My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Mediocre

3 problems 1 warnings Why?

Missing cards in your collection

Little Prince

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Electro Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Firecracker Electro Dragon P.E.K.K.A Goblinstein

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball Tornado

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Electro Dragon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Electro Dragon
Zap
Firecracker
Barbarian Barrel
Ice Spirit Firecracker
The Log
Ice Spirit Firecracker
Earthquake
Firecracker
Arrows
Ice Spirit Firecracker
Royal Delivery
Ice Spirit Firecracker Electro Dragon P.E.K.K.A
Fireball
Firecracker Electro Dragon
Poison
Firecracker Electro Dragon
Lightning
Electro Dragon Goblinstein
Rocket
Electro Dragon

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Arrows Firecracker Fireball Tornado Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Arrows Firecracker Fireball Tornado Electro Dragon

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Arrows Tornado P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Arrows Firecracker Tornado Fireball Electro Dragon Goblinstein P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Ice Spirit Arrows Firecracker Tornado

Attack Synergies 7 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
P.E.K.K.A Firecracker
Arrows
Fireball P.E.K.K.A
Firecracker
Ice Spirit Tornado P.E.K.K.A
Fireball
Arrows Tornado
Tornado
Fireball P.E.K.K.A Goblinstein Firecracker Electro Dragon
Electro Dragon
Tornado P.E.K.K.A
P.E.K.K.A
Ice Spirit Arrows Tornado Goblinstein Firecracker Electro Dragon
Goblinstein
Tornado P.E.K.K.A

Defense Synergies 3 13

Ice Spirit
Firecracker Fireball Tornado Electro Dragon P.E.K.K.A
Arrows
Fireball Tornado P.E.K.K.A
Firecracker
Ice Spirit Tornado Electro Dragon P.E.K.K.A
Fireball
Tornado Ice Spirit Arrows
Tornado
Fireball P.E.K.K.A Ice Spirit Arrows Firecracker Electro Dragon Goblinstein
Electro Dragon
Ice Spirit Firecracker Tornado
P.E.K.K.A
Tornado Goblinstein Ice Spirit Arrows Firecracker
Goblinstein
P.E.K.K.A Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Fireball Electro Dragon
P.E.K.K.A Ice Spirit Firecracker Electro Dragon
Tornado P.E.K.K.A Electro Dragon
P.E.K.K.A Firecracker Electro Dragon
Arrows Firecracker Fireball Tornado P.E.K.K.A
Arrows Fireball Tornado Firecracker Electro Dragon
Tornado Ice Spirit Arrows Firecracker Fireball Electro Dragon
Arrows Fireball Electro Dragon P.E.K.K.A
P.E.K.K.A Tornado
Tornado Ice Spirit Firecracker
Arrows Firecracker Fireball Tornado Electro Dragon
Arrows Firecracker Fireball Tornado Electro Dragon
P.E.K.K.A Ice Spirit Fireball Electro Dragon
Fireball Ice Spirit Arrows Firecracker Tornado Electro Dragon P.E.K.K.A
P.E.K.K.A
Tornado Ice Spirit Fireball P.E.K.K.A Goblinstein
Arrows Firecracker Fireball Tornado Electro Dragon P.E.K.K.A
Ice Spirit Arrows Fireball Firecracker Tornado Electro Dragon
Arrows Tornado Ice Spirit Firecracker Fireball Electro Dragon
P.E.K.K.A Tornado
Arrows Firecracker Fireball Electro Dragon P.E.K.K.A
P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Fireball P.E.K.K.A
Fireball Arrows Firecracker Electro Dragon
P.E.K.K.A Ice Spirit Electro Dragon
P.E.K.K.A Fireball Tornado
P.E.K.K.A
Arrows Firecracker Fireball Goblinstein Ice Spirit Tornado Electro Dragon
P.E.K.K.A Fireball
P.E.K.K.A
Electro Dragon P.E.K.K.A Goblinstein Ice Spirit Firecracker Fireball Tornado
P.E.K.K.A
P.E.K.K.A Electro Dragon
P.E.K.K.A Arrows Fireball Tornado
P.E.K.K.A Fireball
Firecracker Fireball Electro Dragon
Electro Dragon Ice Spirit Firecracker Fireball Tornado P.E.K.K.A Goblinstein
Arrows Firecracker Fireball Electro Dragon P.E.K.K.A
Arrows Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows Firecracker Electro Dragon
Arrows Firecracker Fireball Tornado Electro Dragon
Arrows Fireball Electro Dragon
Arrows Firecracker Fireball
Fireball Arrows Firecracker Goblinstein
Arrows Firecracker Fireball Goblinstein Ice Spirit Tornado Electro Dragon
Arrows Firecracker Tornado
Arrows Fireball Ice Spirit Firecracker Tornado Electro Dragon
Arrows Fireball Firecracker Tornado Electro Dragon
Fireball Tornado Electro Dragon
Firecracker Arrows Fireball Tornado Electro Dragon
Fireball Arrows Firecracker Tornado Electro Dragon
Firecracker Fireball
Arrows Firecracker Fireball Electro Dragon
Arrows Firecracker Fireball
Arrows Firecracker Fireball Electro Dragon
Arrows Firecracker Fireball Electro Dragon
Arrows Fireball Tornado
Arrows Firecracker Fireball Electro Dragon
Arrows Firecracker Fireball Tornado Electro Dragon
Fireball
Arrows Fireball Tornado
Tornado
Arrows Fireball Electro Dragon
Arrows Firecracker Tornado Ice Spirit Fireball Electro Dragon Goblinstein
Arrows Firecracker Fireball Tornado Electro Dragon
Fireball Arrows Tornado Electro Dragon
Fireball Arrows Firecracker Tornado
Arrows Firecracker Fireball Tornado Electro Dragon
Electro Dragon Ice Spirit Firecracker Fireball Goblinstein
Fireball
Arrows Fireball Electro Dragon
Ice Spirit Arrows Firecracker Fireball Electro Dragon
P.E.K.K.A
Arrows Firecracker Fireball
Ice Spirit Fireball Electro Dragon Goblinstein
Fireball Arrows Firecracker Tornado Electro Dragon
Arrows Fireball
Fireball Firecracker Electro Dragon
Arrows Firecracker Fireball Electro Dragon
Arrows Fireball Tornado
Firecracker Electro Dragon P.E.K.K.A
Electro Dragon Ice Spirit Firecracker Fireball Tornado
Firecracker Fireball Tornado Electro Dragon
Electro Dragon Firecracker Fireball Tornado
P.E.K.K.A
Fireball Firecracker Electro Dragon

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