My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Skeleton Dragons Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeleton Dragons Dark Prince Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Goblin Curse

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Dark Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Dark Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Dark Prince

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Curse Goblin Barrel Dark Prince
Giant Snowball
Cannon Skeleton Dragons Barbarians Goblin Curse Goblin Barrel
Zap
Cannon Goblin Curse Goblin Barrel Dark Prince
Barbarian Barrel
Cannon Barbarians Goblin Curse Goblin Barrel Dark Prince Ice Wizard
The Log
Cannon Barbarians Goblin Curse Goblin Barrel Dark Prince
Earthquake
Cannon Barbarians Goblin Barrel
Arrows
Skeleton Dragons Goblin Curse Goblin Barrel
Royal Delivery
Skeleton Dragons Barbarians Goblin Barrel Dark Prince Ice Wizard
Fireball
Cannon Skeleton Dragons Barbarians Goblin Barrel Ice Wizard
Poison
Cannon Skeleton Dragons Barbarians Goblin Curse Ice Wizard
Lightning
Cannon Skeleton Dragons Dark Prince Ice Wizard
Rocket
Barbarians

Against air swarms

Spells and units that can counter air swarms.

Skeleton Dragons Fireball Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Skeleton Dragons Fireball Dark Prince Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Goblin Curse Dark Prince Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Fireball Goblin Barrel Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblin Curse Cannon Goblin Barrel Ice Wizard Skeleton Dragons Fireball Dark Prince Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Goblin Curse Cannon Goblin Barrel Ice Wizard

Attack Synergies 1 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Cannon
Skeleton Dragons
Dark Prince
Barbarians
Fireball
Goblin Curse Dark Prince
Goblin Curse
Fireball
Goblin Barrel
Dark Prince Ice Wizard
Dark Prince
Goblin Barrel Skeleton Dragons Fireball Ice Wizard
Ice Wizard
Goblin Barrel Dark Prince

Defense Synergies 0 11

Cannon
Skeleton Dragons Fireball Dark Prince Ice Wizard
Skeleton Dragons
Cannon Barbarians Fireball Dark Prince Ice Wizard
Barbarians
Skeleton Dragons
Fireball
Cannon Skeleton Dragons Dark Prince Ice Wizard
Goblin Curse
Goblin Barrel
Dark Prince
Cannon Skeleton Dragons Fireball Ice Wizard
Ice Wizard
Cannon Skeleton Dragons Fireball Dark Prince

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Skeleton Dragons Fireball
Barbarians Cannon Skeleton Dragons Goblin Curse Dark Prince Ice Wizard
Cannon Barbarians Skeleton Dragons Goblin Curse Dark Prince Ice Wizard
Cannon Barbarians Skeleton Dragons Goblin Curse Dark Prince Ice Wizard
Barbarians Fireball Dark Prince
Fireball Cannon Skeleton Dragons Dark Prince Ice Wizard
Skeleton Dragons Cannon Fireball Goblin Curse Ice Wizard
Cannon Skeleton Dragons Barbarians Fireball
Cannon Barbarians Goblin Curse Ice Wizard
Cannon Barbarians Dark Prince Ice Wizard
Skeleton Dragons Barbarians Goblin Curse Ice Wizard Cannon Fireball Dark Prince
Skeleton Dragons Fireball Goblin Curse Ice Wizard
Cannon Barbarians Skeleton Dragons Fireball Goblin Curse Dark Prince Ice Wizard
Fireball Cannon Skeleton Dragons Barbarians Goblin Curse Dark Prince
Barbarians Cannon Goblin Curse
Barbarians Cannon Fireball Goblin Curse
Barbarians Cannon Skeleton Dragons Fireball Dark Prince
Cannon Fireball Skeleton Dragons Barbarians Dark Prince Ice Wizard
Cannon Skeleton Dragons Barbarians Fireball Goblin Curse Dark Prince Ice Wizard
Barbarians Cannon Goblin Curse
Skeleton Dragons Dark Prince Cannon Barbarians Fireball Goblin Curse
Cannon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Fireball Dark Prince
Fireball Skeleton Dragons
Barbarians Dark Prince
Dark Prince Barbarians Fireball
Barbarians Cannon Goblin Curse Dark Prince
Skeleton Dragons Fireball Goblin Curse Ice Wizard
Dark Prince Barbarians Fireball Ice Wizard
Barbarians Goblin Curse Dark Prince
Skeleton Dragons Barbarians Fireball Dark Prince
Cannon Skeleton Dragons Barbarians Goblin Curse
Barbarians Dark Prince
Barbarians Fireball Dark Prince
Barbarians Dark Prince Cannon Fireball Goblin Curse
Cannon Skeleton Dragons Barbarians Fireball Goblin Curse
Barbarians Skeleton Dragons Fireball Dark Prince
Cannon Skeleton Dragons Barbarians Fireball Goblin Curse Dark Prince Ice Wizard
Cannon Fireball Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Skeleton Dragons
Fireball Skeleton Dragons Goblin Curse Ice Wizard
Skeleton Dragons Fireball
Skeleton Dragons Barbarians Fireball Dark Prince
Fireball Skeleton Dragons Goblin Curse Dark Prince
Skeleton Dragons Fireball Goblin Curse Ice Wizard
Skeleton Dragons
Fireball Skeleton Dragons Goblin Curse Ice Wizard
Fireball Skeleton Dragons
Fireball
Skeleton Dragons Fireball Dark Prince
Fireball Skeleton Dragons Goblin Curse
Skeleton Dragons Fireball
Skeleton Dragons Fireball
Skeleton Dragons Fireball
Skeleton Dragons Fireball
Skeleton Dragons Fireball
Fireball
Skeleton Dragons
Skeleton Dragons Fireball Dark Prince
Skeleton Dragons Fireball Goblin Curse
Skeleton Dragons Fireball
Skeleton Dragons Fireball
Skeleton Dragons Barbarians Fireball
Goblin Curse Skeleton Dragons Fireball Dark Prince Ice Wizard
Fireball Skeleton Dragons Ice Wizard
Fireball Skeleton Dragons
Fireball Skeleton Dragons Goblin Curse
Skeleton Dragons Fireball Goblin Curse Ice Wizard
Skeleton Dragons Fireball
Fireball
Skeleton Dragons Fireball
Skeleton Dragons Fireball
Fireball Goblin Curse
Barbarians Fireball Dark Prince
Fireball Skeleton Dragons Goblin Curse Ice Wizard
Fireball
Fireball Skeleton Dragons Dark Prince
Skeleton Dragons Fireball
Fireball
Skeleton Dragons Dark Prince
Skeleton Dragons Fireball
Skeleton Dragons Fireball
Fireball Dark Prince
Fireball Skeleton Dragons

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