My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Mediocre
F2P score
Good

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-ground high-damage unit!

You don't have a unit, that attacks ground and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Spear Goblins Bomber Skeleton Barrel Mega Knight Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Void

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Void

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Skeleton Barrel Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Spear Goblins Bomber Skeleton Barrel
Giant Snowball
Skeletons Spear Goblins Bomber Skeleton Barrel Little Prince
Zap
Skeletons Spear Goblins Bomber Skeleton Barrel Little Prince
Barbarian Barrel
Skeletons Spear Goblins Bomber Skeleton Barrel Little Prince
The Log
Skeletons Spear Goblins Bomber Skeleton Barrel Little Prince
Earthquake
Skeletons Spear Goblins Bomber
Arrows
Skeletons Spear Goblins Bomber Skeleton Barrel Little Prince
Royal Delivery
Skeletons Spear Goblins Bomber Skeleton Barrel Little Prince
Fireball
Bomber Skeleton Barrel Little Prince
Poison
Spear Goblins Bomber Skeleton Barrel Little Prince
Lightning
Little Prince
Rocket
Little Prince

Against air swarms

Spells and units that can counter air swarms.

Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Fireball Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Skeleton Barrel Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Spear Goblins Bomber Skeleton Barrel Void Little Prince Fireball Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Skeletons Spear Goblins Bomber Skeleton Barrel

Attack Synergies 2 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Spear Goblins
Skeleton Barrel Mega Knight
Bomber
Skeleton Barrel Mega Knight
Skeleton Barrel
Spear Goblins Fireball Bomber Mega Knight
Fireball
Skeleton Barrel Mega Knight Little Prince
Void
Mega Knight
Spear Goblins Bomber Skeleton Barrel Fireball
Little Prince
Fireball

Defense Synergies 0 9

Skeletons
Spear Goblins Bomber Little Prince
Spear Goblins
Skeletons Mega Knight Little Prince
Bomber
Skeletons
Skeleton Barrel
Fireball Mega Knight
Fireball
Skeleton Barrel Mega Knight Little Prince
Void
Mega Knight
Spear Goblins Skeleton Barrel Fireball
Little Prince
Skeletons Spear Goblins Fireball

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Bomber Skeleton Barrel Fireball Void
Skeletons Mega Knight
Mega Knight Skeletons Bomber Void
Skeletons Mega Knight
Bomber Fireball Mega Knight
Fireball Skeletons Spear Goblins Bomber Mega Knight
Spear Goblins Fireball Void Little Prince
Skeleton Barrel Fireball Void Mega Knight
Skeletons
Skeletons Spear Goblins Bomber Mega Knight Little Prince
Skeletons Spear Goblins Bomber Fireball Mega Knight
Spear Goblins Fireball
Mega Knight Skeletons Bomber Fireball
Bomber Fireball Mega Knight
Mega Knight
Fireball Mega Knight
Mega Knight Skeletons Bomber Fireball
Fireball Mega Knight Spear Goblins Bomber Little Prince
Spear Goblins Bomber Fireball Mega Knight Little Prince
Bomber Mega Knight Spear Goblins Fireball Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Skeletons Spear Goblins Fireball Void
Fireball Void Bomber Skeleton Barrel Mega Knight
Mega Knight Skeletons Spear Goblins
Mega Knight Fireball
Skeletons Mega Knight
Fireball Skeletons Skeleton Barrel
Skeletons Spear Goblins Fireball Void
Mega Knight
Void Mega Knight Skeletons Spear Goblins Fireball
Skeletons
Mega Knight
Mega Knight Fireball Void
Mega Knight Skeletons Fireball
Bomber Fireball Mega Knight
Skeletons Spear Goblins Bomber Fireball Little Prince
Mega Knight Bomber Fireball
Bomber Fireball Void

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Fireball Void
Fireball Void Skeleton Barrel
Skeleton Barrel Fireball Void
Skeleton Barrel Fireball Void
Bomber Fireball Mega Knight
Fireball Spear Goblins Skeleton Barrel
Bomber
Fireball Skeleton Barrel
Fireball Void Skeleton Barrel
Fireball Void
Void Skeleton Barrel Fireball
Fireball Void
Skeleton Barrel Fireball Void
Skeleton Barrel Fireball Void
Skeleton Barrel Fireball
Spear Goblins Bomber Skeleton Barrel Fireball
Skeleton Barrel Fireball Mega Knight
Fireball
Bomber
Void Bomber Skeleton Barrel Fireball Mega Knight
Bomber Skeleton Barrel Fireball Void Mega Knight Little Prince
Fireball Void Mega Knight
Fireball Void
Void
Skeleton Barrel Fireball Void
Bomber Fireball Mega Knight Little Prince
Fireball Void Skeleton Barrel
Fireball Void Skeleton Barrel Mega Knight
Fireball Void Skeleton Barrel
Fireball Void Little Prince
Skeleton Barrel Fireball Void
Fireball Void
Void Bomber Fireball Mega Knight
Void Fireball
Mega Knight
Fireball
Skeleton Barrel Spear Goblins Fireball Void
Fireball
Fireball
Fireball Void Mega Knight
Bomber Skeleton Barrel Fireball
Void Fireball
Mega Knight
Fireball
Fireball Void
Void Skeleton Barrel Fireball Mega Knight Little Prince
Fireball Void Mega Knight
Void

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