My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Great!
Synergy
Bad
Versatility
Godly!
F2P score
RIP

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Princess Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Battle Ram Wizard Dark Prince Prince Princess Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram Dark Prince Prince Princess Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Battle Ram Dark Prince Prince Princess Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Dark Prince Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Battle Ram Dark Prince Prince Ram Rider
Giant Snowball
Battle Ram Princess Ram Rider
Zap
Battle Ram Dark Prince Prince Princess Ram Rider
Barbarian Barrel
Battle Ram Wizard Dark Prince Princess
The Log
Battle Ram Dark Prince Prince Princess Ram Rider
Earthquake
Arrows
Princess
Royal Delivery
Battle Ram Wizard Dark Prince Prince Princess Ram Rider
Fireball
Battle Ram Wizard Princess Ram Rider
Poison
Wizard Princess
Lightning
Battle Ram Wizard Dark Prince Prince Ram Rider
Rocket
Wizard Prince Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Wizard Freeze Princess

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Dark Prince Freeze Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Battle Ram Rage Dark Prince Freeze Prince Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage Princess Battle Ram Dark Prince Freeze Wizard Prince Ram Rider

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Rage Princess Battle Ram Dark Prince

Attack Synergies 1 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Battle Ram
Freeze Princess
Wizard
Rage Dark Prince Prince Ram Rider
Rage
Wizard Dark Prince Prince
Dark Prince
Prince Wizard Rage Princess Ram Rider
Freeze
Battle Ram
Prince
Dark Prince Wizard Rage Princess Ram Rider
Princess
Battle Ram Dark Prince Prince
Ram Rider
Wizard Dark Prince Prince

Defense Synergies 0 5

Battle Ram
Wizard
Dark Prince Freeze Prince
Rage
Dark Prince
Wizard Prince Princess
Freeze
Wizard
Prince
Wizard Dark Prince
Princess
Dark Prince
Ram Rider

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Wizard Ram Rider
Dark Prince Prince Ram Rider
Prince Ram Rider Dark Prince Freeze
Prince Dark Prince Ram Rider
Dark Prince Prince Princess
Freeze Dark Prince
Ram Rider Wizard Freeze Princess
Ram Rider
Prince Princess
Dark Prince Prince
Wizard Dark Prince Freeze Princess Ram Rider
Wizard Princess Ram Rider
Prince Wizard Dark Prince Freeze Ram Rider
Wizard Dark Prince Freeze Prince Princess
Prince Ram Rider
Freeze Prince Ram Rider
Wizard Dark Prince Prince
Wizard Dark Prince Prince Ram Rider
Wizard Freeze Dark Prince Princess Ram Rider
Prince Ram Rider
Wizard Dark Prince Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Dark Prince Prince
Wizard Prince
Dark Prince Prince Ram Rider
Dark Prince Prince Ram Rider
Dark Prince Prince Ram Rider
Wizard Freeze Princess Ram Rider
Dark Prince Prince Ram Rider
Dark Prince Prince
Freeze Dark Prince Prince
Dark Prince Prince
Dark Prince Prince
Dark Prince Prince Wizard Ram Rider
Wizard Princess
Dark Prince Freeze Prince
Wizard Dark Prince Freeze Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Freeze
Princess Ram Rider
Dark Prince Freeze Prince
Wizard Dark Prince
Wizard Freeze Princess Ram Rider
Wizard Princess
Wizard Freeze Princess Ram Rider
Wizard Ram Rider
Prince
Wizard Dark Prince Prince Princess Ram Rider
Wizard Princess
Princess
Freeze Princess
Princess Prince
Wizard Princess
Wizard Princess
Freeze
Wizard Dark Prince Prince Princess
Wizard Princess
Prince
Wizard Princess
Prince
Freeze Wizard Dark Prince Princess
Wizard Princess Ram Rider
Wizard Prince Princess Ram Rider
Wizard Princess
Wizard Freeze
Wizard
Freeze Princess
Prince
Wizard Princess
Dark Prince Freeze Prince Princess
Wizard Princess Ram Rider
Freeze
Wizard Dark Prince Prince Princess
Wizard Princess
Dark Prince Prince
Freeze Princess
Princess
Dark Prince Freeze Prince Princess
Prince
Wizard

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