My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Dart Goblin Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Skeleton Barrel Dark Prince Rune Giant Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel Rune Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel Dark Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Skeleton Barrel Dart Goblin Dark Prince Rune Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Dark Prince

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Skeleton Barrel Dark Prince
Giant Snowball
Bats Skeleton Barrel Dart Goblin Witch
Zap
Bats Skeleton Barrel Dart Goblin Dark Prince Witch
Barbarian Barrel
Skeleton Barrel Dart Goblin Dark Prince Witch
The Log
Skeleton Barrel Dart Goblin Dark Prince Witch
Earthquake
Witch
Arrows
Bats Skeleton Barrel Dart Goblin Witch
Royal Delivery
Bats Skeleton Barrel Dart Goblin Dark Prince Witch
Fireball
Skeleton Barrel Dart Goblin Witch
Poison
Bats Skeleton Barrel Dart Goblin Witch
Lightning
Dark Prince Witch
Rocket
Witch

Against air swarms

Spells and units that can counter air swarms.

Arrows Freeze Witch

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Dark Prince Freeze

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Skeleton Barrel Dark Prince Freeze Rune Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Arrows Skeleton Barrel Dart Goblin Dark Prince Freeze Rune Giant Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Arrows Skeleton Barrel Dart Goblin

Attack Synergies 1 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Skeleton Barrel Dark Prince Rune Giant
Arrows
Skeleton Barrel Dark Prince Freeze
Skeleton Barrel
Bats Arrows Dart Goblin Dark Prince Freeze Witch
Dart Goblin
Skeleton Barrel Dark Prince Rune Giant
Dark Prince
Bats Arrows Skeleton Barrel Dart Goblin Witch
Freeze
Arrows Skeleton Barrel
Rune Giant
Bats Dart Goblin
Witch
Skeleton Barrel Dark Prince

Defense Synergies 0 7

Bats
Dart Goblin Dark Prince Freeze
Arrows
Dark Prince
Skeleton Barrel
Dart Goblin
Dart Goblin
Bats Skeleton Barrel Dark Prince
Dark Prince
Bats Arrows Dart Goblin Witch
Freeze
Bats
Rune Giant
Witch
Dark Prince

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Skeleton Barrel Dart Goblin
Bats Dart Goblin Dark Prince Witch
Witch Bats Dart Goblin Dark Prince Freeze
Witch Bats Dart Goblin Dark Prince
Arrows Dark Prince
Arrows Freeze Bats Dart Goblin Dark Prince
Bats Dart Goblin Arrows Freeze Witch
Arrows Skeleton Barrel Dart Goblin
Witch
Dart Goblin Dark Prince
Bats Dart Goblin Witch Arrows Dark Prince Freeze
Arrows Bats Dart Goblin Witch
Bats Dark Prince Freeze Witch
Bats Arrows Dart Goblin Dark Prince Freeze Witch
Freeze
Bats Arrows Dark Prince Witch
Arrows Bats Dart Goblin Dark Prince Witch
Arrows Freeze Witch Bats Dart Goblin Dark Prince
Dart Goblin
Dark Prince Bats Arrows Dart Goblin Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Dark Prince Witch
Arrows Skeleton Barrel
Bats Dark Prince Witch
Dark Prince Bats
Dark Prince Witch
Arrows Bats Skeleton Barrel Dart Goblin Freeze Witch
Dark Prince Bats Dart Goblin Witch
Dark Prince
Freeze Bats Dark Prince Witch
Witch Dart Goblin
Bats Dart Goblin Dark Prince Witch
Arrows Dark Prince
Dark Prince Witch
Dart Goblin Witch
Witch Bats Dart Goblin Dark Prince Freeze
Bats Arrows Dart Goblin Dark Prince Freeze Witch
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Arrows Dart Goblin Freeze
Arrows Skeleton Barrel Dart Goblin
Arrows Skeleton Barrel Dart Goblin
Arrows Skeleton Barrel Dart Goblin Dark Prince Freeze
Arrows Dark Prince
Arrows Bats Skeleton Barrel Dart Goblin Freeze Witch
Arrows Dart Goblin Witch
Arrows Skeleton Barrel Dart Goblin Freeze
Arrows Skeleton Barrel Dart Goblin
Bats
Arrows Skeleton Barrel Dart Goblin Dark Prince
Arrows Dart Goblin
Skeleton Barrel Dart Goblin
Arrows Skeleton Barrel Dart Goblin Freeze
Arrows Skeleton Barrel Dart Goblin
Arrows Skeleton Barrel Dart Goblin Witch
Arrows Skeleton Barrel Dart Goblin
Arrows Freeze
Bats
Arrows Skeleton Barrel Dart Goblin Dark Prince
Arrows Skeleton Barrel Dart Goblin Witch
Arrows
Arrows Skeleton Barrel
Arrows Freeze Dark Prince Witch
Witch
Arrows Skeleton Barrel Dart Goblin Witch
Arrows Skeleton Barrel Witch
Arrows Skeleton Barrel Dart Goblin
Bats Arrows Dart Goblin Witch
Bats Skeleton Barrel Dart Goblin Freeze Witch
Arrows Dart Goblin
Arrows Freeze
Arrows
Skeleton Barrel Bats Dart Goblin Dark Prince Freeze Witch
Arrows Dart Goblin Witch
Freeze
Arrows
Dart Goblin Dark Prince
Arrows Skeleton Barrel Dart Goblin
Arrows
Dart Goblin Dark Prince
Bats Dart Goblin Freeze Witch
Bats Dart Goblin Witch
Skeleton Barrel Dart Goblin Dark Prince Freeze Witch
Dart Goblin

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