My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
RIP

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Bandit Lumberjack Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Bandit Lumberjack Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Bandit Lumberjack Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Bandit Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Minion Horde Skeleton Army Bandit
Giant Snowball
Bomber Minion Horde Skeleton Army Lumberjack
Zap
Bomber Minion Horde Skeleton Army Bandit
Barbarian Barrel
Bomber Skeleton Army Bandit Lumberjack
The Log
Bomber Skeleton Army Bandit Lumberjack
Earthquake
Bomber Skeleton Army
Arrows
Bomber Minion Horde Skeleton Army
Royal Delivery
Bomber Minion Horde Skeleton Army Bandit Lumberjack
Fireball
Bomber Minion Horde Skeleton Army Bandit Lumberjack
Poison
Bomber Minion Horde Skeleton Army
Lightning
Bandit Lumberjack
Rocket
Minion Horde

Against air swarms

Spells and units that can counter air swarms.

Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Fireball Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rage Skeleton Army Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Rage Skeleton Army Bandit Fireball Lumberjack Minion Horde Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bomber Rage Skeleton Army Bandit

Attack Synergies 2 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Bandit Lumberjack Mega Knight
Minion Horde
Rage Mega Knight Lumberjack
Fireball
Mega Knight
Rage
Minion Horde
Skeleton Army
Bandit
Bomber Lumberjack Mega Knight
Lumberjack
Bomber Minion Horde Bandit Mega Knight
Mega Knight
Minion Horde Bomber Fireball Bandit Lumberjack

Defense Synergies 0 8

Bomber
Bandit
Minion Horde
Fireball
Bandit Lumberjack Mega Knight
Rage
Skeleton Army
Bandit Lumberjack
Bandit
Bomber Fireball Skeleton Army Lumberjack Mega Knight
Lumberjack
Fireball Skeleton Army Bandit
Mega Knight
Fireball Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Minion Horde Fireball
Minion Horde Skeleton Army Lumberjack Bandit Mega Knight
Minion Horde Skeleton Army Lumberjack Mega Knight Bomber Bandit
Minion Horde Skeleton Army Lumberjack Bandit Mega Knight
Bomber Fireball Skeleton Army Lumberjack Mega Knight
Fireball Skeleton Army Bomber Bandit Lumberjack Mega Knight
Minion Horde Fireball
Fireball Bandit Mega Knight
Minion Horde Skeleton Army Lumberjack
Skeleton Army Bomber Minion Horde Bandit Lumberjack Mega Knight
Minion Horde Skeleton Army Bomber Fireball Bandit Lumberjack Mega Knight
Minion Horde Fireball
Minion Horde Skeleton Army Lumberjack Mega Knight Bomber Fireball Bandit
Bomber Fireball Skeleton Army Mega Knight Minion Horde Lumberjack
Skeleton Army Minion Horde Bandit Lumberjack Mega Knight
Minion Horde Skeleton Army Fireball Bandit Lumberjack Mega Knight
Minion Horde Mega Knight Bomber Fireball Skeleton Army Lumberjack
Fireball Mega Knight Bomber Minion Horde Skeleton Army Bandit Lumberjack
Bomber Fireball Bandit Lumberjack Mega Knight
Lumberjack
Bomber Skeleton Army Mega Knight Minion Horde Fireball Bandit Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Lumberjack Mega Knight Fireball Bandit
Fireball Bandit Bomber Lumberjack Mega Knight
Skeleton Army Bandit Lumberjack Mega Knight Minion Horde
Skeleton Army Lumberjack Mega Knight Minion Horde Fireball Bandit
Minion Horde Skeleton Army Bandit Lumberjack Mega Knight
Fireball Minion Horde
Skeleton Army Minion Horde Fireball Bandit Lumberjack
Mega Knight Minion Horde Skeleton Army Lumberjack
Minion Horde Mega Knight Fireball Skeleton Army Bandit
Minion Horde Skeleton Army
Mega Knight Minion Horde Lumberjack
Skeleton Army Mega Knight Fireball
Skeleton Army Mega Knight Minion Horde Fireball Bandit Lumberjack
Bomber Minion Horde Fireball Skeleton Army Mega Knight
Skeleton Army Bomber Minion Horde Fireball Lumberjack
Mega Knight Bomber Minion Horde Fireball
Bomber Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Minion Horde Bandit
Fireball Bandit
Minion Horde Fireball Bandit
Fireball
Bomber Fireball Minion Horde Mega Knight
Fireball Minion Horde
Bomber Minion Horde
Fireball
Fireball Bandit
Minion Horde Fireball Lumberjack
Minion Horde Fireball Bandit
Fireball
Fireball Bandit
Minion Horde Fireball Bandit
Fireball
Bomber Minion Horde Fireball Bandit
Minion Horde Fireball Bandit Mega Knight
Fireball
Bomber Minion Horde
Bomber Fireball Bandit Mega Knight
Bomber Fireball Mega Knight
Minion Horde Fireball Mega Knight
Fireball
Minion Horde Fireball
Bomber Fireball Mega Knight
Minion Horde
Fireball Bandit
Fireball Bandit Mega Knight
Fireball Bandit
Minion Horde Fireball
Minion Horde Fireball
Minion Horde Fireball
Bomber Minion Horde Fireball Bandit Mega Knight
Minion Horde Fireball
Minion Horde Mega Knight
Fireball
Minion Horde Fireball Skeleton Army Bandit
Fireball
Fireball
Fireball Minion Horde Lumberjack Mega Knight
Bomber Fireball
Fireball
Minion Horde Mega Knight
Minion Horde Fireball
Fireball
Fireball Bandit Mega Knight
Fireball Mega Knight

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