My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
RIP

2 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Ice Golem Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Golem Valkyrie Giant P.E.K.K.A Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant Wall Breakers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Goblin Curse

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant Wall Breakers

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Golem Valkyrie Giant Wall Breakers P.E.K.K.A Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Wall Breakers Goblin Curse
Giant Snowball
Wall Breakers Goblin Curse
Zap
Wall Breakers Goblin Curse
Barbarian Barrel
Valkyrie Wall Breakers Goblin Curse Magic Archer
The Log
Wall Breakers Goblin Curse
Earthquake
Arrows
Wall Breakers Goblin Curse
Royal Delivery
Valkyrie Wall Breakers P.E.K.K.A Magic Archer
Fireball
Wall Breakers Magic Archer
Poison
Goblin Curse Magic Archer
Lightning
Ice Golem Valkyrie Magic Archer
Rocket
Valkyrie Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Ice Golem Fireball Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Ice Golem Fireball Valkyrie Magic Archer

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Golem Valkyrie Goblin Curse P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Golem Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Golem Wall Breakers Goblin Curse Fireball Valkyrie Magic Archer Giant P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Ice Golem Wall Breakers Goblin Curse Fireball

Attack Synergies 3 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Golem
Wall Breakers Magic Archer
Fireball
Giant Wall Breakers Goblin Curse Magic Archer
Valkyrie
Wall Breakers Giant P.E.K.K.A Magic Archer
Giant
Fireball Valkyrie Magic Archer
Wall Breakers
Ice Golem Valkyrie Fireball
Goblin Curse
Fireball Magic Archer
P.E.K.K.A
Magic Archer Valkyrie
Magic Archer
P.E.K.K.A Ice Golem Fireball Valkyrie Giant Goblin Curse

Defense Synergies 0 5

Ice Golem
Fireball Magic Archer
Fireball
Ice Golem Valkyrie
Valkyrie
Fireball P.E.K.K.A Magic Archer
Giant
Wall Breakers
Goblin Curse
P.E.K.K.A
Valkyrie
Magic Archer
Ice Golem Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Ice Golem Fireball Valkyrie Magic Archer
P.E.K.K.A Valkyrie Goblin Curse
P.E.K.K.A Valkyrie Goblin Curse
P.E.K.K.A Valkyrie Goblin Curse
Fireball Valkyrie P.E.K.K.A
Fireball Valkyrie Magic Archer
Fireball Goblin Curse Magic Archer
Ice Golem Fireball Valkyrie P.E.K.K.A Magic Archer
P.E.K.K.A Goblin Curse
Ice Golem Valkyrie
Valkyrie Goblin Curse Ice Golem Fireball Magic Archer
Fireball Goblin Curse Magic Archer
P.E.K.K.A Fireball Valkyrie Goblin Curse
Fireball Valkyrie Goblin Curse P.E.K.K.A Magic Archer
P.E.K.K.A Goblin Curse
Fireball Goblin Curse P.E.K.K.A
Fireball Valkyrie P.E.K.K.A
Fireball Valkyrie Magic Archer
Valkyrie Ice Golem Fireball Goblin Curse Magic Archer
P.E.K.K.A Goblin Curse
Valkyrie Fireball Goblin Curse P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Ice Golem Fireball P.E.K.K.A
Fireball Ice Golem Valkyrie Magic Archer
P.E.K.K.A Ice Golem Valkyrie
Valkyrie P.E.K.K.A Ice Golem Fireball
P.E.K.K.A Valkyrie Goblin Curse
Fireball Ice Golem Goblin Curse Magic Archer
P.E.K.K.A Ice Golem Fireball Valkyrie
P.E.K.K.A Valkyrie Goblin Curse
P.E.K.K.A Ice Golem Fireball Valkyrie Magic Archer
P.E.K.K.A Goblin Curse
P.E.K.K.A Valkyrie
P.E.K.K.A Fireball Valkyrie
P.E.K.K.A Ice Golem Fireball Valkyrie Goblin Curse
Fireball Valkyrie Goblin Curse Magic Archer
Ice Golem Fireball Valkyrie P.E.K.K.A Magic Archer
Valkyrie Ice Golem Fireball Goblin Curse P.E.K.K.A Magic Archer
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Magic Archer Ice Golem Valkyrie
Fireball Goblin Curse Magic Archer
Fireball Magic Archer
Ice Golem Fireball Valkyrie
Fireball Valkyrie Goblin Curse Magic Archer
Fireball Ice Golem Goblin Curse Magic Archer
Magic Archer
Fireball Ice Golem Goblin Curse Magic Archer
Fireball
Fireball
Fireball Valkyrie Magic Archer
Fireball Goblin Curse Magic Archer
Ice Golem Fireball Magic Archer
Fireball Magic Archer
Ice Golem Fireball Magic Archer
Fireball Magic Archer
Magic Archer Fireball
Fireball
Fireball Magic Archer
Fireball Valkyrie Goblin Curse Magic Archer
Fireball Magic Archer
Fireball
Fireball
Ice Golem Goblin Curse Fireball Valkyrie Magic Archer
Fireball Magic Archer
Fireball Magic Archer
Fireball Goblin Curse Magic Archer
Ice Golem Fireball Goblin Curse Magic Archer
Fireball
Fireball
Fireball Magic Archer
Fireball Magic Archer
P.E.K.K.A
Fireball Goblin Curse Magic Archer
Fireball Magic Archer
Fireball Goblin Curse Magic Archer
Fireball
Fireball Valkyrie Magic Archer
Ice Golem Fireball Magic Archer
Fireball
P.E.K.K.A
Fireball Magic Archer
Fireball Magic Archer
Fireball Magic Archer
P.E.K.K.A
Fireball

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