My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Mediocre

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-ground high-damage unit!

You don't have a unit, that attacks ground and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Ice Golem Dart Goblin Zappies Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Giant Ice Golem Zappies Royal Ghost Mother Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Ice Golem Dart Goblin Barbarian Barrel Royal Ghost

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant
Giant Snowball
Dart Goblin Zappies
Zap
Royal Giant Dart Goblin Zappies
Barbarian Barrel
Dart Goblin Zappies Royal Ghost
The Log
Royal Giant Dart Goblin Zappies
Earthquake
Zappies
Arrows
Dart Goblin Zappies
Royal Delivery
Dart Goblin Zappies Royal Ghost Mother Witch
Fireball
Dart Goblin Zappies Mother Witch
Poison
Dart Goblin Zappies Mother Witch
Lightning
Ice Golem Mother Witch
Rocket

Against air swarms

Spells and units that can counter air swarms.

Ice Golem Rocket

Against ground swarms

Spells and units that can counter ground swarms.

Ice Golem Rocket Barbarian Barrel Royal Ghost

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Golem Rocket Royal Ghost Mother Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Golem Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Golem Barbarian Barrel Dart Goblin Royal Ghost Zappies Mother Witch Royal Giant Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Ice Golem Barbarian Barrel Dart Goblin Royal Ghost

Attack Synergies 3 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Royal Giant
Dart Goblin Barbarian Barrel Mother Witch Ice Golem Zappies Rocket Royal Ghost
Ice Golem
Royal Giant Dart Goblin Zappies Barbarian Barrel Mother Witch
Dart Goblin
Royal Giant Ice Golem Barbarian Barrel
Zappies
Royal Giant Ice Golem Barbarian Barrel Royal Ghost
Rocket
Royal Giant
Barbarian Barrel
Royal Giant Ice Golem Dart Goblin Zappies
Royal Ghost
Royal Giant Zappies Mother Witch
Mother Witch
Royal Giant Ice Golem Royal Ghost

Defense Synergies 0 12

Royal Giant
Ice Golem
Dart Goblin Zappies Barbarian Barrel Royal Ghost Mother Witch
Dart Goblin
Ice Golem Zappies Barbarian Barrel Mother Witch
Zappies
Ice Golem Dart Goblin Barbarian Barrel Mother Witch
Rocket
Barbarian Barrel
Ice Golem Dart Goblin Zappies Mother Witch
Royal Ghost
Ice Golem Mother Witch
Mother Witch
Ice Golem Dart Goblin Zappies Barbarian Barrel Royal Ghost

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Ice Golem Dart Goblin Zappies Barbarian Barrel
Dart Goblin Zappies
Rocket Dart Goblin Zappies
Dart Goblin Zappies
Rocket Barbarian Barrel
Barbarian Barrel Dart Goblin Zappies Royal Ghost Mother Witch
Dart Goblin Rocket Zappies
Rocket Ice Golem Dart Goblin Barbarian Barrel
Zappies
Ice Golem Dart Goblin Zappies Barbarian Barrel Royal Ghost
Dart Goblin Mother Witch Ice Golem Zappies Barbarian Barrel Royal Ghost
Dart Goblin Zappies
Zappies Rocket
Rocket Dart Goblin Zappies Barbarian Barrel Royal Ghost
Zappies
Rocket Zappies
Zappies
Dart Goblin Zappies Barbarian Barrel Royal Ghost
Barbarian Barrel Ice Golem Dart Goblin Zappies Royal Ghost Mother Witch
Dart Goblin Zappies
Royal Ghost Dart Goblin Zappies Barbarian Barrel Mother Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Ice Golem Zappies Barbarian Barrel Royal Ghost
Ice Golem Rocket Barbarian Barrel Royal Ghost
Zappies Ice Golem Rocket
Rocket Ice Golem Zappies Barbarian Barrel
Zappies
Rocket Mother Witch Ice Golem Dart Goblin Zappies
Rocket Ice Golem Dart Goblin Zappies
Zappies
Rocket Ice Golem Zappies Barbarian Barrel
Dart Goblin Zappies
Dart Goblin Zappies
Rocket
Rocket Ice Golem Zappies
Dart Goblin Zappies
Zappies Ice Golem Dart Goblin Rocket Barbarian Barrel
Ice Golem Dart Goblin Zappies Barbarian Barrel Royal Ghost Mother Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Ice Golem Dart Goblin Rocket Barbarian Barrel Royal Ghost
Dart Goblin Barbarian Barrel Royal Ghost
Rocket Dart Goblin Barbarian Barrel
Ice Golem Dart Goblin Rocket Barbarian Barrel
Rocket Barbarian Barrel
Mother Witch Ice Golem Dart Goblin Rocket
Dart Goblin
Ice Golem Dart Goblin Barbarian Barrel
Dart Goblin
Rocket
Rocket Dart Goblin Barbarian Barrel
Dart Goblin Rocket
Rocket Ice Golem Dart Goblin Barbarian Barrel
Dart Goblin Rocket Barbarian Barrel
Ice Golem Dart Goblin Barbarian Barrel
Rocket Dart Goblin Barbarian Barrel
Dart Goblin Rocket Barbarian Barrel
Rocket Barbarian Barrel
Rocket
Rocket Dart Goblin Barbarian Barrel
Rocket Dart Goblin Barbarian Barrel Mother Witch
Rocket
Rocket
Rocket
Rocket Barbarian Barrel
Ice Golem Mother Witch Barbarian Barrel
Dart Goblin Barbarian Barrel Royal Ghost
Rocket Dart Goblin Barbarian Barrel
Ice Golem Dart Goblin Mother Witch
Rocket Dart Goblin Zappies
Dart Goblin Rocket
Rocket Zappies
Rocket
Dart Goblin Zappies Rocket Barbarian Barrel
Rocket Dart Goblin Zappies
Barbarian Barrel
Dart Goblin Rocket
Ice Golem Dart Goblin
Rocket
Dart Goblin
Dart Goblin Zappies Rocket
Dart Goblin Zappies Rocket
Dart Goblin Rocket Barbarian Barrel Royal Ghost
Dart Goblin Rocket

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