My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Mediocre

1 problems 2 warnings Why?

Missing cards in your collection

Boss Bandit

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Witch Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Witch Prince Executioner Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Royal Hogs Prince Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Royal Hogs Prince Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Hogs Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Goblin Gang Royal Hogs Prince Bandit
Giant Snowball
Bomber Goblin Gang Royal Hogs Witch
Zap
Bomber Goblin Gang Royal Hogs Witch Prince Bandit
Barbarian Barrel
Bomber Goblin Gang Royal Hogs Witch Executioner Bandit
The Log
Bomber Goblin Gang Royal Hogs Witch Prince Bandit
Earthquake
Bomber Goblin Gang Royal Hogs Witch
Arrows
Bomber Goblin Gang Royal Hogs Witch
Royal Delivery
Bomber Goblin Gang Royal Hogs Witch Prince Executioner Bandit
Fireball
Bomber Goblin Gang Royal Hogs Witch Executioner Bandit
Poison
Bomber Goblin Gang Royal Hogs Witch Executioner
Lightning
Witch Prince Executioner Bandit
Rocket
Royal Hogs Witch Prince Executioner

Against air swarms

Spells and units that can counter air swarms.

Fireball Witch Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Fireball Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Prince Executioner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Fireball Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Goblin Gang Bandit Fireball Royal Hogs Witch Prince Executioner

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Bomber Goblin Gang Bandit Fireball

Attack Synergies 0 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Royal Hogs Prince Bandit
Goblin Gang
Royal Hogs Prince Bandit
Fireball
Royal Hogs
Royal Hogs
Bomber Goblin Gang Fireball Executioner Bandit
Witch
Prince Bandit
Prince
Bomber Goblin Gang Witch
Executioner
Royal Hogs Bandit
Bandit
Bomber Goblin Gang Royal Hogs Witch Executioner

Defense Synergies 0 8

Bomber
Bandit
Goblin Gang
Prince Bandit
Fireball
Bandit
Royal Hogs
Witch
Prince Bandit
Prince
Goblin Gang Witch Executioner
Executioner
Prince Bandit
Bandit
Bomber Goblin Gang Fireball Witch Executioner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Fireball Executioner
Goblin Gang Witch Prince Executioner Bandit
Goblin Gang Witch Prince Bomber Executioner Bandit
Witch Prince Goblin Gang Bandit
Bomber Fireball Prince
Goblin Gang Fireball Bomber Executioner Bandit
Goblin Gang Fireball Witch Executioner
Fireball Bandit
Witch Goblin Gang Prince
Goblin Gang Bomber Prince Bandit
Goblin Gang Witch Executioner Bomber Fireball Bandit
Executioner Goblin Gang Fireball Witch
Prince Bomber Goblin Gang Fireball Witch Bandit
Bomber Fireball Executioner Goblin Gang Witch Prince
Goblin Gang Prince Bandit
Goblin Gang Fireball Prince Bandit
Bomber Goblin Gang Fireball Witch Prince Executioner
Fireball Bomber Goblin Gang Witch Prince Executioner Bandit
Witch Executioner Bomber Fireball Bandit
Prince
Bomber Goblin Gang Fireball Witch Prince Executioner Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Fireball Witch Prince Bandit
Fireball Bandit Bomber Goblin Gang Prince Executioner
Goblin Gang Bandit Witch Prince
Goblin Gang Prince Fireball Bandit
Goblin Gang Witch Prince Executioner Bandit
Fireball Executioner Goblin Gang Witch
Goblin Gang Prince Fireball Witch Bandit
Prince
Fireball Witch Prince Bandit
Witch Goblin Gang
Witch Prince
Fireball Prince
Prince Goblin Gang Fireball Witch Executioner Bandit
Bomber Fireball Witch Executioner
Goblin Gang Witch Bomber Fireball Prince Executioner
Executioner Bomber Fireball Witch
Bomber Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Bandit
Fireball Executioner Bandit
Fireball Bandit
Fireball Prince
Bomber Fireball Executioner
Fireball Executioner Witch
Bomber Witch Executioner
Fireball Executioner
Fireball Bandit
Goblin Gang Fireball Prince
Fireball Prince Bandit
Fireball Executioner
Fireball Executioner Bandit
Fireball Bandit
Fireball Prince
Bomber Fireball Witch Executioner Bandit
Fireball Executioner Bandit
Fireball
Bomber
Bomber Fireball Prince Executioner Bandit
Bomber Fireball Witch
Fireball Prince
Fireball
Prince
Fireball
Bomber Fireball Witch Executioner
Witch
Fireball Witch Executioner Bandit
Fireball Witch Prince Bandit
Fireball Bandit
Fireball Witch Executioner
Fireball Witch
Fireball
Bomber Fireball Bandit
Fireball
Prince
Fireball
Goblin Gang Fireball Witch Prince Bandit
Fireball Witch Executioner
Fireball
Fireball Goblin Gang Prince Executioner
Bomber Fireball Executioner
Fireball
Prince Executioner
Goblin Gang Fireball Witch
Fireball Witch Executioner
Fireball Witch Prince Executioner Bandit
Prince
Fireball

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