My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Wizard Electro Giant

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Electro Giant Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Electro Giant Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Electro Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Minions Skeleton Army Miner
Giant Snowball
Bomber Minions Skeleton Army Miner
Zap
Bomber Minions Skeleton Army
Barbarian Barrel
Bomber Wizard Skeleton Army
The Log
Bomber Mini P.E.K.K.A Skeleton Army
Earthquake
Bomber Skeleton Army
Arrows
Bomber Minions Skeleton Army
Royal Delivery
Bomber Minions Mini P.E.K.K.A Wizard Skeleton Army Miner
Fireball
Bomber Minions Wizard Skeleton Army
Poison
Bomber Minions Wizard Skeleton Army
Lightning
Mini P.E.K.K.A Wizard
Rocket
Wizard

Against air swarms

Spells and units that can counter air swarms.

Wizard Tornado Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Wizard Tornado Electro Giant

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Skeleton Army Tornado Electro Giant Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Minions Skeleton Army Tornado Miner Mini P.E.K.K.A Wizard Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bomber Minions Skeleton Army Tornado

Attack Synergies 3 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Minions Mini P.E.K.K.A Miner
Minions
Miner Bomber Mini P.E.K.K.A
Mini P.E.K.K.A
Bomber Minions Wizard Tornado Electro Giant
Wizard
Tornado Mini P.E.K.K.A Miner
Skeleton Army
Tornado
Wizard Electro Giant Mini P.E.K.K.A
Electro Giant
Tornado Mini P.E.K.K.A
Miner
Minions Bomber Wizard

Defense Synergies 1 10

Bomber
Mini P.E.K.K.A Tornado Electro Giant Miner
Minions
Mini P.E.K.K.A
Bomber Wizard Skeleton Army Tornado Electro Giant
Wizard
Tornado Mini P.E.K.K.A Skeleton Army
Skeleton Army
Mini P.E.K.K.A Wizard
Tornado
Wizard Bomber Mini P.E.K.K.A Electro Giant
Electro Giant
Bomber Mini P.E.K.K.A Tornado
Miner
Bomber

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Minions Wizard
Mini P.E.K.K.A Skeleton Army Minions
Mini P.E.K.K.A Skeleton Army Tornado Bomber Minions
Mini P.E.K.K.A Skeleton Army Minions
Bomber Mini P.E.K.K.A Skeleton Army Tornado
Skeleton Army Tornado Bomber Minions
Minions Tornado Wizard
Electro Giant
Mini P.E.K.K.A Minions Skeleton Army Tornado
Skeleton Army Tornado Bomber Mini P.E.K.K.A Miner
Minions Skeleton Army Bomber Wizard Tornado Electro Giant
Minions Wizard Tornado
Mini P.E.K.K.A Skeleton Army Bomber Minions Wizard
Bomber Wizard Skeleton Army Minions Mini P.E.K.K.A Tornado
Mini P.E.K.K.A Skeleton Army
Skeleton Army Tornado Mini P.E.K.K.A Electro Giant
Wizard Bomber Minions Mini P.E.K.K.A Skeleton Army Tornado
Bomber Minions Wizard Skeleton Army Tornado
Wizard Tornado Bomber Minions
Mini P.E.K.K.A Tornado
Bomber Wizard Skeleton Army Minions Mini P.E.K.K.A Electro Giant

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Skeleton Army Electro Giant
Bomber Mini P.E.K.K.A Wizard Miner
Skeleton Army Minions Mini P.E.K.K.A
Mini P.E.K.K.A Skeleton Army Tornado
Mini P.E.K.K.A Skeleton Army
Wizard Electro Giant Minions Tornado
Mini P.E.K.K.A Skeleton Army Minions
Mini P.E.K.K.A Skeleton Army
Minions Mini P.E.K.K.A Skeleton Army Tornado
Skeleton Army
Minions Mini P.E.K.K.A
Skeleton Army Tornado Electro Giant
Mini P.E.K.K.A Skeleton Army Wizard
Wizard Bomber Skeleton Army Electro Giant
Skeleton Army Electro Giant Bomber Minions Mini P.E.K.K.A Tornado
Minions Bomber Mini P.E.K.K.A Wizard Electro Giant
Bomber

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Tornado Miner
Miner
Bomber Wizard
Wizard Electro Giant Minions Tornado
Bomber Wizard Tornado
Wizard Tornado
Miner Wizard Tornado
Minions Mini P.E.K.K.A Tornado
Miner Wizard Tornado
Wizard Tornado
Miner
Minions
Bomber Wizard
Wizard
Tornado
Bomber Minions Mini P.E.K.K.A
Bomber Mini P.E.K.K.A Wizard
Bomber Wizard Tornado Electro Giant Miner
Minions
Wizard Tornado
Tornado
Tornado Electro Giant Bomber Wizard
Miner Wizard Tornado
Wizard Tornado Miner
Miner Tornado
Wizard Tornado Electro Giant
Minions Wizard Electro Giant
Mini P.E.K.K.A
Bomber Wizard Miner
Wizard
Minions Skeleton Army
Wizard Tornado
Miner Mini P.E.K.K.A Wizard
Bomber Wizard
Tornado Electro Giant
Electro Giant Minions Tornado
Tornado
Tornado Electro Giant Miner
Wizard

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