My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Great!

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Tesla Dart Goblin

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Knight Firecracker Tesla Royal Giant Goblinstein

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Royal Giant Dart Goblin

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Royal Giant
Giant Snowball
Bomber Dart Goblin
Zap
Bomber Firecracker Royal Giant Dart Goblin
Barbarian Barrel
Bomber Knight Firecracker Tesla Dart Goblin
The Log
Bomber Firecracker Royal Giant Dart Goblin
Earthquake
Bomber Firecracker Tesla
Arrows
Bomber Firecracker Dart Goblin
Royal Delivery
Bomber Knight Firecracker Dart Goblin
Fireball
Bomber Firecracker Tesla Dart Goblin
Poison
Bomber Firecracker Dart Goblin
Lightning
Knight Tesla Goblinstein
Rocket

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Arrows Firecracker

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Arrows Knight Firecracker Dart Goblin Tesla Goblinstein Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bomber Arrows Knight Firecracker

Attack Synergies 6 3

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Royal Giant Knight
Arrows
Royal Giant Knight
Knight
Firecracker Dart Goblin Bomber Arrows
Firecracker
Knight Royal Giant Dart Goblin
Tesla
Royal Giant
Bomber Arrows Firecracker Dart Goblin
Dart Goblin
Knight Royal Giant Firecracker
Goblinstein

Defense Synergies 4 6

Bomber
Knight Tesla
Arrows
Knight Tesla
Knight
Bomber Firecracker Tesla Dart Goblin Arrows
Firecracker
Knight Tesla Dart Goblin
Tesla
Knight Bomber Arrows Firecracker Dart Goblin
Royal Giant
Dart Goblin
Knight Firecracker Tesla
Goblinstein

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Knight Firecracker Tesla Dart Goblin
Knight Firecracker Tesla Dart Goblin
Tesla Bomber Knight Dart Goblin
Tesla Knight Firecracker Dart Goblin
Bomber Arrows Firecracker
Arrows Bomber Firecracker Tesla Dart Goblin
Tesla Dart Goblin Arrows Firecracker
Arrows Tesla Dart Goblin
Tesla
Knight Bomber Firecracker Tesla Dart Goblin
Dart Goblin Bomber Arrows Knight Firecracker Tesla
Arrows Tesla Firecracker Dart Goblin
Tesla Bomber Knight
Bomber Arrows Firecracker Tesla Dart Goblin
Knight Tesla
Tesla
Tesla Bomber Arrows Knight Firecracker
Arrows Tesla Bomber Knight Firecracker Dart Goblin
Arrows Bomber Knight Firecracker Tesla Dart Goblin
Tesla Dart Goblin
Bomber Arrows Knight Firecracker Tesla Dart Goblin
Tesla

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Tesla
Bomber Arrows Knight Firecracker Tesla
Knight
Knight Tesla
Knight Tesla
Arrows Firecracker Tesla Dart Goblin
Knight Tesla Dart Goblin
Knight Tesla
Knight Firecracker
Tesla Dart Goblin
Knight Tesla Dart Goblin
Arrows
Knight Tesla
Bomber Firecracker Tesla Dart Goblin
Tesla Bomber Knight Firecracker Dart Goblin
Arrows Bomber Firecracker Tesla Dart Goblin
Bomber Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Knight Firecracker Dart Goblin
Arrows Firecracker Dart Goblin
Arrows Dart Goblin
Arrows Knight Firecracker Dart Goblin
Bomber Arrows Firecracker
Arrows Firecracker Dart Goblin
Bomber Arrows Firecracker Dart Goblin
Arrows Firecracker Dart Goblin
Arrows Firecracker Dart Goblin
Firecracker Arrows Knight Dart Goblin
Arrows Firecracker Dart Goblin
Knight Firecracker Dart Goblin
Arrows Firecracker Dart Goblin
Arrows Firecracker Dart Goblin
Bomber Arrows Firecracker Dart Goblin
Arrows Firecracker Dart Goblin
Arrows
Bomber
Bomber Arrows Firecracker Dart Goblin
Bomber Arrows Firecracker Dart Goblin
Arrows
Arrows
Arrows Firecracker Bomber
Arrows Firecracker Dart Goblin
Arrows
Arrows Firecracker Dart Goblin
Arrows Firecracker Dart Goblin
Firecracker Dart Goblin
Bomber Arrows Dart Goblin
Arrows Firecracker
Arrows Firecracker
Dart Goblin
Arrows Firecracker Dart Goblin
Arrows
Knight Firecracker Dart Goblin
Arrows Bomber Firecracker Dart Goblin
Arrows
Firecracker Dart Goblin
Firecracker Dart Goblin
Firecracker Dart Goblin
Firecracker Dart Goblin
Firecracker Dart Goblin

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