My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Mediocre
F2P score
RIP

3 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air splash!

You don't have a card, that attacks air and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Rascals

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Bomb Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Rascals Bowler Mighty Miner

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Wall Breakers Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Rascals Wall Breakers Mighty Miner

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner Mighty Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Wall Breakers Miner Mighty Miner
Giant Snowball
Skeletons Wall Breakers Miner Mighty Miner
Zap
Skeletons Wall Breakers Mighty Miner
Barbarian Barrel
Skeletons Rascals Bomb Tower Wall Breakers
The Log
Skeletons Rascals Wall Breakers
Earthquake
Skeletons Bomb Tower
Arrows
Skeletons Rascals Wall Breakers
Royal Delivery
Skeletons Rascals Wall Breakers Bowler Miner
Fireball
Rascals Bomb Tower Wall Breakers Bowler Mighty Miner
Poison
Rascals Bomb Tower
Lightning
Bomb Tower Bowler Mighty Miner
Rocket
Rascals Bomb Tower Bowler Mighty Miner

Against air swarms

Spells and units that can counter air swarms.

Missing

Against ground swarms

Spells and units that can counter ground swarms.

Bomb Tower Bowler The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bowler Miner Mighty Miner

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Wall Breakers The Log Miner Bomb Tower Mighty Miner Rascals Bowler

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Skeletons Wall Breakers The Log Miner

Attack Synergies 1 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Rascals
Wall Breakers Miner
Bomb Tower
Wall Breakers
Miner Rascals The Log
Bowler
The Log Miner
The Log
Wall Breakers Bowler Miner
Miner
Wall Breakers Rascals Bowler The Log
Mighty Miner

Defense Synergies 2 5

Skeletons
Bomb Tower Bowler The Log
Rascals
The Log
Bomb Tower
The Log Skeletons
Wall Breakers
Bowler
The Log Skeletons
The Log
Bomb Tower Bowler Skeletons Rascals Miner
Miner
The Log
Mighty Miner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler The Log
Bomb Tower Skeletons Rascals The Log
Bomb Tower Bowler Skeletons Rascals
Bomb Tower Skeletons Rascals Bowler
Bomb Tower Bowler The Log
Bowler The Log Skeletons Rascals Bomb Tower
Rascals Bomb Tower
Bowler Rascals Bomb Tower The Log
Mighty Miner Skeletons Rascals Bomb Tower
Skeletons Rascals Bowler Miner
Skeletons Rascals Bomb Tower Bowler The Log
Rascals
Bomb Tower Bowler Skeletons Rascals The Log
Bomb Tower Bowler Rascals The Log
Rascals Bomb Tower
Bomb Tower Rascals Bowler The Log
Bomb Tower Skeletons Rascals Bowler
Bomb Tower Rascals Bowler The Log
Bomb Tower The Log Rascals Bowler
Bomb Tower
Rascals Bowler Bomb Tower The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Rascals Skeletons Bowler
Bomb Tower Bowler The Log Miner
Skeletons Rascals Bomb Tower Bowler The Log
Bowler Rascals The Log
Skeletons Rascals Bowler Mighty Miner
Skeletons Rascals Bomb Tower
Rascals Skeletons Bomb Tower Bowler
Mighty Miner Rascals Bomb Tower
Skeletons Bomb Tower The Log
Skeletons
Rascals Bomb Tower Bowler
Bowler The Log
Rascals Bowler Skeletons Bomb Tower
Rascals Bomb Tower Bowler
Rascals Skeletons Bomb Tower Bowler The Log Mighty Miner
Bowler Rascals Bomb Tower The Log Mighty Miner
Bomb Tower
Bomb Tower Mighty Miner

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Rascals The Log
Bowler The Log Miner
The Log Miner
Rascals The Log
Bowler The Log
Bowler The Log
The Log Bowler
The Log Miner
Bowler
Miner Bowler The Log
Bowler The Log Miner
The Log
Bowler The Log
Bowler The Log
Bowler The Log
Bowler The Log Miner
Bowler The Log
Bowler The Log
The Log
The Log Bowler
The Log Miner Bowler
Bowler The Log Miner
Miner The Log
Bowler
The Log Miner
Mighty Miner
Bowler The Log
The Log
Miner Rascals Bowler
The Log Bowler
Rascals Bowler The Log
Bowler The Log Miner
Bowler

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