My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Firecracker Inferno Tower Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Firecracker Valkyrie Witch Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Hog Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Hog Rider
Giant Snowball
Bats Hog Rider Witch
Zap
Bats Firecracker Inferno Tower Witch
Barbarian Barrel
Firecracker Valkyrie Inferno Tower Witch
The Log
Firecracker Hog Rider Witch
Earthquake
Firecracker Hog Rider Inferno Tower Witch
Arrows
Bats Firecracker Witch
Royal Delivery
Bats Firecracker Valkyrie Hog Rider Witch
Fireball
Firecracker Hog Rider Inferno Tower Witch
Poison
Bats Firecracker Inferno Tower Witch
Lightning
Valkyrie Inferno Tower Witch
Rocket
Valkyrie Hog Rider Inferno Tower Witch

Against air swarms

Spells and units that can counter air swarms.

Firecracker Witch

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Valkyrie Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Valkyrie Inferno Tower Rage Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Rage Firecracker Valkyrie Hog Rider Inferno Tower Witch Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Rage Firecracker Valkyrie

Attack Synergies 7 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Valkyrie Hog Rider Mega Knight Firecracker Rage
Firecracker
Hog Rider Bats Valkyrie Mega Knight
Valkyrie
Bats Hog Rider Firecracker Witch
Hog Rider
Bats Firecracker Valkyrie Rage Witch Mega Knight
Inferno Tower
Rage
Hog Rider Witch Bats
Witch
Rage Valkyrie Hog Rider Mega Knight
Mega Knight
Bats Firecracker Hog Rider Witch

Defense Synergies 1 10

Bats
Firecracker Valkyrie Inferno Tower Mega Knight
Firecracker
Valkyrie Bats Inferno Tower Mega Knight
Valkyrie
Firecracker Bats Inferno Tower Witch
Hog Rider
Inferno Tower
Bats Firecracker Valkyrie Mega Knight
Rage
Witch
Valkyrie Mega Knight
Mega Knight
Bats Firecracker Inferno Tower Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Valkyrie Inferno Tower
Inferno Tower Bats Firecracker Valkyrie Witch Mega Knight
Inferno Tower Witch Mega Knight Bats Valkyrie
Inferno Tower Witch Bats Firecracker Valkyrie Mega Knight
Firecracker Valkyrie Mega Knight
Bats Firecracker Valkyrie Mega Knight
Bats Inferno Tower Firecracker Witch
Valkyrie Inferno Tower Mega Knight
Inferno Tower Witch
Firecracker Valkyrie Inferno Tower Mega Knight
Bats Valkyrie Witch Firecracker Mega Knight
Inferno Tower Bats Firecracker Witch
Inferno Tower Mega Knight Bats Valkyrie Witch
Valkyrie Mega Knight Bats Firecracker Witch
Inferno Tower Mega Knight
Inferno Tower Mega Knight
Mega Knight Bats Firecracker Valkyrie Inferno Tower Witch
Mega Knight Bats Firecracker Valkyrie Witch
Valkyrie Witch Bats Firecracker Mega Knight
Inferno Tower
Valkyrie Mega Knight Bats Firecracker Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Mega Knight Inferno Tower Witch
Firecracker Valkyrie Mega Knight
Mega Knight Bats Valkyrie Inferno Tower Witch
Valkyrie Mega Knight Bats Inferno Tower
Inferno Tower Valkyrie Witch Mega Knight
Firecracker Bats Witch
Bats Valkyrie Inferno Tower Witch
Inferno Tower Mega Knight Valkyrie
Mega Knight Bats Firecracker Valkyrie Inferno Tower Witch
Inferno Tower Witch
Mega Knight Bats Valkyrie Inferno Tower Witch
Mega Knight Valkyrie
Mega Knight Valkyrie Inferno Tower Witch
Firecracker Valkyrie Witch Mega Knight
Inferno Tower Witch Bats Firecracker Valkyrie
Bats Valkyrie Mega Knight Firecracker Inferno Tower Witch
Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Valkyrie
Firecracker
Firecracker Valkyrie
Firecracker Valkyrie Mega Knight
Firecracker Bats Witch
Firecracker Witch
Firecracker
Firecracker
Bats
Firecracker Valkyrie
Firecracker
Firecracker
Firecracker
Firecracker
Firecracker Witch
Firecracker Mega Knight
Bats
Firecracker Mega Knight
Firecracker Valkyrie Witch Mega Knight
Mega Knight
Firecracker Valkyrie Witch Mega Knight
Witch
Firecracker Witch
Witch Mega Knight
Firecracker
Bats Firecracker Witch
Bats Firecracker Witch
Mega Knight
Firecracker
Mega Knight
Firecracker
Bats Witch
Firecracker Witch
Firecracker Valkyrie Mega Knight
Firecracker
Firecracker Mega Knight
Bats Firecracker Witch
Firecracker Bats Witch
Firecracker Witch Mega Knight
Firecracker Mega Knight

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