My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
RIP

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Prince Royal Ghost Lumberjack Mother Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Hogs Prince Royal Ghost Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Hogs Prince Royal Ghost Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Royal Hogs Royal Ghost Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Hogs Skeleton Army Prince
Giant Snowball
Royal Hogs Skeleton Army Lumberjack
Zap
Firecracker Royal Hogs Skeleton Army Prince
Barbarian Barrel
Firecracker Royal Hogs Skeleton Army Royal Ghost Lumberjack
The Log
Firecracker Royal Hogs Skeleton Army Prince Lumberjack
Earthquake
Firecracker Royal Hogs Skeleton Army
Arrows
Firecracker Royal Hogs Skeleton Army
Royal Delivery
Firecracker Royal Hogs Skeleton Army Prince Royal Ghost Lumberjack Mother Witch
Fireball
Firecracker Royal Hogs Skeleton Army Lumberjack Mother Witch
Poison
Firecracker Royal Hogs Skeleton Army Mother Witch
Lightning
Prince Lumberjack Mother Witch
Rocket
Royal Hogs Prince

Against air swarms

Spells and units that can counter air swarms.

Firecracker Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Fireball Royal Ghost

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Army Prince Royal Ghost Mother Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Firecracker Skeleton Army Royal Ghost Fireball Lumberjack Mother Witch Royal Hogs Prince

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Firecracker Skeleton Army Royal Ghost Fireball

Attack Synergies 1 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Royal Hogs Prince Lumberjack
Fireball
Royal Hogs
Royal Hogs
Mother Witch Firecracker Fireball Lumberjack
Skeleton Army
Prince
Firecracker Royal Ghost Lumberjack
Royal Ghost
Prince Lumberjack Mother Witch
Lumberjack
Firecracker Royal Hogs Prince Royal Ghost
Mother Witch
Royal Hogs Royal Ghost

Defense Synergies 0 8

Firecracker
Skeleton Army Prince Lumberjack
Fireball
Lumberjack
Royal Hogs
Skeleton Army
Firecracker Prince Lumberjack
Prince
Firecracker Skeleton Army
Royal Ghost
Mother Witch
Lumberjack
Firecracker Fireball Skeleton Army Mother Witch
Mother Witch
Royal Ghost Lumberjack

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Fireball
Skeleton Army Lumberjack Firecracker Prince
Skeleton Army Prince Lumberjack
Skeleton Army Prince Lumberjack Firecracker
Firecracker Fireball Skeleton Army Prince Lumberjack
Fireball Skeleton Army Firecracker Royal Ghost Lumberjack Mother Witch
Firecracker Fireball
Fireball
Skeleton Army Prince Lumberjack
Skeleton Army Firecracker Prince Royal Ghost Lumberjack
Skeleton Army Mother Witch Firecracker Fireball Royal Ghost Lumberjack
Firecracker Fireball
Skeleton Army Prince Lumberjack Fireball
Fireball Skeleton Army Firecracker Prince Royal Ghost Lumberjack
Skeleton Army Prince Lumberjack
Skeleton Army Fireball Prince Lumberjack
Firecracker Fireball Skeleton Army Prince Lumberjack
Fireball Firecracker Skeleton Army Prince Royal Ghost Lumberjack
Firecracker Fireball Royal Ghost Lumberjack Mother Witch
Prince Lumberjack
Skeleton Army Royal Ghost Firecracker Fireball Prince Lumberjack Mother Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Lumberjack Fireball Prince Royal Ghost
Fireball Firecracker Prince Royal Ghost Lumberjack
Skeleton Army Lumberjack Prince
Skeleton Army Prince Lumberjack Fireball
Skeleton Army Prince Lumberjack
Firecracker Fireball Mother Witch
Skeleton Army Prince Fireball Lumberjack
Skeleton Army Prince Lumberjack
Firecracker Fireball Skeleton Army Prince
Skeleton Army
Prince Lumberjack
Skeleton Army Fireball Prince
Skeleton Army Prince Fireball Lumberjack
Firecracker Fireball Skeleton Army
Skeleton Army Firecracker Fireball Prince Lumberjack
Firecracker Fireball Royal Ghost Mother Witch
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Firecracker Royal Ghost
Firecracker Fireball Royal Ghost
Fireball
Firecracker Fireball Prince
Fireball Firecracker
Firecracker Fireball Mother Witch
Firecracker
Fireball Firecracker
Fireball Firecracker
Fireball Prince Lumberjack
Firecracker Fireball Prince
Fireball Firecracker
Firecracker Fireball
Firecracker Fireball
Firecracker Fireball Prince
Firecracker Fireball
Firecracker Fireball
Fireball
Firecracker Fireball Prince
Firecracker Fireball Mother Witch
Fireball Prince
Fireball
Prince
Fireball
Firecracker Mother Witch Fireball
Firecracker Fireball Royal Ghost
Fireball Prince
Fireball Firecracker
Firecracker Fireball Mother Witch
Firecracker Fireball
Fireball
Fireball
Firecracker Fireball
Prince
Firecracker Fireball
Fireball Skeleton Army Prince
Fireball Firecracker
Fireball
Fireball Firecracker Prince Lumberjack
Firecracker Fireball
Fireball
Firecracker Prince
Firecracker Fireball
Firecracker Fireball
Firecracker Fireball Prince Royal Ghost
Prince
Fireball Firecracker

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