My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Mediocre
F2P score
RIP

3 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-ground high-damage unit!

You don't have a unit, that attacks ground and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Bomb Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Baby Dragon Goblinstein

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Goblin Curse Tornado The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Hog Rider Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Goblin Curse
Giant Snowball
Hog Rider Goblin Curse Baby Dragon
Zap
Goblin Curse
Barbarian Barrel
Valkyrie Bomb Tower Goblin Curse
The Log
Hog Rider Goblin Curse
Earthquake
Bomb Tower Hog Rider
Arrows
Goblin Curse
Royal Delivery
Valkyrie Hog Rider Baby Dragon
Fireball
Bomb Tower Hog Rider Baby Dragon
Poison
Bomb Tower Goblin Curse
Lightning
Valkyrie Bomb Tower Baby Dragon Goblinstein
Rocket
Valkyrie Bomb Tower Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Tornado Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Bomb Tower Tornado Baby Dragon The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Goblin Curse Tornado Baby Dragon

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblin Curse The Log Tornado Valkyrie Bomb Tower Hog Rider Baby Dragon Goblinstein

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Goblin Curse The Log Tornado Valkyrie

Attack Synergies 4 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Valkyrie
Hog Rider Tornado Baby Dragon
Bomb Tower
Hog Rider
Valkyrie The Log Tornado Baby Dragon
Goblin Curse
The Log
Tornado
Baby Dragon Valkyrie Hog Rider The Log
Baby Dragon
Tornado Valkyrie Hog Rider
The Log
Hog Rider Goblin Curse Tornado
Goblinstein

Defense Synergies 2 8

Valkyrie
Bomb Tower Tornado Baby Dragon The Log
Bomb Tower
Tornado The Log Valkyrie Baby Dragon
Hog Rider
Goblin Curse
Tornado
Bomb Tower Valkyrie Baby Dragon The Log
Baby Dragon
Valkyrie Bomb Tower Tornado The Log
The Log
Bomb Tower Valkyrie Tornado Baby Dragon
Goblinstein

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie Baby Dragon The Log
Bomb Tower Valkyrie Goblin Curse The Log
Bomb Tower Tornado Valkyrie Goblin Curse
Bomb Tower Valkyrie Goblin Curse
Valkyrie Bomb Tower Tornado The Log
Tornado The Log Valkyrie Bomb Tower Baby Dragon
Tornado Bomb Tower Goblin Curse Baby Dragon
Valkyrie Bomb Tower Baby Dragon The Log
Bomb Tower Goblin Curse Tornado
Tornado Valkyrie
Valkyrie Goblin Curse Bomb Tower Tornado Baby Dragon The Log
Goblin Curse Tornado Baby Dragon
Bomb Tower Valkyrie Goblin Curse The Log
Valkyrie Bomb Tower Goblin Curse Tornado Baby Dragon The Log
Bomb Tower Goblin Curse
Bomb Tower Tornado Goblin Curse The Log
Bomb Tower Valkyrie Tornado
Valkyrie Bomb Tower Tornado Baby Dragon The Log
Valkyrie Bomb Tower Tornado Baby Dragon The Log Goblin Curse
Bomb Tower Goblin Curse Tornado
Valkyrie Bomb Tower Goblin Curse Baby Dragon The Log
Bomb Tower

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie
Valkyrie Bomb Tower Baby Dragon The Log
Valkyrie Bomb Tower The Log
Valkyrie Tornado The Log
Valkyrie Goblin Curse
Bomb Tower Goblin Curse Tornado Baby Dragon
Valkyrie Bomb Tower
Valkyrie Bomb Tower Goblin Curse
Valkyrie Bomb Tower Tornado Baby Dragon The Log
Goblin Curse
Valkyrie Bomb Tower
Valkyrie Tornado The Log
Valkyrie Bomb Tower Goblin Curse
Valkyrie Bomb Tower Goblin Curse Baby Dragon
Valkyrie Bomb Tower Tornado Baby Dragon The Log
Valkyrie Bomb Tower Goblin Curse Baby Dragon The Log
Bomb Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie Baby Dragon The Log
Goblin Curse Tornado Baby Dragon The Log
Baby Dragon The Log
Valkyrie The Log
Valkyrie Goblin Curse Baby Dragon The Log
Goblin Curse Tornado Baby Dragon
Tornado Baby Dragon The Log
The Log Goblin Curse Tornado Baby Dragon
The Log Tornado
Tornado
Valkyrie Tornado The Log
Goblin Curse Tornado Baby Dragon
Baby Dragon The Log
Baby Dragon
Baby Dragon The Log
Baby Dragon The Log
Baby Dragon The Log
Tornado
Baby Dragon The Log
Valkyrie Goblin Curse Tornado Baby Dragon The Log
Baby Dragon The Log
Tornado
Tornado The Log
Baby Dragon The Log
Goblin Curse Tornado The Log Valkyrie Baby Dragon
The Log Tornado Baby Dragon
Tornado Baby Dragon The Log
Goblin Curse Tornado Baby Dragon The Log
Goblin Curse Tornado Baby Dragon
The Log
Goblin Curse The Log
Goblin Curse Tornado Baby Dragon
The Log
Valkyrie Baby Dragon
The Log Baby Dragon
Tornado
Tornado Baby Dragon The Log
Tornado
Tornado Baby Dragon The Log

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