My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Bad

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin Phoenix

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Phoenix Sparky Skeleton King

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Rage

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Dart Goblin Phoenix Skeleton King

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Phoenix Sparky Skeleton King
Giant Snowball
Cannon Dart Goblin Skeleton King
Zap
Cannon Dart Goblin Sparky Skeleton King
Barbarian Barrel
Ice Spirit Cannon Dart Goblin Sparky Skeleton King
The Log
Ice Spirit Cannon Dart Goblin Sparky Skeleton King
Earthquake
Cannon Skeleton King
Arrows
Ice Spirit Dart Goblin Skeleton King
Royal Delivery
Ice Spirit Dart Goblin Sparky Skeleton King
Fireball
Cannon Dart Goblin Sparky Skeleton King
Poison
Cannon Dart Goblin Phoenix Sparky Skeleton King
Lightning
Cannon Phoenix Sparky Skeleton King
Rocket
Phoenix Sparky Skeleton King

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Fireball Sparky Skeleton King

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Rage Sparky

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Dart Goblin Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Rage Cannon Dart Goblin Fireball Phoenix Skeleton King Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Ice Spirit Rage Cannon Dart Goblin

Attack Synergies 2 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Sparky Dart Goblin Phoenix
Cannon
Dart Goblin
Ice Spirit Sparky Skeleton King
Fireball
Sparky Skeleton King
Rage
Sparky Phoenix
Phoenix
Ice Spirit Rage
Sparky
Ice Spirit Rage Dart Goblin Fireball
Skeleton King
Dart Goblin Fireball

Defense Synergies 1 7

Ice Spirit
Sparky Cannon Dart Goblin Fireball Phoenix
Cannon
Ice Spirit Dart Goblin Fireball Sparky
Dart Goblin
Ice Spirit Cannon
Fireball
Ice Spirit Cannon
Rage
Phoenix
Ice Spirit
Sparky
Ice Spirit Cannon
Skeleton King

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Dart Goblin Fireball Sparky
Sparky Ice Spirit Cannon Dart Goblin Phoenix
Cannon Sparky Dart Goblin
Cannon Sparky Dart Goblin Phoenix Skeleton King
Fireball Sparky
Fireball Cannon Dart Goblin
Dart Goblin Ice Spirit Cannon Fireball Phoenix
Cannon Dart Goblin Fireball Phoenix Sparky
Cannon Sparky Phoenix Skeleton King
Ice Spirit Cannon Dart Goblin Phoenix Sparky
Dart Goblin Cannon Fireball Skeleton King
Dart Goblin Fireball Phoenix
Cannon Sparky Ice Spirit Fireball
Fireball Sparky Ice Spirit Cannon Dart Goblin Skeleton King
Sparky Cannon Phoenix Skeleton King
Ice Spirit Cannon Fireball Sparky
Sparky Cannon Fireball
Ice Spirit Cannon Fireball Dart Goblin
Ice Spirit Cannon Dart Goblin Fireball
Sparky Cannon Dart Goblin Phoenix
Cannon Dart Goblin Fireball Sparky
Cannon Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Fireball Sparky
Fireball Phoenix
Ice Spirit Sparky
Fireball Phoenix Sparky
Cannon Phoenix Sparky
Fireball Ice Spirit Dart Goblin
Sparky Dart Goblin Fireball Phoenix
Phoenix Sparky
Ice Spirit Fireball Phoenix Sparky
Cannon Dart Goblin Phoenix Sparky
Dart Goblin Phoenix Sparky
Fireball Phoenix
Cannon Fireball Sparky Skeleton King
Cannon Dart Goblin Fireball Sparky
Phoenix Sparky Ice Spirit Dart Goblin Fireball Skeleton King
Cannon Dart Goblin Fireball Phoenix Sparky Skeleton King
Cannon Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Dart Goblin Sparky
Fireball Dart Goblin
Dart Goblin Fireball Sparky
Dart Goblin Fireball Sparky
Fireball Sparky
Fireball Ice Spirit Dart Goblin
Dart Goblin Sparky
Fireball Ice Spirit Dart Goblin
Fireball Dart Goblin
Fireball Sparky
Dart Goblin Fireball Sparky
Fireball Dart Goblin
Dart Goblin Fireball Sparky
Dart Goblin Fireball
Dart Goblin Fireball Sparky
Dart Goblin Fireball Sparky
Dart Goblin Fireball Sparky
Fireball Sparky
Sparky
Dart Goblin Fireball Sparky
Dart Goblin Fireball
Fireball Sparky
Fireball
Sparky
Fireball
Ice Spirit Fireball Sparky
Fireball Dart Goblin Sparky
Fireball Sparky
Fireball Dart Goblin Sparky
Dart Goblin Fireball Sparky
Ice Spirit Dart Goblin Fireball
Fireball Sparky
Dart Goblin Fireball Sparky
Ice Spirit Fireball Sparky
Sparky
Fireball Sparky
Ice Spirit Dart Goblin Fireball
Fireball Dart Goblin
Fireball
Fireball Dart Goblin Sparky
Dart Goblin Fireball Skeleton King
Fireball Sparky
Dart Goblin Sparky
Ice Spirit Dart Goblin Fireball Sparky Skeleton King
Dart Goblin Fireball
Dart Goblin Fireball Sparky
Sparky
Fireball Dart Goblin Sparky

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