My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Godly!
Versatility
Good
F2P score
Bad

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Baby Dragon Electro Wizard Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Baby Dragon P.E.K.K.A Electro Wizard Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mortar Barbarian Barrel Baby Dragon P.E.K.K.A Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Wizard Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Ram Rider
Giant Snowball
Cannon Baby Dragon Ram Rider
Zap
Cannon Mortar Ram Rider
Barbarian Barrel
Cannon Mortar Electro Wizard
The Log
Cannon Ram Rider
Earthquake
Cannon Mortar
Arrows
Royal Delivery
Baby Dragon P.E.K.K.A Electro Wizard Ram Rider
Fireball
Cannon Mortar Baby Dragon Electro Wizard Ram Rider
Poison
Cannon Mortar Electro Wizard
Lightning
Cannon Mortar Baby Dragon Electro Wizard Ram Rider
Rocket
Mortar Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Zap Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Zap Mortar Barbarian Barrel Baby Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Baby Dragon P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Barbarian Barrel Cannon Mortar Baby Dragon Electro Wizard Ram Rider P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Barbarian Barrel Cannon Mortar

Attack Synergies 4 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
P.E.K.K.A Electro Wizard Ram Rider Mortar Barbarian Barrel Baby Dragon
Cannon
Mortar
Zap Barbarian Barrel Baby Dragon Ram Rider
Barbarian Barrel
Zap Mortar Baby Dragon P.E.K.K.A Ram Rider
Baby Dragon
Zap Mortar Barbarian Barrel P.E.K.K.A Electro Wizard Ram Rider
P.E.K.K.A
Zap Electro Wizard Barbarian Barrel Baby Dragon Ram Rider
Electro Wizard
Zap P.E.K.K.A Baby Dragon Ram Rider
Ram Rider
Zap Mortar Barbarian Barrel Baby Dragon P.E.K.K.A Electro Wizard

Defense Synergies 2 17

Zap
Cannon Electro Wizard Mortar Barbarian Barrel Baby Dragon P.E.K.K.A Ram Rider
Cannon
Zap Barbarian Barrel Baby Dragon Electro Wizard
Mortar
Zap Barbarian Barrel Baby Dragon Electro Wizard
Barbarian Barrel
Zap Cannon Mortar Baby Dragon P.E.K.K.A Electro Wizard
Baby Dragon
Zap Cannon Mortar Barbarian Barrel P.E.K.K.A
P.E.K.K.A
Zap Barbarian Barrel Baby Dragon Electro Wizard
Electro Wizard
Zap Cannon Mortar Barbarian Barrel P.E.K.K.A Ram Rider
Ram Rider
Zap Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Cannon Mortar Barbarian Barrel Baby Dragon Electro Wizard Ram Rider
P.E.K.K.A Zap Cannon Mortar Electro Wizard Ram Rider
Cannon Mortar P.E.K.K.A Ram Rider Electro Wizard
Cannon P.E.K.K.A Mortar Electro Wizard Ram Rider
Barbarian Barrel P.E.K.K.A
Barbarian Barrel Zap Cannon Baby Dragon Electro Wizard
Electro Wizard Ram Rider Zap Cannon Mortar Baby Dragon
Zap Cannon Barbarian Barrel Baby Dragon P.E.K.K.A Electro Wizard Ram Rider
Cannon P.E.K.K.A Mortar
Cannon Barbarian Barrel Electro Wizard
Electro Wizard Zap Cannon Barbarian Barrel Baby Dragon Ram Rider
Zap Baby Dragon Electro Wizard Ram Rider
Cannon Mortar P.E.K.K.A Zap Electro Wizard Ram Rider
Zap Cannon Mortar Barbarian Barrel Baby Dragon P.E.K.K.A Electro Wizard
P.E.K.K.A Cannon Mortar Electro Wizard Ram Rider
Zap Cannon Mortar P.E.K.K.A Electro Wizard Ram Rider
Cannon Mortar P.E.K.K.A Electro Wizard
Cannon Mortar Zap Barbarian Barrel Baby Dragon Electro Wizard Ram Rider
Zap Mortar Barbarian Barrel Baby Dragon Cannon Electro Wizard Ram Rider
P.E.K.K.A Cannon Mortar Electro Wizard Ram Rider
Cannon Barbarian Barrel Baby Dragon P.E.K.K.A Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Barbarian Barrel P.E.K.K.A Electro Wizard
Electro Wizard Zap Mortar Barbarian Barrel Baby Dragon
P.E.K.K.A Zap Electro Wizard Ram Rider
P.E.K.K.A Zap Barbarian Barrel Electro Wizard Ram Rider
P.E.K.K.A Cannon Ram Rider
Zap Baby Dragon Electro Wizard Ram Rider
P.E.K.K.A Electro Wizard Ram Rider
P.E.K.K.A
Zap P.E.K.K.A Electro Wizard Mortar Barbarian Barrel Baby Dragon
P.E.K.K.A Cannon
P.E.K.K.A
P.E.K.K.A Zap Electro Wizard
P.E.K.K.A Cannon Ram Rider
Cannon Baby Dragon
Electro Wizard Zap Mortar Barbarian Barrel Baby Dragon P.E.K.K.A
Zap Cannon Barbarian Barrel Baby Dragon P.E.K.K.A Electro Wizard
Zap Cannon Mortar Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Mortar Barbarian Barrel Baby Dragon
Mortar Zap Barbarian Barrel Baby Dragon Electro Wizard Ram Rider
Barbarian Barrel Baby Dragon
Barbarian Barrel
Zap Mortar Barbarian Barrel Baby Dragon
Zap Baby Dragon Ram Rider
Mortar Baby Dragon
Zap Barbarian Barrel Baby Dragon Ram Rider
Zap Mortar Ram Rider
Electro Wizard
Zap Mortar Barbarian Barrel Electro Wizard Ram Rider
Zap Baby Dragon
Mortar Barbarian Barrel Baby Dragon
Mortar Barbarian Barrel Baby Dragon
Zap Mortar Barbarian Barrel Baby Dragon
Zap Mortar Barbarian Barrel Baby Dragon
Mortar Barbarian Barrel Baby Dragon
Mortar Barbarian Barrel
Zap Mortar Barbarian Barrel Baby Dragon Electro Wizard
Zap Mortar Barbarian Barrel Baby Dragon
Baby Dragon
Zap Mortar Barbarian Barrel Baby Dragon
Zap Mortar Barbarian Barrel Baby Dragon
Mortar Zap Barbarian Barrel Baby Dragon Electro Wizard Ram Rider
Zap Mortar Baby Dragon Ram Rider
Zap Mortar Barbarian Barrel Baby Dragon
Zap Baby Dragon Electro Wizard
Zap Electro Wizard
Zap Mortar
Zap Electro Wizard
P.E.K.K.A
Zap Electro Wizard Barbarian Barrel
Zap Baby Dragon Electro Wizard Ram Rider
Barbarian Barrel
Baby Dragon Electro Wizard
Zap Mortar Baby Dragon
Zap
P.E.K.K.A
Zap Baby Dragon Electro Wizard
Zap Electro Wizard
Zap Mortar Barbarian Barrel Baby Dragon Electro Wizard
P.E.K.K.A
Mortar

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