My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Good
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Wizard Electro Giant

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Electro Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Electro Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Elite Barbarians Clone
Giant Snowball
Bats Clone
Zap
Bats Clone
Barbarian Barrel
Elite Barbarians Wizard Clone
The Log
Elite Barbarians Clone
Earthquake
Clone
Arrows
Bats Clone
Royal Delivery
Bats Elite Barbarians Wizard Clone
Fireball
Elite Barbarians Wizard Clone
Poison
Bats Wizard Clone
Lightning
Elite Barbarians Wizard
Rocket
Elite Barbarians Wizard

Against air swarms

Spells and units that can counter air swarms.

Zap Wizard Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Zap Wizard Electro Giant

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Rage Clone Electro Giant

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Bats Zap Rage Clone Wizard Elite Barbarians Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

6 Mirror Bats Zap Rage

Attack Synergies 4 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Zap Elite Barbarians Rage Clone
Zap
Elite Barbarians Mirror Bats
Elite Barbarians
Zap Rage Bats Wizard
Wizard
Elite Barbarians Rage
Mirror
Zap Electro Giant
Rage
Elite Barbarians Bats Wizard
Clone
Bats
Electro Giant
Mirror

Defense Synergies 1 3

Bats
Zap
Zap
Mirror Bats Elite Barbarians
Elite Barbarians
Zap Wizard
Wizard
Elite Barbarians
Mirror
Zap
Rage
Clone
Electro Giant

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Wizard
Elite Barbarians Bats Zap
Bats Elite Barbarians
Elite Barbarians Bats
Elite Barbarians
Bats Zap
Bats Zap Wizard
Zap Electro Giant
Elite Barbarians
Elite Barbarians
Bats Zap Wizard Electro Giant
Bats Zap Wizard
Bats Zap Elite Barbarians Wizard
Wizard Bats Zap
Elite Barbarians
Zap Elite Barbarians Electro Giant
Wizard Bats Elite Barbarians
Bats Zap Elite Barbarians Wizard
Zap Wizard Bats
Elite Barbarians
Wizard Bats Elite Barbarians Electro Giant

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Elite Barbarians Electro Giant
Zap Elite Barbarians Wizard
Bats Zap Elite Barbarians
Bats Zap Elite Barbarians
Elite Barbarians
Wizard Electro Giant Bats Zap
Bats Elite Barbarians
Elite Barbarians
Zap Bats Elite Barbarians
Bats Elite Barbarians
Zap Elite Barbarians Electro Giant
Elite Barbarians Wizard
Wizard Electro Giant
Elite Barbarians Electro Giant Bats Zap
Bats Zap Elite Barbarians Wizard Electro Giant

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Zap
Wizard Zap
Wizard Electro Giant Bats Zap
Wizard
Zap Wizard
Zap Wizard
Bats Elite Barbarians
Zap Wizard
Zap Wizard
Elite Barbarians
Zap Elite Barbarians
Zap Wizard
Wizard
Bats
Zap Wizard
Zap Wizard Electro Giant
Wizard
Zap
Zap Electro Giant Wizard
Zap Wizard
Zap Wizard
Zap
Elite Barbarians Bats Zap Wizard Electro Giant
Zap Bats Wizard Electro Giant
Elite Barbarians
Zap Wizard
Zap
Wizard
Zap Bats
Zap Wizard
Wizard
Zap Wizard
Zap Electro Giant
Elite Barbarians
Zap Electro Giant Bats Elite Barbarians
Bats Zap
Zap Electro Giant

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