My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Good

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Minion Horde Goblin Giant

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Elixir Golem Bowler Goblin Giant

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem Wall Breakers Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Elixir Golem Wall Breakers Goblin Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Minion Horde Elixir Golem Wall Breakers Goblin Giant

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Minion Horde Elixir Golem Wall Breakers
Giant Snowball
Goblin Gang Minion Horde Wall Breakers
Zap
Goblin Gang Minion Horde Wall Breakers Goblin Giant
Barbarian Barrel
Goblin Gang Elixir Golem Wall Breakers
The Log
Goblin Gang Elixir Golem Wall Breakers
Earthquake
Goblin Gang Elixir Golem
Arrows
Goblin Gang Minion Horde Wall Breakers
Royal Delivery
Goblin Gang Minion Horde Elixir Golem Wall Breakers Bowler
Fireball
Goblin Gang Minion Horde Elixir Golem Wall Breakers Bowler
Poison
Goblin Gang Minion Horde Elixir Golem
Lightning
Bowler
Rocket
Minion Horde Bowler

Against air swarms

Spells and units that can counter air swarms.

Giant Snowball Rocket

Against ground swarms

Spells and units that can counter ground swarms.

Giant Snowball Rocket Bowler

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Elixir Golem Rocket Bowler

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Minion Horde

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Giant Snowball Wall Breakers Goblin Gang Elixir Golem Minion Horde Bowler Rocket Goblin Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Giant Snowball Wall Breakers Goblin Gang Elixir Golem

Attack Synergies 0 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Giant Snowball
Minion Horde Elixir Golem Wall Breakers Bowler Goblin Giant
Goblin Gang
Elixir Golem Bowler Goblin Giant
Minion Horde
Giant Snowball Goblin Giant
Elixir Golem
Giant Snowball Goblin Gang Bowler
Rocket
Wall Breakers
Giant Snowball Goblin Giant
Bowler
Giant Snowball Goblin Gang Elixir Golem
Goblin Giant
Giant Snowball Goblin Gang Minion Horde Wall Breakers

Defense Synergies 1 3

Giant Snowball
Goblin Gang Minion Horde Bowler Goblin Giant
Goblin Gang
Giant Snowball
Minion Horde
Giant Snowball
Elixir Golem
Rocket
Wall Breakers
Bowler
Giant Snowball
Goblin Giant
Giant Snowball

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Bowler Minion Horde Goblin Giant
Minion Horde Goblin Gang
Goblin Gang Minion Horde Rocket Bowler Giant Snowball
Minion Horde Goblin Gang Bowler
Rocket Bowler
Goblin Gang Bowler Giant Snowball
Giant Snowball Minion Horde Rocket Goblin Gang
Rocket Bowler Goblin Giant
Minion Horde Goblin Gang
Goblin Gang Giant Snowball Minion Horde Bowler
Goblin Gang Minion Horde Giant Snowball Bowler Goblin Giant
Minion Horde Giant Snowball Goblin Gang
Minion Horde Bowler Giant Snowball Goblin Gang Rocket
Rocket Bowler Giant Snowball Goblin Gang Minion Horde
Goblin Gang Minion Horde
Minion Horde Rocket Giant Snowball Goblin Gang Bowler
Minion Horde Goblin Gang Bowler
Giant Snowball Goblin Gang Minion Horde Bowler
Giant Snowball Bowler
Goblin Gang Bowler Giant Snowball Minion Horde Goblin Giant

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Giant Snowball Bowler
Giant Snowball Goblin Gang Rocket Bowler
Goblin Gang Minion Horde Rocket Bowler Goblin Giant
Goblin Gang Rocket Bowler Minion Horde Goblin Giant
Goblin Gang Minion Horde Bowler Goblin Giant
Rocket Giant Snowball Goblin Gang Minion Horde Goblin Giant
Goblin Gang Rocket Minion Horde Bowler Goblin Giant
Minion Horde Goblin Giant
Minion Horde Rocket Giant Snowball
Goblin Gang Minion Horde Goblin Giant
Minion Horde Bowler
Rocket Giant Snowball Bowler Goblin Giant
Rocket Bowler Goblin Gang Minion Horde Goblin Giant
Minion Horde Bowler
Goblin Gang Minion Horde Rocket Bowler Goblin Giant
Bowler Giant Snowball Minion Horde
Giant Snowball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Minion Horde Rocket
Giant Snowball Bowler
Rocket Minion Horde Goblin Giant
Rocket
Rocket Giant Snowball Minion Horde Bowler
Giant Snowball Minion Horde Rocket Goblin Giant
Minion Horde Bowler
Giant Snowball Bowler
Giant Snowball
Rocket Giant Snowball Goblin Gang Minion Horde Bowler
Rocket Minion Horde Bowler
Giant Snowball Rocket
Rocket Giant Snowball Bowler
Minion Horde Rocket
Giant Snowball
Rocket Giant Snowball Minion Horde Bowler
Minion Horde Rocket Bowler
Giant Snowball Rocket
Minion Horde Rocket
Rocket Giant Snowball Bowler
Rocket Giant Snowball Bowler
Rocket Minion Horde Bowler
Rocket Giant Snowball
Rocket Bowler
Rocket Giant Snowball Minion Horde
Giant Snowball Bowler
Minion Horde
Giant Snowball Bowler
Giant Snowball Bowler
Rocket
Giant Snowball Minion Horde
Rocket Giant Snowball Minion Horde
Giant Snowball Minion Horde Bowler
Giant Snowball Minion Horde Rocket
Rocket Giant Snowball Minion Horde
Minion Horde
Rocket Giant Snowball Bowler
Minion Horde Goblin Gang Rocket
Rocket Giant Snowball
Goblin Gang Minion Horde Rocket Bowler
Giant Snowball Bowler
Rocket Giant Snowball
Minion Horde
Giant Snowball Goblin Gang Minion Horde Rocket Bowler
Giant Snowball Rocket
Giant Snowball Rocket Bowler Goblin Giant
Rocket Bowler

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