My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Mega Minion Dart Goblin

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Mega Minion Giant Bowler

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Giant

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Guards
Giant Snowball
Mega Minion Dart Goblin Guards
Zap
Dart Goblin Guards
Barbarian Barrel
Tesla Dart Goblin Guards
The Log
Dart Goblin Guards
Earthquake
Tesla Guards
Arrows
Dart Goblin Guards
Royal Delivery
Mega Minion Dart Goblin Guards Bowler
Fireball
Tesla Mega Minion Dart Goblin Bowler
Poison
Mega Minion Dart Goblin Guards
Lightning
Tesla Mega Minion Bowler
Rocket
Bowler

Against air swarms

Spells and units that can counter air swarms.

Arrows Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Fireball Bowler

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mega Minion Guards Bowler

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Mega Minion Dart Goblin Guards Tesla Fireball Giant Bowler

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Arrows Mega Minion Dart Goblin Guards

Attack Synergies 3 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Fireball Giant Mega Minion Bowler
Tesla
Mega Minion
Giant Arrows Fireball Bowler
Dart Goblin
Giant Bowler
Fireball
Arrows Mega Minion Giant
Giant
Arrows Mega Minion Dart Goblin Fireball Guards Bowler
Guards
Giant
Bowler
Arrows Mega Minion Dart Goblin Giant

Defense Synergies 0 13

Arrows
Tesla Mega Minion Fireball Bowler
Tesla
Arrows Mega Minion Dart Goblin Fireball Guards Bowler
Mega Minion
Arrows Tesla Dart Goblin Guards
Dart Goblin
Tesla Mega Minion Guards Bowler
Fireball
Arrows Tesla
Giant
Guards
Tesla Mega Minion Dart Goblin
Bowler
Arrows Tesla Dart Goblin

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Tesla Mega Minion Dart Goblin Fireball
Tesla Mega Minion Dart Goblin
Tesla Bowler Mega Minion Dart Goblin
Tesla Mega Minion Dart Goblin Guards Bowler
Arrows Fireball Bowler
Arrows Fireball Bowler Tesla Mega Minion Dart Goblin Guards
Tesla Mega Minion Dart Goblin Arrows Fireball
Bowler Arrows Tesla Dart Goblin Fireball
Tesla
Guards Tesla Dart Goblin Bowler
Dart Goblin Guards Arrows Tesla Mega Minion Fireball Bowler
Arrows Tesla Mega Minion Dart Goblin Fireball
Tesla Bowler Fireball Guards
Fireball Bowler Arrows Tesla Mega Minion Dart Goblin Guards
Tesla
Tesla Fireball Bowler
Tesla Arrows Fireball Bowler
Arrows Tesla Fireball Mega Minion Dart Goblin Guards Bowler
Arrows Tesla Mega Minion Dart Goblin Fireball Guards Bowler
Tesla Dart Goblin
Bowler Arrows Tesla Dart Goblin Fireball Guards
Tesla

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Tesla Fireball Bowler
Fireball Arrows Tesla Mega Minion Bowler
Guards Bowler
Guards Bowler Tesla Fireball
Tesla Guards Bowler
Arrows Fireball Tesla Dart Goblin
Guards Tesla Mega Minion Dart Goblin Fireball Bowler
Tesla
Mega Minion Fireball
Tesla Mega Minion Dart Goblin Guards
Tesla Mega Minion Dart Goblin Guards Bowler
Arrows Fireball Guards Bowler
Bowler Tesla Fireball Guards
Tesla Dart Goblin Fireball Bowler
Tesla Guards Mega Minion Dart Goblin Fireball Bowler
Arrows Bowler Tesla Mega Minion Dart Goblin Fireball
Arrows Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows Dart Goblin Guards
Arrows Fireball Dart Goblin Bowler
Arrows Dart Goblin Fireball
Arrows Dart Goblin Fireball Guards
Fireball Arrows Bowler
Arrows Fireball Mega Minion Dart Goblin
Arrows Dart Goblin Bowler
Arrows Fireball Dart Goblin Bowler
Arrows Fireball Dart Goblin
Fireball Guards Bowler
Arrows Dart Goblin Fireball Bowler
Fireball Arrows Dart Goblin
Dart Goblin Fireball Bowler
Arrows Dart Goblin Fireball
Arrows Dart Goblin Fireball
Arrows Dart Goblin Fireball Bowler
Arrows Dart Goblin Fireball Bowler
Arrows Fireball
Arrows Mega Minion Dart Goblin Fireball Bowler
Arrows Dart Goblin Fireball Bowler
Fireball Bowler
Arrows Fireball
Bowler
Arrows Fireball
Arrows Fireball Bowler
Mega Minion
Arrows Fireball Dart Goblin Bowler
Fireball Arrows Bowler
Fireball Arrows Dart Goblin
Arrows Dart Goblin Fireball
Mega Minion Dart Goblin Fireball Guards
Mega Minion Fireball Bowler
Arrows Dart Goblin Fireball
Arrows Fireball
Arrows Fireball Bowler
Dart Goblin Fireball Guards
Fireball Arrows Mega Minion Dart Goblin
Arrows Fireball
Fireball Mega Minion Dart Goblin Bowler
Arrows Dart Goblin Fireball Bowler
Arrows Fireball
Mega Minion Dart Goblin
Dart Goblin Fireball Guards Bowler
Dart Goblin Fireball
Dart Goblin Fireball Bowler
Fireball Dart Goblin Bowler

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