits Dart Goblin Fireball Baby Dragon The Log Magic Archer
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Magic Archer Royal Recruits Dart Goblin Baby Dragon The Log
Fireball Dart Goblin Baby Dragon The Log Magic Archer
Dart Goblin Fireball Baby Dragon The Log Magic Archer
Royal Recruits Dart Goblin Fireball The Log
Fireball Baby Dragon The Log Magic Archer
Fireball Bats Dart Goblin Baby Dragon Magic Archer
Dart Goblin Baby Dragon The Log Magic Archer
Fireball The Log Dart Goblin Baby Dragon Magic Archer
Fireball The Log Dart Goblin
Bats Fireball
Royal Recruits Dart Goblin Fireball The Log Magic Archer
Fireball Dart Goblin Baby Dragon Magic Archer
Dart Goblin Fireball Baby Dragon The Log Magic Archer
Dart Goblin Fireball Baby Dragon Magic Archer
Dart Goblin Fireball Baby Dragon The Log Magic Archer
Dart Goblin Fireball Baby Dragon The Log Magic Archer
Magic Archer Royal Recruits Dart Goblin Fireball Baby Dragon The Log
Fireball
Bats
Dart Goblin Fireball Baby Dragon The Log Magic Archer
Dart Goblin Fireball Baby Dragon The Log Magic Archer
Fireball Baby Dragon The Log Magic Archer
Fireball
The Log
Royal Recruits Fireball Baby Dragon The Log
The Log Fireball Baby Dragon Magic Archer
Fireball The Log Dart Goblin Baby Dragon Magic Archer
Fireball Baby Dragon The Log Magic Archer
Fireball Dart Goblin Baby Dragon The Log Magic Archer
Bats Dart Goblin Fireball Baby Dragon Magic Archer
Bats Dart Goblin Fireball
Fireball
Dart Goblin Fireball The Log Magic Archer
Fireball Magic Archer
Fireball The Log Magic Archer
Bats Royal Recruits Dart Goblin Fireball Magic Archer
Fireball Dart Goblin Baby Dragon Magic Archer
The Log Fireball
Fireball Dart Goblin Baby Dragon Magic Archer
The Log Dart Goblin Fireball Baby Dragon Magic Archer
Fireball
Royal Recruits Dart Goblin
Bats Royal Recruits Dart Goblin Fireball Baby Dragon The Log Magic Archer
Bats Dart Goblin Fireball Magic Archer
Royal Recruits Dart Goblin Fireball Baby Dragon The Log Magic Archer
Fireball Dart Goblin

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: