My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
RIP

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Electro Wizard Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Dark Prince Bowler Electro Wizard Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Hogs Dark Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Heal Spirit Royal Hogs Dark Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Hogs Dark Prince Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Hogs Dark Prince
Giant Snowball
Royal Hogs Little Prince
Zap
Royal Hogs Dark Prince Little Prince
Barbarian Barrel
Tesla Heal Spirit Royal Hogs Dark Prince Electro Wizard Little Prince
The Log
Heal Spirit Royal Hogs Dark Prince Little Prince
Earthquake
Tesla Royal Hogs
Arrows
Heal Spirit Royal Hogs Little Prince
Royal Delivery
Heal Spirit Royal Hogs Dark Prince Bowler Electro Wizard Little Prince
Fireball
Tesla Royal Hogs Bowler Electro Wizard Little Prince
Poison
Royal Hogs Electro Wizard Little Prince
Lightning
Tesla Dark Prince Bowler Electro Wizard Little Prince
Rocket
Royal Hogs Bowler Little Prince

Against air swarms

Spells and units that can counter air swarms.

Poison

Against ground swarms

Spells and units that can counter ground swarms.

Dark Prince Poison Bowler

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Heal Spirit Dark Prince Poison Bowler

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Heal Spirit Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Heal Spirit Little Prince Tesla Dark Prince Poison Electro Wizard Royal Hogs Bowler

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Heal Spirit Little Prince Tesla Dark Prince

Attack Synergies 1 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Tesla
Heal Spirit
Royal Hogs Dark Prince Bowler
Royal Hogs
Heal Spirit Dark Prince Poison Bowler Electro Wizard Little Prince
Dark Prince
Heal Spirit Royal Hogs Poison Electro Wizard Little Prince
Poison
Royal Hogs Dark Prince Bowler
Bowler
Heal Spirit Royal Hogs Poison Electro Wizard Little Prince
Electro Wizard
Royal Hogs Dark Prince Bowler
Little Prince
Royal Hogs Dark Prince Bowler

Defense Synergies 0 13

Tesla
Dark Prince Poison Bowler Electro Wizard Little Prince
Heal Spirit
Royal Hogs
Dark Prince
Tesla Poison Bowler Electro Wizard Little Prince
Poison
Tesla Dark Prince Electro Wizard
Bowler
Tesla Dark Prince Electro Wizard Little Prince
Electro Wizard
Tesla Dark Prince Poison Bowler Little Prince
Little Prince
Tesla Dark Prince Bowler Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Tesla Electro Wizard
Tesla Dark Prince Electro Wizard
Tesla Bowler Dark Prince Electro Wizard
Tesla Dark Prince Bowler Electro Wizard
Dark Prince Poison Bowler
Bowler Tesla Dark Prince Electro Wizard
Tesla Electro Wizard Poison Little Prince
Bowler Tesla Poison Electro Wizard
Tesla
Tesla Dark Prince Bowler Electro Wizard Little Prince
Poison Electro Wizard Tesla Dark Prince Bowler
Tesla Poison Electro Wizard
Tesla Bowler Dark Prince Electro Wizard
Bowler Tesla Dark Prince Poison Electro Wizard
Tesla Electro Wizard
Tesla Bowler Electro Wizard
Tesla Dark Prince Poison Bowler Electro Wizard
Tesla Dark Prince Bowler Electro Wizard Little Prince
Poison Tesla Dark Prince Bowler Electro Wizard Little Prince
Tesla Electro Wizard
Dark Prince Bowler Tesla Poison Electro Wizard Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Tesla Dark Prince Bowler Electro Wizard
Poison Electro Wizard Tesla Bowler
Dark Prince Bowler Electro Wizard
Dark Prince Bowler Tesla Electro Wizard
Tesla Dark Prince Bowler
Poison Tesla Electro Wizard
Dark Prince Tesla Bowler Electro Wizard
Tesla Dark Prince
Electro Wizard Dark Prince Poison
Tesla
Tesla Dark Prince Bowler
Dark Prince Poison Bowler Electro Wizard
Dark Prince Bowler Tesla
Tesla Bowler
Tesla Electro Wizard Dark Prince Poison Bowler Little Prince
Poison Bowler Tesla Dark Prince Electro Wizard
Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison
Poison Bowler Electro Wizard
Poison
Dark Prince Poison
Poison Dark Prince Bowler
Poison
Poison Bowler
Poison Bowler
Poison
Poison Bowler Electro Wizard
Poison Dark Prince Bowler Electro Wizard
Poison
Poison Bowler
Poison
Poison
Poison Bowler
Poison Bowler
Poison
Dark Prince Poison Bowler Electro Wizard
Poison Bowler Little Prince
Poison Bowler
Poison
Bowler
Poison
Poison Dark Prince Bowler Little Prince
Poison Bowler Electro Wizard
Poison Bowler
Poison
Poison Electro Wizard Little Prince
Electro Wizard Poison
Bowler
Poison
Poison Electro Wizard
Poison Bowler
Electro Wizard Dark Prince
Poison Electro Wizard
Poison Dark Prince Bowler Electro Wizard
Poison Bowler
Poison
Dark Prince
Poison Bowler Electro Wizard
Poison Electro Wizard
Poison Dark Prince Bowler Electro Wizard Little Prince
Bowler

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